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Saturday 31 December 2016

Version 4.18

Map: http://www.epicwar.com/maps/267487/

Game:

 - Fixed some Gold Mine issue.
 - Fixed gold income issue during revival.

Version 4.17

Hiveworkshop: Map Profile

Game: 

 - Troopers' size increased.
 - Melee troops' attack range increased to 1 metre.
 - Outer Towers' size increased slightly.
 - Outer Towers' missile speed increased slightly.
 - Towers' armor increased. 
 - Barrack/Crypt, armor increased.
 - Ziggurat/Farm, armor increased.
 - Bandit spawn stack maximum reduced to 5.
 - Fixed a mysterious issue with Gold Mine.


Items:

 - Basic Tomes and Tome of Experience, start stock delay at 5 minutes instead.
 - Tome of Power start stock delay increased. 
 - Tomes now have slighly slower stock rate.
 - Staff of Teleportation recharge time increased to 45 seconds.

Friday 30 December 2016

Version 4.16

Map: http://www.hiveworkshop.com/threads/defense-of-base-v-4-15.272424/

Game:

 - Melee troops' attack dice reduced by 8. (4 average damage)
 - Melee troops' attack range adjusted. 
 - Melee troops' collision size increased.
 - Ranged troops' attack dice reduced by 6. (3 average damage)
 - Troops' health bar adjusted slightly.
 - Castle/Black Citadel repair per second increased to 10.
 - Castle/Black Citadel armor increased to 10.
 - Castle/Black Citadel armor upgrade per level increased to 2.
 - Mana regeneration per Intelligence reduced to 0.02 from 0.03.


Item:

 - Reaper Mask mana regeneration increased to 125%.


Hero:

 - Adjusted some melee Heroes' attack range.
 [Crusader]
 - Redemption cast range increased to 450 cm.

Tuesday 27 December 2016

Version 4.15

Hiveworkshop: Map Profile

Game:
  
 - Castle/Black Citadel health doubled.
 - Structure's resistance to magic damage increased from 45% to 55%.

Hero:

 [Huntress]
 - Leap will now force Huntress to move infront afterwards.
 [Spell Mage]
 - Frost Bolt recharge time increased to 7 seconds.

Thursday 22 December 2016

Version 4.14

Hiveworkshop: Map Profile


Game:

 - Ziggurat/Farm no longer grant armor bonus.

Version 4.13

Hiveworkshop: Map Profile

Game:

 - Team starting gold increased to 5000.
 - Random Hero bonus gold increased to 500-505.
 - Minor fix to disabled gold during Revival.
 - Bounty for Troops each increased by 10.
 - Bandit and Brigand bounty increased by 5. 
 - Bounty for Towers doubled.
 - Base magic attack range reduced to 9 metres.
 - Glory/Exalt Aura bonus move speed increased to 25%. 
 - Glory/Exalt Aura range reduced to 12 metres.
   (Lesser Aura remain unchanged)
 - Melee Troopers gain 25 move speed.
 - Melee Troopers attack range increased to 45.
 - Ranged Troopers attack range increased to 500/525 (Human/Undead).
 - River slow no longer slow attack speed.
 - Final Weapon Shop and Final Attribute Shop swapped location.
 - Starting Items starting stock delay reduced to 5 seconds.

Hero:
  
  [Tauren]
  - Taurus mana cost increased to 10/11/12/13/14/15.
  - Starting Intelligence reduced to 3.
  - Starting Agility increased by 7.
  [Shaman]
  - Intelligence per level reduced to 1.50.
  - Agility per level increased to 2.50.

Thursday 15 December 2016

Version 4.12

Hiveworkshop: Map


Game:
 
 - Gold income increased to 2.
 - Experience income increased to 2.
 - Each Trooper death now grant 1 experience globally.
 - Gold mine tick per second improved to 2.
 - Fountains no longer show as shops in the mini-map.

Version 4.11

Hiveworkshop: Map



Game:

 - Towers' missile speed increased.

Hero:

 [Demon Hunter]
  - Base armor increased by 1.
 [Blade Master] 
  - Base armor increased to 1.

