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Wednesday 31 August 2016

Optimize (V3.16)

Download: http://www.epicwar.com/maps/264764/


 Game:
 - Optimized some lag.
 - Removed experimental preload function.
 - Changed Gold Mines to Neutral Hostile.
 - Bandit spawn amount increased to 4-7.

 Hero:
 Lightning Knight:
 - Lightning Power now called Lightning Rod.
 Huntress:
 - Hero name changed to Marin.

Intelligence (V3.15)

Download: http://www.epicwar.com/maps/264763/

Editor's Note: There are some big issues with Intelligence Hero at late game so going to fix that.

 Game:
 - Fixed some terrain issue.
 - Lesser War Aura distance increased to 1100.

 Item:
 Tome of Power:
 - Stock delay reduced to 100 seconds.

 Hero:
 Demon Hunter:
 - Metamorphosis duration reduced to 25/30/35/40/45/50 seconds.
 - Metamorphosis recharge time reduced to 60 seconds.
 - Metamorphosis bonus attack range reduced to 150 distance.
 Fire Elemental:
 - Fixed some visual issues with Inferno Wave.
 - Fiery Speed bonus move speed reduced to 20/22/24/26/28/30%.
 - Fiery Speed recharge time increased and changed to 10/9/8/7/6/5 seconds.
 Infernal:
 - Mega Punch recharge time improved to 2/1.8/1.6/1.4/1.2/1 second(s).
 Royal Guardian:
 - Fixed a description issue with Ancient Power.
 - Ancient Power armor bonus increased to 7.
 Lightning Knight:
 - Cast time improved.
 Blood Mage:
 - Cast time improved.
 Lich:
 - Cast time improved.
 Keeper:
 - Cast time improved.
 Tinker:
 - Cast time improved.
 Sorceress:
 - Cast time improved.
 Spell Mage:
 - Cast time improved.
 Sea Witch:
 - Cast time improved.
 Storm Elemental:
 - Cast time improved.
 Talon:
 - Crow Form's Crow's cast time improved.

Game Pace (V3.14)

Download: http://www.epicwar.com/maps/264754/

Game:
 - Allowed Glow of Power to be seen and selectable, able to check allied current gold.
 - Tileset changed to Sunken Ruins.
 - Gold per second for players now increased to every 0.33 second.
 - Added 1 experience per second after game start.
 - Removed weather effect.
 - Bandit Lord level reduced to 20.
 - Bandit Lord attack swing speed reduced slightly.

 Hero:
 - Attribute Bonus reduced to +2 per level.

Tuesday 30 August 2016

Major Fix (V3.13)

Download: http://www.epicwar.com/maps/264741/

Hero:
 Infernal:
 - Fixed a selection error with Infernal.
 - Inferno damage changed to 0.5/0.8/1.1/1.4/1.7/2x Strength.
 - Increased size of Inferno special effects slightly.
 Gryphon Rider:
 - Storm Hammer area reduced to 100/110/120/130/140/150.
 Priest:
 - Attack swing improved.
 Archer:
 - Fixed animation back swing.
 - Ride Hippogryph attack rate slow improved to 200/180/160/140/120/100%.
 - Arrow Shower area effect reduced slightly.
 - Arrow Shower channel time reduced to 0.5 second.
 Crusader:
 - Redemption mana cost increased to 50/60/70/80/90/100.
 Pandaren Brawler:
 - Breath of Fire mana cost reduced to 100/99/98/97/96/95.
 Mountain King:
 - Storm Bolt missile speed slowed.


Monday 29 August 2016

Melee Try Hards (V3.12)

Download:  http://www.epicwar.com/maps/264721/

 Game:
 - Fixed description with War Aura.

 Hero:
 - All melee Heroes gain 100 additional base health.
 - Fixed Random Hero that enable pick on Archer.

Some Fixes (V3.11)

Download: http://www.epicwar.com/maps/264714/


 Game:
 - Game end screen delay reduced to 3 seconds.
 - Fixed an issue with End Game when there was an observer.
 - Farm/Ziggurat now starts with only 1 armor and 0 armor respectively.

 Hero:
 Archer:
 - Fixed a tooltip with Ride Hippogryph.
 - Fixed Hippogryph Rider's final level attack range.
 - Hippogryph Rider's flying height lowered.
 - Arrow Shower channel time reduced to 1 second.
 - Casting time improved.

