Download: http://www.epicwar.com/maps/266058/
Hero:
- Life steal graphic added to Abomination, Dread Lord and Ghoul.
Abomination:
- Disease Cloud duration reduced to 10/20/30/40/50/60 seconds.
- Name now called Membo.
Huntress:
- Leap will now pause correctly during movement.
- Leap travel speed now boosted by 10% of movement speed.
Defense of Base is a Warcraft III: The Frozen Throne custom map. A battle between Alliance and Scourge, you fight along with a Hero in the arena to defend your base.
Saturday 29 October 2016
Version 3.92 [Bugs]
Download: http://www.epicwar.com/maps/266042/
Item:
- Death and Decay description changed to only destroy trees.
Hero:
Blade Master:
- Mirror Image recharge time improved to 12/11/10/9/8/7 seconds.
Tauren:
- Taurus mana cost changed to 15/17/19/21/23/25.
- Pulverize Chance increased to 55%.
Spell Breaker:
- Base armor reduced to 4.
Warden:
- Fan of Knives mana cost increased to 77.
- Fan of Knives recharge time increased to 7/6/5/4/3/1 second(s).
- Blink range increased to 777 cm.
- Blink delay increased to 0.33 second.
Item:
- Death and Decay description changed to only destroy trees.
Hero:
Blade Master:
- Mirror Image recharge time improved to 12/11/10/9/8/7 seconds.
Tauren:
- Taurus mana cost changed to 15/17/19/21/23/25.
- Pulverize Chance increased to 55%.
Spell Breaker:
- Base armor reduced to 4.
Warden:
- Fan of Knives mana cost increased to 77.
- Fan of Knives recharge time increased to 7/6/5/4/3/1 second(s).
- Blink range increased to 777 cm.
- Blink delay increased to 0.33 second.
Version 3.91 [Polish]
Download: http://www.epicwar.com/maps/266038/
Item:
- Potions can now be stacked without slot.
- Tomes now start stocking after 10 minutes.
Hero:
- Return effect now flying instead of ground.
Beast Master:
- Attack swing slightly improved.
- Cast time increased.
- Twin Fury mana cost reduced to 75/80/85/90/95/100.
Warden:
- Fixed a description issue with Poison Strike.
Archer:
- Focus mana cost reduced to 10/9/8/7/6/5.
- Bow Rush mana cost reduced to 10/9/8/7/6/5.
Blood Mage:
- Base armor increased to 3.
Item:
- Potions can now be stacked without slot.
- Tomes now start stocking after 10 minutes.
Hero:
- Return effect now flying instead of ground.
Beast Master:
- Attack swing slightly improved.
- Cast time increased.
- Twin Fury mana cost reduced to 75/80/85/90/95/100.
Warden:
- Fixed a description issue with Poison Strike.
Archer:
- Focus mana cost reduced to 10/9/8/7/6/5.
- Bow Rush mana cost reduced to 10/9/8/7/6/5.
Blood Mage:
- Base armor increased to 3.
Wednesday 26 October 2016
Version 3.90 [Player]
Download: http://www.epicwar.com/maps/265972/
Game:
- Fixed some minimap icon issues.
Hero:
Crusader:
- Redemption recharge time changed to 7/6/5/4/3/2 seconds.
- Redemption mana cost reduced to 25.
Mountain King:
- Stats adjusted.
Gryphon Rider:
- Main Attribute changed to Intelligence.
- Stats adjusted.
- Attack range increased to 525.
Tauren:
- Base armor reduced to 2.
Arch Mage:
- Crushing Wave mana cost reduced by 10.
- Lava Bolt mana cost reduced by 10.
Warden:
- Fan of Knives recharge time changed to 1 second at all levels.
- Fan of Knives area effect changed to 427/497/567/637/707/777 cm.
Pandaren Brewmaster:
- Attack swing slightly improved.
- Cast time improved.
Grunt:
- Chop damage increased by 10.
Version 3.89 [Balance]
Download: http://www.epicwar.com/maps/265963/
Game:
- Gold Mine area has been spread.
Hero:
Far Seer:
- Fixed an issue with damage bonus of Lightning Attack.