Item:

 [Claw of the Light]
  - Updated description to show that Charge is not stackable.
 - Fixed some description issues with Flags.
 - Teleportation are not used on wards.

Wednesday 14 December 2016

Version 4.10

Hiveworkshop: Map


Game:
 
 - Fixed an issue with measurement of Power.
 - Fixed an issue with Hero selection.

Hero:
 
  [Mountain Giant]
  - Fixed Taunt dealing double the damage.

Tuesday 13 December 2016

Version 4.09

Hiveworkshop: Map


Game:
 - Return channel time reduced to 5 seconds.
 - Return graphical effect adjusted.

Hero:

 [Paladin]
  - Holy Bolt mana cost changed to 75 at all Levels.
  - Resurrection mana cost increased to 125/130/135/140/145/150.
 [Arch Mage] 
  - Crushing Wave mana cost increased by 10.
  - Blizzard damage increased by 50.
 [Mountain King]
  - Avatar duration increased to 20 seconds.
 [Blood Mage]
  - Cast time improved.
 [Blade Master] 
  - Mirror Image mana cost reduced to 25/35/45/55/65/75.
 [Shadow Hunter]
  - Rock Pitch mana cost reduced by 15.
  - Hex mana cost reduced to 25/30/35/40/45/50.
 [Tauren Chieftain]
  - Shockwave mana cost increased to 75.
  - Shockwave area reduced to 175 cm.
  - Reincarnation mana cost increased to 125/130/135/140/145/150.
 [Keeper]
  - Entangling Roots recharge time improved to 17/16/15/14/13/12 seconds.
  - Force of Nature recharge time improved to 15/14/13/12/11/10 seconds.
 [Dread Lord] 
  - Attack range increased by 9 cm.
  - Hunter Form bonus attack range changed to 25 cm.
 [Alchemist] 
  - Transmute recharge improved to 60/57/54/51/48/45 seconds.
 [Storm Elemental]
  - Attack dice damage increased.
 [Sorceress] 
  - Slow recharge time changed to 3 seconds at all Levels.
 [Gryphon Rider]
  - Static Lightning mana cost reduced by 25.
 [Huntress]
  - Attack dice damage increased.
 [Claw]
  - Rejuvenation mana cost reduced by 10.
  - Roar now grants 1/2/3/4/5/6 armor for the duration.

Monday 12 December 2016

Version 4.08

Hiveworkshop: Map


Game:

 - Fixed custom-made heals that over-heal.
 (Includes building repair, Holy Bolt, Redemption and Holy Slam)
 - Hero now starts the game with 2 charges of Scroll of Teleporation.
 - Hero death timer adjusted slightly. (Moderately faster)
 - Neutral Fountain mana regeneration rate reduced.
 - Neutral Fountain heal range reduced to 330 cm.

Item:

 - Scroll of Teleporatation now uses highest rank of Teleportation.
 - Teleportation items now uses 5 seconds channel time only.
 - Teleportation recharge time increased to 150/120/90/30 seconds.
 - Crystal reveal, recharge time lowered to 20/17/14/10 seconds.

Hero:

 [Talon]
 - Base armor increased to 2. 
 [Tauren]
 - Taurus move speed bonus changed to 15% at all Levels.
 [Spell Mage]
 - Cast time increased.
 [Keeper]
 - Entangling Roots can now be casted on yourself.

Sunday 11 December 2016

Version 4.07

Hiveworkshop: http://www.hiveworkshop.com/threads/defense-of-base-v-4-06.272424/

Game:

 - All Towers no longer have side cannon.
 - All building magic resistance reduced to 45%.
 - Side cannon from Base reduced to every 0.55 second.
 - Gold Mine magic resistance reduced to 95%.

Version 4.06

Hiveworkshop: http://www.hiveworkshop.com/threads/defense-of-base-v-4-05.272424/

Game:
 - Dark Tower/Scout Tower no longer have side cannon.

