Defense of Base is a Warcraft III: The Frozen Throne custom map. A battle between Alliance and Scourge, you fight along with a Hero in the arena to defend your base.
Saturday, 6 August 2016
Version 2.61
Download: http://www.epicwar.com/maps/264107/
Game:
- Attribute per Strength now gives 25 health.
- Attribute per Intelligence now gives 15 mana.
- Crypt/Barrack health slightly increased.
- Crypt/Barrack shifted slightly to defensive location.
- Global upgrade improved to every 15 minutes.
- Improved damage of Base and Fountain.
- Gold Mine will now always block 100 damage instead of only 90% of the time.
Item:
- Charms are renamed.
- Three Charms now has 3 health regeneration.
- Fixed a bug with Three Charms refunding too much gold when pawned.
- Tornado's Gust move speed bonus reduced to 20%.
Hero:
Troll Hunter:
- Base damage reduced by 6.
Pandaren Brawler:
- Drunken Haze can now be thrown on buildings.
Abomination:
- Hungry Feast damage increased to 100/200/300/400/500/600.
- Hungry Feast duration reduced to 10 seconds.
- Fixed a mana cost bug with Hungry Feast.
Mountain King:
- Force Bash now called Bash.
- Bash chance changed to 50/55/60/65/70/75%.
Mountain Giant:
- Intelligence and Agility growth reduced by 0.5.
- Strength growth increased by 1.
- War Club tree grab delay increased by 0.2 second.
- Hardened Skin damage block increased to 10/13/16/19/22/25.
Gladiator:
- Force Chop now called Chop.
- Chop now has 5% Chance to fail.
- Attack recharge time increased to 1.25 second.
Spell Mage:
- Fixed a tooltip for Field of Frost.
- Tweaked Fire Ball cast range slightly.
Arch Mage:
- Fixed a tooltip with Blizzard.
Claw:
- Wild Bash now called Slash.
Warden:
- Blink recharge time increased to 12/11/10/9/8/7 seconds.
Demon Hunter:
- Demon Portal recharge time increased to 15/14/13/12/11/10 seconds.
Keeper:
- Force of Nature recharge time improved to 1 second.
- Treant's total health improved.
- Tranquility recharge time improved to 60/54/48/42/36/30 seconds.
- Entangling Roots cast range increased to 1000.
Immortal:
- Circulate Power health regeneration increased to 10/14/18/22/26/33.
- Regenerate health regeneration increased to 5/8/11/14/17/25.
Crusader:
- Redemption mana cost increased to 25.
- Holy Shield mana cost increased to 25.
- Holy Shield healing and armor increased to 15/17/19/21/23/25.
- Holy Clap damage/heal reduced to 125/200/275/350/425/500.
Fire Elemental:
- Fiery Speed mana cost increased to 10/11/12/13/14/15.
- Base damage reduced by 10.
- Inferno Wave can no longer be casted prematurely.
- Agility growth reduced by 0.5.
- Strength growth increased by 0.5.
Priestess:
- Searing Arrow damage increased to 18/30/42/54/66/78.
Sorceress:
- Healing Wave area effect increased to 1200.
Spell Breaker:
- Feedback mana burn per attack changed to 10/18/26/34/42/50.
- Spell Defense now called Magic Defense.
Priest:
- Healing amount increased to 100/130/160/190/220/250.
Alchemist:
- Healing Spray improved to 150/200/250/300/350/400.
Pit Lord:
- Cleave Attack now called Cleaving Attack.
Claw:
- Attack range reduced to 50.
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