Keeper:
- Force of Nature is no longer global casting.
- Entangling Roots cast range reduced to 800 cm.
- Tranquility duration decreased to 10 seconds.
Demon Hunter:
- The last level for Demon Portal reduces 2 seconds recharge time.
- Demon Portal range reduced to 700 + 50 per level.
Priestess:
- Starfall duration reduced to 10 seconds.
- Starfall full area reduced to 10 metres.
- Starfall casting range reduced to 20 metres.
- Final level of Sentinel reduced to 3 seconds recharge time.
Shadow Hunter:
- Rock Pitch missile speed increased by 2 times.
Death Knight:
- Obliterate mana cost reduced to 50/55/60/65/70/75.
Priest:
- Area healing mana cost reduced to 25/30/35/40/45/50.
- Inner Fire armor bonus reduced to 1/2/3/4/5/6.
Lich:
- Frost Armor recharge time reduced to 1 second.
- Final level of Frost Armor, bonus armor is not 20.
Crusader:
- Justice Hammer damage per second reduced to 10/15/20/25/30/35.
Talon:
- Cast time improved.
Archer:
- Cast time improved while in Ride Hippogryph.
Tauren Chieftain:
- Base Strength increased by 7.
- Base Agility decrease by 7.
Pandaren Brewmaster:
- Breath of Fire damage increased by 30. (Burn damage too)
Pit Lord:
- Call of Fire mana cost reduced to 75/80/85/90/95/100.
Gryphon Rider:
- Base Strength increased by 3.
- Base Intelligence reduced by 3.
Grunt and Shaman:
- Ultimates no longer have cast time.
Immortal:
- Hero size increased.
Keeper:
- Base damage increased by 2.
Saturday 22 October 2016
Version 3.88 [Player]
Download: http://www.epicwar.com/maps/265891/
Game:
- Bandit damage increased by 12.
- Bandit Lord health regeneration increased to 10.
- Bandit Lord level increased to 25.
- Gold bounty lowered for army.
- Damage dice of troop further increased.
- Attack rate of troop reduced slightly.
- Fixed some troop pathing.
- Chance to miss on lower ground reduced to 10% from 25%.
- All melee Heroes gain +2 health regeneration.
Hero:
Royal Guardian:
- Base health regeneration increased by 1. (Total of 3 in this patch)
Infernal:
- Fixed Hero selection effect for Infernal not landing correctly.
- Fixed a sight issue with Inferno when cast in Fog.
Item:
- Reaper Mask mana regeneration reduced to 110%.
- Ring of Immortal regeneration reduced to 20.
- Keg of Ale no longer grant bonus health and bonus mana.
Game:
- Bandit damage increased by 12.
- Bandit Lord health regeneration increased to 10.
- Bandit Lord level increased to 25.
- Gold bounty lowered for army.
- Damage dice of troop further increased.
- Attack rate of troop reduced slightly.
- Fixed some troop pathing.
- Chance to miss on lower ground reduced to 10% from 25%.
- All melee Heroes gain +2 health regeneration.
Hero:
Royal Guardian:
- Base health regeneration increased by 1. (Total of 3 in this patch)
Infernal:
- Fixed Hero selection effect for Infernal not landing correctly.
- Fixed a sight issue with Inferno when cast in Fog.
Item:
- Reaper Mask mana regeneration reduced to 110%.
- Ring of Immortal regeneration reduced to 20.
- Keg of Ale no longer grant bonus health and bonus mana.
Friday 21 October 2016
Version 3.87 [Tweak]
Download: http://www.epicwar.com/maps/265860/
Game:
- Glory and Exalt Aura bonus move speed reduced to 22%.
- Buildings can now be interacted by Players. (Nearby Hero)
- Ziggurat now has proper spell damage resistance.
Hero:
Crusader:
- Redemption mana cost increased to 50 at all levels.
- Fixed a description issue with Holy Slam.
- Added special effects of Holy Slam.
Version 3.86 [Player]
Download: http://www.epicwar.com/maps/265859/
Game:
- Lesser Glory and Lesser Exalt Aura reduced to 11%.
Hero:
Spell Breaker:
- Base damage increased to 40.