Greetings (V3.10)

Download: http://www.epicwar.com/maps/264709/


 Game:
 - Removed custom game preview.
 - Game name now called Defense Of Base.
 Hero:
 - Random Hero bonus gold reduced to 200 to 300 from 0 to 1000.
 - Random Hero will no longer ignore the chance of newest Hero.
 - Fixed a confusing issue with Random Hero.

Saturday 27 August 2016

Nerf (v3.09)

Download: http://www.epicwar.com/maps/264659/


Hero:

(Gryphon Rider)
 - Cast time increased to 0.35 second.
 - Added special effects when casting spells.
 - Static Lightning recharge time changed to 11 seconds at all levels.

Fixes (v3.08)

Download: http://www.epicwar.com/maps/264654/

Game:
 - Fixed a bug with Creep spawn. (Sorry!)

Item:
 - Tome of Power restock time increased to 100 seconds. (Too much tomes, level cap has become 33)

Hero:
(Archer)
 - Ride Hippogryph now treated as air. (River problems)
 - Hippogryph Rider attack speed slow improved to 200/190/180/170/160/150%. (It was so slow it is annoying)
 - Arrow Shower casting range increased to 1500. (It was useless and endangers you)

Hello (v3.07)

Download: http://www.epicwar.com/maps/264653/

Game:
 - Building per upgrade health bonus reduced to 1%. (Previously 5%)
 - Building per upgrade armor bonus reduced to 1. (Some small buildings had same value before)
 - Shifted Dimension Wander slightly. (Players can see me now)
 - Creep spawn changed to every 30 seconds. (Let's be friends with DotA :D)
 - Now spawns 4 melee and one range creep. (More experience than before)

Item:
 - Set items price reduced to 250 gold. (Why not buy it?)

Hero:
 Fire Lord:
  - Fixed a tooltip with Volcanic Fire. (Little things matter, spotted it myself)

Friday 26 August 2016

Minor description fixes (v3.06)

http://www.epicwar.com/maps/264632/


Hero:
 - Improved some of existing ability description.
 Captain:
 - Fixed description issue with Shield Bolt.

Thursday 25 August 2016

Random Hero Fix (3.05)

Download: http://www.epicwar.com/maps/264609/

 Hero:
 - Added Archer to Random Hero.

Hiipogryph Archer (New Hero v3.04)

Download: http://www.epicwar.com/maps/264608/

Hero:
 Gryphon Rider:
 - Main Attribute now Strength.

 New Hero Archer:
  - Can Learn Focus, Bow Rush, Arrow Shower and Ultimate: Summon Hippogryph.

 Tauren Crusher:
  - Taurus mana cost increased to 50/51/52/53/54/55.

Wednesday 24 August 2016

Some Tweaks (3.03)

Download Here: http://www.epicwar.com/maps/264577/

 Hero:

 Infernal:
  - Heat Crush now affects building and air units.
  - Fixed a graphic error with Inferno.
  - Cast time improved slightly.
  - Permanent Immolation damage per second increased to 15/18/21/24/27/30.
 Tauren Cheiftain:
  - War Stomp now affects air units.

Tuesday 23 August 2016

More Fixes (3.02)

Download Here: http://www.epicwar.com/maps/264567/

Hero:
  Infernal:
  - Attack range reduced to 150.
  - Fixed an animation issue during impact.
  - Changed some icons.
  - Sound effect for Infernal scream now works properly.
  - Added special effect to Mega Punch on target.
  - Crush now called Heat Crush.
  Earth Elemental:
  - Changed some icons.

Infernal Touches (3.01)

Download At: http://www.epicwar.com/maps/264549/

Hero:
 Infernal:
  - Fixed an issue when you random Infernal.
  - Added a scream when a player select Inferno.
  - Fixed a graphical issue with selection of Infernal.
  - Fixed a damage issue with Permanent Immolation.
  - Now selects Infernal for player after Inferno.

Version 3!

Download Now: http://www.epicwar.com/maps/264548/

 Game:
 - Player leave message changed to "Player exited the game."
 - Observer leave message changed accordingly.
 - Lesser War Aura will no longer affect maximum move speed check.
 Hero:
 New Hero Infernal:
 - Can learn Mega Punch, Permanent Immolation, Crush and Ultimate: Inferno.
 Mad Crawler:
  - Description of Scrambler buff fixed.
 Talon:
  - Now gains 5/6/7/8/9/10 health regeneration while in Crow Form.
 Huntress:
  - Fixed description issue for Moon Glaive's area of effect distance.
  - Moon Glaive now gives 1/2/3/4/5/6% bonus damage additionally.
 Blood Mage:
  - Burning Attack now slows movement speed.
 Arch Mage:
  - Liquid Burn now slows attack speed.
 Lich:
  - Frost Attack duration changed to 0.25/0.4/0.55/0.7/0.85/1 second.