Hero:

 [Earth Elemental]
  - Earth Slam mana cost increased to 85/90/95/100/105/110.
  - Earth Slam recharge time increased to 12 seconds.
 [Storm Elemental]
  - Spark duration improved.
  - Accelerate recharge time changed to 6 seconds at all Levels.
 [Talon]
  - Faerie Fire cast range improved to 6 metres.
  - Faerie Fire mana cost reduced to 25/30/35/40/45/50.
  - Recover mana cost reduced to 25.
  - Recover duration reduced to 2 seconds. 
  - Recover heal improved to 50/75/100/125/150/175.
  - Crow Form degeneration reduced to 2/3/4/5/6/7.

Version 4.05

Hiveworkshop: http://www.hiveworkshop.com/threads/defense-of-base-v-4-04.272424/


Game:

 - Ziggurat/Farm armor increased to 9/10 respectively.
 - All Tower side cannon recharge time slightly increased.
 - Hero death no longer lose gold but still pause all gold earnings.
 - Dual Towers are now more spread.
 - Fixed some Water edges.

Item:

 - Ring of Immortal regeneration increased to 25.

Hero:

 - Fixed Earth Elemental death animation.
 [Tauren Chieftain]
 - Shockwave mana cost changed to 60/63/66/69/72/75.
 [Warden]
 - Fan of Knives mana cost reduced to 25.
 - Poison Strike mana cost changed to 77 at all levels.
 - Poison Strike slow reduced to 50%.
 [Tauren]
 - Pulverize Chance reduced to 45%.

Saturday 10 December 2016

Version 4.04

Hiveworkshop: http://www.hiveworkshop.com/threads/defense-of-base-v-4-04.272424/



Game:
 - River slow reduced to 10%.

Hero:

 [Priestess]
 - Fixed Searing Arrows icon for auto-cast.
 [Crypt Lord]
 - Mana Drain amount reduced to 50/70/90/110/130/150.
 - Mana Drain recharge time increased to 7 seconds.
 [Acolyte]
 - Base damage reduced by 6.
 - Attack range increased to 50 cm.
 - Move speed increased to 325.
 [Dark Ranger]
 - Dark Curse recharge changed to 7 seconds at all Levels.
 [Pit Lord]
 - Call of Fire area reduced to 200 cm.
 [Pandaren Brewmaster]
 - Breath of Fire mana cost reduced to 85.
 [Arch Mage]
 - Base Attack recharge time improved slightly.
 [Blood Mage]
 - Attack missile speed improved slightly.

Version 4.03

Hiveworkshop: http://www.hiveworkshop.com/threads/defense-of-base-v-4-02.272424/

Game:

 - Melee troops' armor reduced by 1.
 - Melee troops' health increased by 50.
 - Melee troops' health bar size increased.
 (These changes are done to improve last hit)

Hero:

 [Blade Master]
 - Fixed a description issue with Wind Walk when learning.
 - Mirror Image recharge time changed to 11 seconds for all Levels.
 - Mirror Image damage taken reduced to 200/195/190/185/180/175%.
 [Far Seer]
 - Lightning Rod bonus move speed reduced to 10/13/16/19/22/25%.
 [Tauren Chieftain]
 - War Stomp mana cost reduced to 25/30/35/40/45/50.
 - Reincarnation delay reduced to 5 seconds.
 - Strength growth reduced to 3.5.
 - Intelligence growth increased by 0.5.
 - Shockwave damage increased by 25, per Level damage reduced to 40.
 [Beast Master] 
 - Primal Wrath mana cost increased to 125/130/135/140/145/150
 [Demon Hunter]
 - Mana Burn mana cost reduced to 50/55/60/65/70/75.
 [Storm Elemental]
 - Electric Surge recharge increased to 7 seconds.
 [Fire Elemental]
 - Blazing Fire recharge increased to 7 seconds.
 [Spell Breaker] 
 - Curse of Breaker recharge increased to 9 seconds.
 [Gryphon Rider]
 - Curse of Lightning recharge increased to 6 seconds
 [Paladin] 
 - Base attack rate slightly improved.
 [Crusader] 
 - Base attack rate slightly improved.

Version 4.02

Hiveworkshop.com: http://www.hiveworkshop.com/threads/defense-of-base-v-4-01.272424/

Game:

 - Multi-board now more wide.