- Curse of Breaker mana cost reduced to 50/60/70/80/90/100.
- Curse of Breaker damage increased to 75/140/205/270/335/400.
- Feedback mana burn increased to 10/16/22/28/34/40.
- Magic Defense move slow when activated reduced to 40%.
- Magic Defense damage bonus when activated increased to 5/12/19/26/33/40%.
- Arcane Reversal value change now 40% at all levels.
- Arcane Reversal recharge time reduced to 60/50/40/30/20/10 seconds.
- Arcane Reversal mana cost reduced to 50/45/40/35/30/25.
- Arcane Reversal now has a 1 second delay before effect sit in.
Crusader:
- Added special effect for Redemption.
Priest:
- Attack damage reduced by 10.
Blood Mage:
- Missile speed adjusted.
Blade Master:
- Wind Walk move speed bonus increased to 10/12/14/16/18/20%.
- Wind Walk recharge time increased to 12/10/8/6/4/2 seconds.
Shadow Hunter:
- Attack swing time slightly improved.
Far Seer:
- Attack swing time improved very slightly.
Tauren:
- Attack swing improved very slightly.
- Attack dice damage increased.
Tauren Chieftain:
- Attack dice damage increased too. (He has the lumber)
Shaman:
- Attack dice lowered.
- Attack damage increased by 7.
Grunt:
- Attack damage reduced by 11.
Pit Lord:
- Base armor reduced by 1.
- Base mana increased by 25.
Storm Elemental:
- Gain 3 bonus health regeneration at night.
Version 3.85 [Balance]
Download: http://www.epicwar.com/maps/265849/
Game:
- Hero experience range increased to 1500.
- Hero Random now gives only 100 - 110 gold.
Hero:
Mountain King:
- Base damage reduced by 25.
Arch Mage:
- Base damage reduced by 10.
Archer:
- Fixed description for Relieve Hippogryph.
- Ride Hippogryph bonus range reduced to 400/450/500/550/600/650.
- Arrow Shower range reduced to 10/10.5/11/11.5/12/12.5 metres.
Captain:
- Sword Bolt damage reduced to 100/150/200/250/300/350.
- Shield Bolt will also consider base Armor as bonus damage.
Dread Lord:
- Attack range increased to 66.
Huntress:
- Fixed animation issue with Leap.
- Cast time improved.
- Base attack rate very slightly slower.
Talon:
- Base attack rate very slightly slower.
- Fixed Faerie Fire not working as intended.
- Crow Form now loses 25 attack damage.
Storm Elemental:
- Base attack rate very slightly slower.
Priest:
- Healing now called Area Healing, mana cost reduced to 50.
- Attack missile speed reduced.
Warden:
- Base attack rate slightly improved.
Claw:
- Attack range increased to 70.
Earth Elemental:
- Attack range increased to 110.
Infernal:
- Attack range reduced to 125.
- Cast time slightly improved.
Royal Guardian:
- Base armor increased by 2.
- Snake Skin regeneration reduced to 12/25/38/51/64/77.
Keeper:
- Attack range increased to 630.
Sorceress:
- Attack range increased to 600.
- Move speed increased by 1.
Game:
- Hero experience range increased to 1500.
- Hero Random now gives only 100 - 110 gold.
Hero:
Mountain King:
- Base damage reduced by 25.
Arch Mage:
- Base damage reduced by 10.
Archer:
- Fixed description for Relieve Hippogryph.
- Ride Hippogryph bonus range reduced to 400/450/500/550/600/650.
- Arrow Shower range reduced to 10/10.5/11/11.5/12/12.5 metres.
Captain:
- Sword Bolt damage reduced to 100/150/200/250/300/350.
- Shield Bolt will also consider base Armor as bonus damage.
Dread Lord:
- Attack range increased to 66.
Huntress:
- Fixed animation issue with Leap.
- Cast time improved.
- Base attack rate very slightly slower.
Talon:
- Base attack rate very slightly slower.
- Fixed Faerie Fire not working as intended.
- Crow Form now loses 25 attack damage.
Storm Elemental:
- Base attack rate very slightly slower.