Monday 22 August 2016

Paypal Update

Hey everyone, I have just updated my Paypal account name to Acumenknight. If you want to help improve the quality of this Modified custom map for Warcraft III: TFT, feel free to subscribe for two months, it only cost two dollars. :D

I have been having some allergy lately and recovering from it, it should take a few weeks, I am also doing very limited sketches in preparation for v3. One of the few things is going to be new display screen. (probably taken from Blizzard's dataabase again) If you have suggestion on what will be great to add into the new display screen tell me in the comments. Next, I will be adding a new Hero but I have a few in mind, need to make some decision and design for that. Some of minor issues will also be fixed.

 Version 3 will mark the beginning of many Hero content that will be planned ahead. The goal will be to fill all the race-slots so that players can have a better replay ability. Currently there are 45 Heroes, which means that in a 3v3 setup, It will only take 7 games for everyone to see every Hero. I am planning to increase the choice pool to 100, However, only bit by bit and updates by update.

Update: There are critical errors in my editing using this laptop due to a limited memory problem. However new Hero Infernal will be released with the new v3. Development of future patches are halted.

Saturday 20 August 2016

Version 2.99

Hiveworkshop: http://www.hiveworkshop.com/threads/defenders-of-base-v2-98.272424/

Game:
 - Maximum preloading time reduced to 3 seconds.

 Item:
 - Flute of Accuracy:
  - Now also contains +20 attack damage.
 - Removed some "+number" attachments to item name description.

 Hero:
 - Huntress:
  - Attack range reduced to 300.
  - Attack missile speed reduced.
  - Moon Glaive bounce range increased to 600.
  - Leap mana cost increased to 25 for all levels.
  - Leap now has a additional sound and special effect.
  - Leap speed reduced.
  - While in mid-air, Huntress is considered an air unit.
 - Talon:
  - Attack range reduced to 400.
 - Gryphon Rider:
  - Attack range increased to 660.
  - Attack missile speed increased by 25%.
  - Intelligence per level reduced by 0.25.
  - Strength per level reduced by 0.25.
  - Agility per level increased by 0.5.
  - Base Strength reduced by 5.
  - Base Intelligence reduced by 5.
  - Base Agility increased by 9. (There was a bonus 1 extra Attribute point in Gryphon Rider's Base Total)
  - Thunder Bolt recharge time increased to 60/59/58/57/56/55 seconds.
 - Gladiator:
  - War Anger recharge time improved to 60/59/58/57/56/55 seconds.
 - Spell Breaker:
   - Curse of Breaker now also remove 5% of total mana of enemies after a brief delay.
 - Alchemist:
  - Acid Bomb mana cost reduced to 50/51/52/53/54/55.
  - Chemical Rage mana cost reduced to 50/51/52/53/54/55.
  - Healing Spray mana cost reduced to 50/51/52/53/54/55.
 - Arch Mage:
  - Cast time improved.
 - Mountain King:
  - Cast time increased.
 - Keeper:
  - Entangling Roots recharge time increased to 7 seconds.
 - Sea Witch:
  - Forked Lightning final area effect increased by 150.
 - Pit Lord:
  - Added description to inform players that Rain of Fire don't stack with Inferno Flame.
 - Blood Mage:
  - Added description to inform players that Inferno Flame don't stack with Rain of Fire.
 - Dark Ranger:
  - Cast time improved.
 - Pandaren Brawler:
  - Cast time increased.
 - Wild Hunter:
  - Wild Form duration fixed and increased to 20 seconds.

Friday 19 August 2016

Version 2.98

Hiveworkshop: http://www.hiveworkshop.com/threads/defenders-of-base-v2-97.272424/

 Game:
  - Starting gold for each team increased to 5000.
  - Fixed a problem with in-accurate markers for automatic upgrades.
  - Made Random Hero even more random.
  - No longer selects Wisp/Shade for players.
 Item:
 Axe:
  - Increases damage of Twin Fury by 10. (Stacks two times)