Friday 9 December 2016

Version 4.01

Hero:
 - Some Hero size adjustment. (Changes previously are unaffected)
 [Crypt Lord]
 - Fixed an issue with Impale vs Archer in flying mode.
 - Fixed icon for Spiked Carapace.
 - Impale recharge time increased to 7 seconds.
 [Death Knight]
 - Death Coil duration reduced to 4 seconds.
 - Absorb Soul cast range reduced to 7 metres.
 [Keeper] 
 - Entangling Roots range reduced to 7 metres.
 - Force of Nature range reduced to 7 metres.
 [Infernal]
 - Inferno now deals bonus damage equal to Mega Punch's bonus(Automatic).

Visit Hiveworkshop.com to download this map.

Version 4.00

Game:

 - Zombie health reduced to 15.
 - Gold bonus from Troop death added to Score.
 - Human Base now uses Castle.
 - Scroll of Teleporation now given properly.
 - Wisp/Shade's position adjusted.
 - Spirits' place has thicker borders.
 - Return ability mana cost reduced to 25.
 - Reduced missile speed of Level 1 Towers.
 - Gold Mine armor reduced to 777.

Item:
 - Price of Staff of Teleportation reduced to 250 gold.
 - Price of Crystal Ball reduced to 250 gold.
 - Price of Flag of Ward reduced to 250 gold.

Hero:

 [Gryphon Rider]
 - Curse of Lightning mana cost reduced to 75/80/85/90/95/100.

Visit Hiveworkshop.com to find the map.

Thursday 8 December 2016

Version 3.99

Game:
 - All enemy players now gain 1 gold for each trooper death.
 - (This description is added at Game Details[F9])
 - Hero now starts game with Scroll of Teleportation. 
 - (This item can't be sold)
 - Shift positions of Set Shop outside of Base.
 - River slow reduced to 20%. (Added to Game Details)

Item:
 [Claw of the Light]
 - Update description to state that it don't stack with Berserk.
 [Scroll of Strength]
 - New icon used for Scroll of Strength, old icon used for Scroll of Teleportation.
 [Teleportation]
 - All teleportation can now target air ally.

Hero:
 [Captain]
 - Fixed a description issue with Shield Bolt.
 - All weapon in Set Tomb are now considered for Sword Bolt.
 - (However, only one weapon is chosen by rank)
 [Huntress]
 - Remove invulnerable from Leap.
 - Elune's Shadow mana cost reduced to 100/90/80/70/60/50.
 - Elune's Shadow recharge time reduced to 60/55/50/45/40/35 seconds.
 [Blade Master]
 - Wind Walk recharge time increased to 12/11/10/9/8/7 seconds.
 [Royal Guardian]
 - Base Strength increased by 5.
 - Base Agility reduced by 5.


Visit Hiveworkshop.com to find the map.

Sunday 4 December 2016

Version 3.98

HIVEWORKSHOP: http://www.hiveworkshop.com/threads/defense-of-base-v3-98.272424/

Editor: Introducing ranged Bandit called Brigand! Many balance changes to shape the game even more, 
nothing to worry.

Game:
 - Melee bandit attack swing time fixed.
 - Added ranged bandit to spawn randomly.
 - Ranged bandit have 50 lesser health.
 - Ranged bandit has only 1 armor.
 - Ranged bandit has 45 lesser move speed.
 - Ranged bandit is called Brigand.
 - All bandit bounty reduced.

Hero:
 - Fixed description issue for Attribute Bonus.
 [Arch Mage]
  - Base attack damage increased by 10.
 [Mountain King]
  - Base attack recharge improved.
  - Base attack damage reduced by 10.
  - Base armor increased by 2.
 [Blood Mage]
  - Base attack recharge slightly improved.
 [Shadow Hunter]
  - Base armor increased by 1.
 [Shaman]
  - Blood Lust mana cost reduced to 25/24/23/22/21/20.
  - Wild Form mana cost reduced to 75/80/85/90/95/100.
 [Demon Hunter]
  - Base damage reduced by 10.
 [Priestess]
  - Cast time slightly improved.
 [Archer]
  - Base attack damage reduced by 10.
 [Sea Witch]
  - Forked Lightning mana cost reduced to 75/80/85/90/95/100.
 [Pandaren Brewmaster]
  - Breath of Fire mana cost reduced to 100/97/94/91/88/85.
 [Earth Elemental]
  - Heavy Strike mana cost reduced to 50/55/60/65/70/75.
 [Beast Master]
  - Base attack damage reduced by 15.
 [Tinker]
  - Fortification mana cost reduced to 25/30/35/40/45/50.
 [Ghoul]
  - Insanity mana cost reduced to 100.
 [Storm Elemental]
  - Electric Surge mana cost reduced to 25.
  - Electric Surge health regeneration reduced to 5/7/9/11/13/15.