Priest:
- Healing now called Area Healing, mana cost reduced to 50.
- Attack missile speed reduced.
Warden:
- Base attack rate slightly improved.
Claw:
- Attack range increased to 70.
Earth Elemental:
- Attack range increased to 110.
Infernal:
- Attack range reduced to 125.
- Cast time slightly improved.
Royal Guardian:
- Base armor increased by 2.
- Snake Skin regeneration reduced to 12/25/38/51/64/77.
Keeper:
- Attack range increased to 630.
Sorceress:
- Attack range increased to 600.
- Move speed increased by 1.
Thursday 20 October 2016
Version 3.84 Polish
Download: http://www.epicwar.com/maps/265826/
Hero:
Blade Master:
- Blade Storm now damage air units.
Alchemist:
- Chemical Rage mana cost reduced to 25/30/35/40/45/50.
- Healing Spray mana cost reduced to 25.
- Fixed some interraction problem with Transmute and Power(Score).
Paladin:
- Holy Light cast range reduced to 225 cm.
Crusader:
- Redemption cast range reduced to 175 cm.
Death Knight:
- Obliterate cast range reduced to 155 cm.
Tauren:
- Taurus mana cost reduced to 25.
Arch Mage:
- Base health increased by 75.
Blood Mage:
- Base attack rate improved very slightly.
Gryphon Rider:
- Base attack rate improved very slightly.
Priest:
- Base attack rate improved very slightly.
Grunt:
- Base attack rate improved very slightly.
- Rage mana cost reduced to 25/30/35/40/45/50.
Shaman:
- Base attack rate improved very slightly.
- Blood Lust mana cost reduced to 25.
Ghoul:
- Desperate Hunger mana cost reduced to 25/30/35/40/45/50.
Abomination:
- Bleed Strike mana cost reduced to 50.
- Hungry Feast mana cost reduced to 100.
Dread Lord:
- Carrion Swarm recharge time improved to 4 seconds.
- Hunter Form mana cost reduced to 125/120/115/110/105/100.
Talon:
- Faerie Fire mana cost reduced to 50.
- Faerie Fire damage reduced to 50/75/100/125/150/175.
Claw:
- Roar mana cost reduced to 25/30/35/40/45/50.
Mountain Giant:
- Taunt recharge time increased to 8 seconds.
Royal Guardian:
- Dragon Power cast time improved.
Storm Elemental:
- Electric Surge mana cost reduced to 25/30/35/40/45/50.
Pit Lord:
- Rain of Fire now called Call of Fire.
Hero:
Blade Master:
- Blade Storm now damage air units.
Alchemist:
- Chemical Rage mana cost reduced to 25/30/35/40/45/50.
- Healing Spray mana cost reduced to 25.
- Fixed some interraction problem with Transmute and Power(Score).
Paladin:
- Holy Light cast range reduced to 225 cm.
Crusader:
- Redemption cast range reduced to 175 cm.
Death Knight:
- Obliterate cast range reduced to 155 cm.
Tauren:
- Taurus mana cost reduced to 25.
Arch Mage:
- Base health increased by 75.
Blood Mage:
- Base attack rate improved very slightly.
Gryphon Rider:
- Base attack rate improved very slightly.
Priest:
- Base attack rate improved very slightly.
Grunt:
- Base attack rate improved very slightly.
- Rage mana cost reduced to 25/30/35/40/45/50.
Shaman:
- Base attack rate improved very slightly.
- Blood Lust mana cost reduced to 25.
Ghoul:
- Desperate Hunger mana cost reduced to 25/30/35/40/45/50.
Abomination:
- Bleed Strike mana cost reduced to 50.
- Hungry Feast mana cost reduced to 100.
Dread Lord:
- Carrion Swarm recharge time improved to 4 seconds.
- Hunter Form mana cost reduced to 125/120/115/110/105/100.
Talon:
- Faerie Fire mana cost reduced to 50.
- Faerie Fire damage reduced to 50/75/100/125/150/175.
Claw:
- Roar mana cost reduced to 25/30/35/40/45/50.
Mountain Giant:
- Taunt recharge time increased to 8 seconds.