 Hero:
  Prime Hunter:
  - Size increased.
  - Primal Wrath mana cost reduced to 100/105/110/115/120/125.
  Paladin:
  - Cast time improved.
  Crusader:
  - Cast time improved.
  Royal Guardian:
  - Ancient Power mana cost reduced to 50/51/52/53/54/55.
  Tauren Chieftain:
  - Shockwave mana cost reduced to 50/55/60/65/70/75.
  Death Knight:
  - Unholy Aura, health regeneration increased to 1.5/3/4.5/6/7.5/9.
  Priestess:
  - Starfall damage increased to 50/75/100/125/150/175.
  Demon Hunter:
  - Metamorphosis splash damage increased to 50%.
  Keeper:
  - Entangling Roots duration increased to 6 seconds, 3 seconds on Hero.
  - Entangling Roots mana cost reduced to 100/101/102/103/104/105.
  - Entangling Roots level 1 damage per second increased to 5.
  - Strength growth increased by 0.5.
  - Agility growth reduced by 0.5.
 Priest:
  - Cast time improved.
 Immortal:
  - Base attack rate improved.
 Storm Elemental:
  - Base Strength reduced by 5.
  - Base Agility increased by 5.

Version 2.97

Hiveworkshophttp://www.hiveworkshop.com/threads/defenders-of-base-v2-97.272424/

Item:
 Key of Three Moons:
  - Hp regeneration bonus reduced to 1.

Hero:
 - Allowed some abilities to hit air Hero.
 Blade Master:
  - Mirror Image recharge time increased to 12/11/10/9/8/7 seconds.
 Demon Hunter:
  - Demon Portal new icon.
  - Changed special effect for Demon Portal.
 Death Knight:
  - Changed special effect for Absorb Soul.

Thursday 18 August 2016

Version 2.96

Download: http://www.epicwar.com/maps/264443/

Game:
  - Preparation time increased to 100 seconds.
  - Game time will no longer elapse before Preparation time.
  - Gold trading is now disabled.
  - Now show which player killed Bandit Lord.
  - War Aura bonus reduced to 20%.
  - Collision size of Troopers are reduced very slightly.
  - Fixed some pathing issues for Troopers.
  - Main Base hit points repair reduced to 2.5 per second.

Wednesday 17 August 2016

Version 2.95

Download: http://www.epicwar.com/maps/264427/

Hero:
  Sorceress:
  - Polymorph maximum creep level increased to 33.
  Priest:
  - Improved cast time.
  Troll Hunter:
  - Hex maximum creep level reduced to 33.
  Royal Guardian:
  - Ancient Power damage increased to 10/20/30/40/50/60%.
  - Ancient Power mana cost increased to 50/55/60/65/70/75.
  Claw:
  - Roar bonus move speed increased to 50/60/70/80/90/100.
  - Roar mana cost increased to 50/51/52/53/54/55.
  Talon:
  - Strength growth increased by 0.5.
  - Intelligence growth decreased by 0.5.
  Sea Witch:
  - Forked Lightning damage increased to 150/195/240/285/330/375.
  - Forked Lightning mana cost increased to 100/105/110/115/120/125.
  Lightning Knight:
  - Chain Lightning damage increased to 150/195/240/285/330/375.
  - Chain Lightning mana cost increased to 100/105/110/115/120/125.
  - Lightning Attack Chance reduced to 10/12/14/16/18/20%.
  - Lightning Attack damage passive increased to 10/12/14/16/18/20.

Version 2.94

Download: http://www.epicwar.com/maps/264414/

 Game:
  - Shifted some Towers' position slightly.
  - Gold Mine armor type changed to Medium. (Damage are easier to calculate, it takes more than 1% damage from Hero)
  - All Towers' attack rate lowered slightly. (Previously Scout Tower/Dark Tower changes remain similar)
  - (It can be nerving to break through such strong towers especially in later part of the game)


 Hero:
  Sorceress:
  - Fixed a description with Magic Smoke.
  - Added special effects for Magic Smoke when cast.
  - Magic Smoke area effect reduced to 225.
  - Polymorph now able to hex Hero.

Version 2.93



Download: http://www.epicwar.com/maps/264411/


 Game:
  - Fixed a description with Hero in Game Details.
  - Each level pass level 30 now give 10 permanent attack damage.
  - Lesser War Aura now has 1000 range.
  - Lesser War Aura now has a new buff placement thus, stacking with War Aura.
  - Gold Mine health reduced to 1000.
  - Gold Mine gold regeneration reduced to 1.
  - Gold Mine armor reduced to 1000.
  - Gold Mine magic protection increased to 99%.
  - Gold Mine's size slightly increased.
  - Tower punish magic damage now fires only every second.
  - Destroying barrack now properly gives +10 health to troopers.
  - Trooper upgrade changed to every 15 minutes instead.
  - Scout Tower/Dark Tower damage reduced.
  - Scout Tower/Dark Tower attack rate slowed.