Version 3.97

HIVEWORKSHOP:  http://www.hiveworkshop.com/threads/defense-of-base-v3-96.272424/


Editor: More fine tuning, let me know what I can add!

Hero:
 - Some minor adjustments.
 [Gryphon Rider]
  - Base attack damage increased by 10.
 [Priest]
  - Now uses default Sorceress missile. (":P")
 [Sorceress]
  - Now uses default Priest missile. ("<3")
 [Warden]
  - Blink mana cost increased to 20/17/14/11/9/7.
 [Demon Hunter]
  - Demon Portal range increased to 1000 + 25 cm per level.
  - Demon Portal mana cost reduced to 25/24/23/22/21/20.
 [Far Seer]
  - Hero size increased slightly.
 [Shadow Hunter]
  - Hero size increased slightly.
 [Infernal]
  - Will no longer attack or move during Sky Fall. (Issue)
 [Dread Lord]
  - Hunter Form move speed reduced to 50/60/70/80/90/100.
 [Acolyte]
  - Base move speed increased by 5.
 [Pandaren Brewmaster]
  - Starting Intelligence reduced by 5.
  - Starting Strength increased by 5.
  - Base armor increased to 3.
 [Fire Lord]
  - Hero size slightly increased. 
 [Pit Lord]
  - Hero size slightly increased.
  - Doom can no longer be cast on yourself. (Well, Shit)
 [Alchemist]
  - Hero size slightly increased.
  - Chemical Rage Hero size increased slightly each Level.
  - Transmute can no longer be cast on yourself.
  - Transmute now has an added sound effect upon arrival.
 [Sea Witch]
  - Hero size slightly increased.

Saturday 3 December 2016

Version 3.96

Hiveworkshop.com: Map Profile


Editor:
 - I figured to round things up with this version, sorry about the terrain "XD".

Game:
 - Return ability, graphical effects reset.
 - Enhanced graphical effects when Main Base is destroyed. (End Game)

Item:
 - Axe now increases damage of Twin Fury by 17 instead of 10. (Up to 2x)

Terrain:
 - Remove some trees at fountain area.

Item:
 - Fixed a minor issue with Shield's description.