Royal Guardian:
- Dragon Power cast time improved.
Storm Elemental:
- Electric Surge mana cost reduced to 25/30/35/40/45/50.
Pit Lord:
- Rain of Fire now called Call of Fire.
Sunday 16 October 2016
Version 3.83 Fix Update
Download: http://www.epicwar.com/maps/265751/
Hero:
- Fixed a bug when Gryphon Rider is lifted by Impale.
Archer:
- Focus mana cost reduced to 10.
- Bow Rush mana cost reduced to 10.
Dark Ranger:
- Black Arrows mana cost reduced to 3.
Priestess:
- Searing Arrows mana cost reduced to 2.
Infernal:
- Mega Punch mana cost reduced to 5.
Hero:
- Fixed a bug when Gryphon Rider is lifted by Impale.
Archer:
- Focus mana cost reduced to 10.
- Bow Rush mana cost reduced to 10.
Dark Ranger:
- Black Arrows mana cost reduced to 3.
Priestess:
- Searing Arrows mana cost reduced to 2.
Infernal:
- Mega Punch mana cost reduced to 5.
Friday 14 October 2016
Version 3.82 Player Update
Download: http://www.epicwar.com/maps/265695/
Game:
- Improves handle for some lag issues at the start of game.
Item:
- Crystal reveal flare graphical effect now stays for a longer time.
- Flute of Accuracy now also grants 20% to do a nudge that will never miss.
Hero:
Infernal:
- Inferno stun damage and strength damage are no longer seperate.
- Inferno Meteor graphical size increased.
Keeper:
- Entangling Roots mana cost reduced to 50/55/60/65/70/75.
- Tranquility mana cost reduced to 100.
Arch Mage:
- Cast time increased.
Captain:
- Sword Bolt now considers a few new swords. (Sharp Blade, Curve Blade, Enchanted Whip and Moon Lance)
Game:
- Improves handle for some lag issues at the start of game.
Item:
- Crystal reveal flare graphical effect now stays for a longer time.
- Flute of Accuracy now also grants 20% to do a nudge that will never miss.
Hero:
Infernal:
- Inferno stun damage and strength damage are no longer seperate.
- Inferno Meteor graphical size increased.
Keeper:
- Entangling Roots mana cost reduced to 50/55/60/65/70/75.
- Tranquility mana cost reduced to 100.
Arch Mage:
- Cast time increased.
Captain:
- Sword Bolt now considers a few new swords. (Sharp Blade, Curve Blade, Enchanted Whip and Moon Lance)
Thursday 13 October 2016
Version 3.81 Balance Update
Download: http://www.epicwar.com/maps/265680/
Game:
- Gold Mine no longer selects when out of range.
- Collision size of army reduced.
Hero:
Keeper:
- Recharge time of Force of Nature increased to 20/18/16/14/12/10 seconds.
- Force of Nature armor increased to 2/3/4/5/6/7.
- Recharge time of Entangling Roots increased to 22/20/18/16/14/12 seconds.
- Cast time increased.
- Attack swing time improved very slightly.
- Base Intelligence and Intelligence growth increased slightly.
- Base Strength and Strength growth reduced slightly.
Acolyte:
- Base Strength decreased.
- Base Agility increased.
- Base Intelligence decreased.
- Strength growth reduced.
- Agility growth increased.
- Intelligence growth reduced.
Paladin:
- Strength growth increased.
- Agility growth increased.
- Intelligence growth reduced.
Priest:
- Attack swing time improved slightly.
- Base Strength reduced.
- Base Agility increased.
Saturday 8 October 2016
Version 3.80 Player Update
Download: http://www.epicwar.com/maps/265588/
Hero:
Shaman:
- Wild Form mana cost reduced to 50/60/70/80/90/100.
Paladin:
- Divine Shield no longer regeneration health.
- Holy Light mana cost reduced to 75/80/85/90/95/100.
- Resurrection mana cost reduced to 100.
Tauren Chieftain:
- Reincarnation mana cost reduced to 100.
Tauren:
- Pulverize chance increased to 50%.
- Pulverize damage increased to 50/65/80/95/110/125.
Shadow Hunter:
- Berserk mana cost reduced to 100.
Far Seer:
- Lightning Vortex mana cost reduced to 25/30/35/40/45/50.
- Lightning Attack bonus damage increased to 10/15/20/25/30/35.
Blade Master:
- Blade Storm mana cost reduced to 100.
Blood Mage:
- Cast time increased.
- Flame Strike cast range increased to 10 metres.
- Inferno Flames cast range increased to 11 metres.
Mountain King:
- Storm Bolt cast range increased to 600.
- Storm Bolt missile speed increased to 1000.
- Storm Bolt stun duration reduced to 3 seconds, 1.5 second on Hero.
- Storm Bolt damage increased to 125/180/235/290/345/400.
- Avatar now extends stun duration of Storm Bolt to 4 seconds.
- Avatar now extends slow duration of Thunder Clap to 5 seconds.
Arch Mage:
- Lava Bolt damage increased to 125/180/235/290/345/400.
- Blizzard mana cost reduced to 100.
- Crushing Wave mana cost reduced to 75/80/85/90/95/100.
Spell Mage:
- Field of Frost mana cost reduced to 100.
- Fire Ball mana cost reduced to 75/80/85/90/95/100.
- Frost Bolt mana cost reduced to 75/80/85/90/95/100.
- Frost Bolt damage reduced to 5/55/105/155/205/255.
Version 3.79 Balance
Download: http://www.epicwar.com/maps/265573/
Game:
- Standard game camera is now slighlty further. (This will not bug out if you scroll in)
- Power bars has a new graphic representation.
- Hero spawn area increased in size. (sometimes Hero get stucked)
Hero:
Spell Mage:
- Attack range reduced to 525.
Infernal:
- Inferno range reduced to 25/30/35/40/45/50 metres.
Warden:
- Blink range reduced to 477/527/577/627/677/777.
Royal Guardian:
- Cast time slightly improved.
Mountain Giant:
- War Club mana cost reduced to 25.
- War Club number of hits increased to 15/17/19/21/23/25.
- War Club recharge time improved to 60/55/50/45/40/35 seconds.
Archer:
- Ride Hippogryph, attack rate deccelerate reduced.
- New off icon for Hippogryph.
- Focus mana cost reduced to 25/23/21/19/17/15.
- Bow Rush mana cost reduced to 25/23/21/19/17/15.
Earth Elemental:
- Base attack damage reduced by 20.
- Base mana increased by 75.
- Base mana regeneration increased by 0.1.
- Base attack rate now slower.
Fire Elemental:
- Base armor reduced by 1.
- Attack range increased by 30.
Dread Lord:
- Hunter Form attack acceleration improved to 66%.
Abomination:
- Cast time improved very slightly.
Paladin:
- Cast time increased.
Crusader:
- Cast time increased.
Tuesday 4 October 2016
Version 3.78 Balance Update
Download: http://www.epicwar.com/maps/265475/
Game:
- Fixed pure damage vs Gold Mine previously not strictly implemented.
Hero:
Archer:
- Arrow Shower no longer require a channel time.
- Arrow Shower now takes 0.5 second to deal full damage.
Dark Ranger:
- Attack range increased to 625.
Mountain King:
- Storm Bolt stun duration reduced to 4.5 seconds, 2.25 seconds on Hero.
- Avatar Storm Bolt stun duration remains unchanged.
Tauren Chieftain:
- War Stomp stun duration reduced by 0.5 second.
Version 3.77 Balance Update
Download: http://www.epicwar.com/maps/265473/
Game:
- Lesser Glory Aura and Lesser Exalt Aura improved to 33%.
Hero:
Alchemist:
- Transmute will now properly show gold values transfered.
- Transmute gold and damage reduced to 75/125/175/225/275/325.
- Fixed pure damage of Acid Bomb vs Gold Mine.
Crusader:
- Fixed pure damage of Shield Bolt vs Gold Mine.
Game:
- Lesser Glory Aura and Lesser Exalt Aura improved to 33%.
Hero:
Alchemist:
- Transmute will now properly show gold values transfered.
- Transmute gold and damage reduced to 75/125/175/225/275/325.