Hero:
 - Attribute Bonus now extends to Level 9.
 - Last level of Attribute Bonus now give 20 points.
 [Lich]
  - Hero size slightly increased.
  - Final level of Frost Attack Intelligence increased to 15.
  - Breath of Frost mana cost changed to 100/110/120/130/140/150.
 [Acolyte]
  - Circulate Power mana cost reduced to 50/55/60/65/70/75.
  - Life Force mana cost reduced to 100/110/120/130/140/150.
 [Death Knight]
  - Fixed an issue with Absorb Soul when ally is the target.
  - Fixed an issue to check for Hero target for Absorb Soul.
  - Obliterate mana cost increased to 50/60/70/80/90/100.
  - Obliterate damage increased to 110/175/240/305/370/435.
  - Death Coil damage per second reduced to 55/70/85/100/115/130.
  - Death Coil slow reduced to 25%.
  - Death Coil mana cost increased to 75/85/95/105/115/125.
  - Death Coil duration now last 5 seconds on Hero.
 [Ghoul]
  - Desperate Hunger mana cost reduced to 25.
  - Bandit Lord is now considered for Death Lust.
 [Abomination]
  - Bleed Strike description improved to show proper damage.
  - Bleed Strike damage based on Strength increased to 1.1x.
  - Bleed Strike mana cost redudced to 50/45/40/35/30/25.
  - Disease Cloud damage per second increased to 10/13/16/19/22/25.
  - Base Agility reduced to 3.
  - Base Intelligence increased by 6.
  - Agility growth reduced by 0.5.
  - Strength growth increased by 0.5.
  - Fixed some issue with life-steal for Hungry Feast with Bleed Strike.
  - Fixed some issue when bonus damage from Hook don't damage building.
  - Bandit Lord is now considered for Exhume Death.
 [Mountain Giant]
  - Taunt damage now spread over the duration. (Annoy)
 [Keeper]
  - Entangling Roots mana cost increased to 50/60/70/80/90/100.
 [Warden]
  - Fan of Knives mana cost reduced to 42/49/56/63/70/77.
  - Fan of Knives recharge time improved to 6/5/4/3/2/1 second(s).
 [Archer]
  - Fixed Arrow Shower graphical effect.
  - Focus mana cost reduced to 6/5/4/3/2/1.
  - Bow Rush mana cost reduced to 6/5/4/3/2/1.
 [Demon Hunter]
  - Metamorphosis mana cost reduced to 100/95/90/85/80/75.
 [Pit Lord]
  - Improved graphical effects for Call of Fire. (From level 1 to 4)
  - Howl of Terror now lasts 5 seconds for both Hero and non-Hero.
  - Cleaving Attack area effect increased by 50 cm.
 [Alchemist]
  - Healing Spray mana cost reduced to 10/13/16/19/22/25.
 [Dark Ranger]
  - Dark Curse mana cost reduced to 25.
  - Dark Curse will now apply bonus impact damage from Dark Power. (Dark Curse does not kill)
  - Corruption Shot will now apply bonus damage from Dark Power.
  - Corruption Shot will now apply bonus damage from Black Arrows.
 [Beast Master]
  - Dragon Bolt mana cost reduced to 75/80/85/90/95/100.
  - Added graphical effects for Twin Fury.
  - Attack swing time improved slightly.
 [Fire Lord]
  - Soul Burn mana cost reduced to 75/80/85/90/95/100.
 [Sea Witch]
  - Fixed a hot-key issue with Cold Arrows. (D -> R, Mana Shield uses D)
  - Tornado Aura slow changed to 2/3/4/6/8/10%.
  - Tornado Aura enemy area effect increased to 11 metres.
 [Royal Guardian]
  - Charge mana cost reduced to 25.
 [Blood Mage]
  - Fixed graphical spheres not refreshing properly.
 [Crusader]
  - Holy Shield mana cost reduced to 15/17/19/21/25.
  - Redemption mana cost reduced to 15/17/19/21/25.
  - Basic attack damage dice increased by 7.
  - Justice Hammer now called Justice.
  - Crusader's Hero icon reset.
 [Paladin]
  - Basic attack damage dice increased by 3.
  - Holy Light now called Holy Bolt.
 [Spell Breaker]
  - Attack range reduced to 330 cm.
  - Base damage reduced to 30-33.
  - Base armor reduced to 3.
  - Feedback burn reduced to 10/14/18/22/26/33 mana.
  - Magic Defense bonus damage reduced to 3/9/15/21/27/33%.
  - Magic Defense move speed slow reduced to 33%.
  - Arcane Reversal exchange value reduced to 33%.
  - Arcane Reversal mana cost reduced to 25/22/19/16/13/10.
  [Mountain King]
  - Strength growth reduced to 2.25.
  - Agility growth reduced to 2.25.
  - Avatar bonus armor increased to 15/22/29/36/43/50.
  - Bash bonus damage reduced to 25/35/45/55/65/75.
  [Sorceress]
  - Slow mana cost reduced to 25.
  - Healing Wave mana cost reduced to 75/80/85/90/95/100.
  [Priest]
  - Hero size slightly increased.
  - Inner Fire mana cost reduced to 10/13/16/19/22/25.
  [Tauren Chieftain]
  - Hero size slightly increased.
  - Shockwave area effect increased to 200 cm.
  [Blade Master]
  - Blade Storm damage area effect increased to 255 cm.
  - Blade Storm description improved to show slow area effect.