- Fixed pure damage of Acid Bomb vs Gold Mine.
Crusader:
- Fixed pure damage of Shield Bolt vs Gold Mine.
Version 3.76 Balance Update
Download: http://www.epicwar.com/maps/265469/
Game:
- Scourge Fountain area now has more walkable path.
- Fixed limited pathing.
- Fixed an issue with gold mine selection.
- Gold Mine no longer passively lost 1 gold when a player stands near it.
- Fixed some slight lag issues with Gold Mine.
Hero:
Infernal:
- Heat Crush now damage buildings.
- Permanent Immolation now damage air and buildings.
Mountain King:
- Storm Bolt damage reduced by 50.
Spell Mage:
- Frost Bolt damage reduced by 45.
Game:
- Scourge Fountain area now has more walkable path.
- Fixed limited pathing.
- Fixed an issue with gold mine selection.
- Gold Mine no longer passively lost 1 gold when a player stands near it.
- Fixed some slight lag issues with Gold Mine.
Hero:
Infernal:
- Heat Crush now damage buildings.
- Permanent Immolation now damage air and buildings.
Mountain King:
- Storm Bolt damage reduced by 50.
Spell Mage:
- Frost Bolt damage reduced by 45.
Monday 3 October 2016
Version 3.75 Item Update
Download: http://www.epicwar.com/maps/265467/
Item:
- Crystal reveal now has player color.
- New special effect for Crystal reveal.
Item:
- Crystal reveal now has player color.
- New special effect for Crystal reveal.
Version 3.74 Balance Update
Download: http://www.epicwar.com/maps/265459/
Item:
- Ultimate Shield armor reduced to 20.
Hero:
Dread Lord:
- Fixed icons for Hunter passive.
Version 3.73 Player Update
Download: http://www.epicwar.com/maps/265457/
Game:
- Main Town health reduced.
- Building health bar size increased.
- Bandit damage increased by 10. (Applies to Bandit Lord)
- Army spawn increases by 1 after 45 minutes once only.
Game:
- Main Town health reduced.
- Building health bar size increased.
- Bandit damage increased by 10. (Applies to Bandit Lord)
- Army spawn increases by 1 after 45 minutes once only.
Version 3.71 Player Update
Download: http://www.epicwar.com/maps/265452/
Game:
- Player exit will no longer be active upon victory.
(It is weird that the gold still shares when game is over)
- Enable wards to have flying vision.
- Wards now able to position at 50 move speed.
- Crystals reveal duration increased to 11/12/13/15 seconds.
- Added another entrance to each gold mine site.
- Reduce health regeneration rate given by wild Fountains.
(They now regenerate mana faster than health)
- When player attacks a gold mine when out of range, it is selected.
- Position Alliance Set Shop slightly.
- Magical Glow is no longer selectable.
- Fixed some pathing limit issues.
- Specify: Game Time at score screen.
- Specify: Execution at score screen.
- Specify: Generation at score screen.
Hero:
Pandaren Brewmaster:
- Attack swing slightly improved.
Mountain Giant:
- Attack swing slightly improved.
Tinker:
- Normal form attack swing slightly improved.
Royal Guardian:
- Attack swing improved very slightly.
- Base move speed increased by 5.
Game:
- Player exit will no longer be active upon victory.
(It is weird that the gold still shares when game is over)
- Enable wards to have flying vision.
- Wards now able to position at 50 move speed.
- Crystals reveal duration increased to 11/12/13/15 seconds.
- Added another entrance to each gold mine site.
- Reduce health regeneration rate given by wild Fountains.
(They now regenerate mana faster than health)
- When player attacks a gold mine when out of range, it is selected.
- Position Alliance Set Shop slightly.
- Magical Glow is no longer selectable.
- Fixed some pathing limit issues.
- Specify: Game Time at score screen.
- Specify: Execution at score screen.
- Specify: Generation at score screen.
Hero:
Pandaren Brewmaster:
- Attack swing slightly improved.
Mountain Giant:
- Attack swing slightly improved.
Tinker:
- Normal form attack swing slightly improved.
Royal Guardian:
- Attack swing improved very slightly.
- Base move speed increased by 5.
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