Version 2.92


Download: http://www.epicwar.com/maps/264408/

Game:
  - Towers punish range increased to 750.
  - Destroying Ziggurat/Farm no longer creates a special sound effect.
  - Mana regeneration per Intelligence reduced to 0.02.
  - Hero maximum level reduced to 33.
 
 Item:
  - Diamond Of Lightning bonus Intelligence reduced to 7.

 Hero:
  - Attribute bonus maximum level reduced to 6.
  - Attribute bonus now gives +3/6/9/12/15/18 to all Attributes.
  Talon:
  - Recover mana cost increased to 50/60/70/80/90/100.
  Priest:
  - Inner Fire armor bonus increased to 2/4/6/8/10/12.
  - Inner Fire mana cost increased to 25/30/35/40/45/50.
  Lich:
  - Frost Armor armor bonus increased to 3/6/9/12/15/18.
  - Frost Armor maan cost increased to 25/30/35/40/45/50.
  Keeper:
  - Force of Nature mana cost increased to 50/60/70/80/90/100.
  Abomination:
  - Fixed a problem with Bleed Strike not interacting with Hungry Feast properly.
  Gladiator:
  - Chop damage changed and increased to 5/20/35/50/65/80. (Due to not dealing damage to building)
  Sea Witch:
  - Forked Lightning casting range increased to 700.
  Storm Elemental:
  - Accelerate move speed increased to 50/75/100/125/150/175.
  - Accelerate mana cost increased to 5/9/13/17/21/25.
  - Attack range increased to 660.
  - Shock Bolt cast range increased to 1000.
  - Eletric Surge mana cost increased to 50/60/70/80/90/100.
  Fire Lord:
  - Attack range reduced to 450.
  Blade Master:
  - Mirror Image duration reduced to 10/11/12/13/14/15 seconds.

 Item:
  Claw of the Wild:
  - Agility bonus reduced to 10.

Tuesday 16 August 2016

Version 2.91


Download: http://www.epicwar.com/maps/264379/

Game:
  - Farm/Ziggurat hit points increased.
  - Destroying Farm/Ziggurat now longer grant an attack speed bonus to troopers.
  - Each Hero death also lose gold depending on level. (This amount will tied directly to gold bonus given to the killer player)
  - Alliance/Scourge will no longer pay for Hero kills. (Once they spent all their gold, they will stop spawning troopers)
  - Improved regeneration rate granted by all Fountains. (33% increase on Base Fountain, 100% increase on Neutral Fountain)
Power-up:
  - Manual of Health price reduced to 100 gold.
  - Tome of Power restock slightly faster.

Hero:
  Immortal:
  - Fixed description for Life Force.
  - Size increased.
  Paladin:
  - Holy Light cast range increased to 700.
  Death Knight:
  - Obliterate stun duration increased to 1 second, 0.5 second on Hero.

Version 2.90


Download: http://www.epicwar.com/maps/264369/

Game:
  - Fixed Observer's game view.
  - Footman health reduced by 10.
  - Shifted positions of level 1 Tower.
  - Added War Aura to Base Fountain.
  - Added vision to Legendary Shop. (Only one reveal per team on each shop)
  - Farm hit points increased to 700.
  - Ziggurat hit points increased to 750.
  Item:
  - Dagger of Escape mana cost increased to 25.

Monday 15 August 2016

Version 2.89



 Download:  http://www.epicwar.com/maps/264361/

Hero:

  Gladiator:
  - Chop now no longer has a Chance to fail. (Due to inaccurate results)
  Tauren Destroyer:
  - Tauren Destroyer now called Tauren Crusher.
  - Tauren shortcut key changed to N.
  Immortal:
  - Life Force recharge time increased to 60/58/56/54/52/50 seconds.
  - Life Force healing increased by 250/300/350/400/450/500 health.
  - Size slightly increased.
  Pandaren Brawler:
  - Size increased.
  - Attack range increased to 125.
  Pit Lord:
  - Size increased.
  Tinker:
  - Size slightly increased.
  Prime Hunter:
  - Size slightly increased.
  Alchemist:
  - Size increased.
  Earth Elemental:
  - Size slightly increased.

Version 2.88


Download: http://www.epicwar.com/maps/264357/

Game:
 - Fixed an end game lag.
 - Barrack/Crypt now has a weaker version of War Aura. (10% AS and MS, 900 distance)
 - All Towers now have a weaker version of War Aura. (10% AS and MS, 900 distance)
 - Base upgrade now every 20 minutes instead of 15 minutes.
 Hero:
  Abomination:
  - Bleed Strike no longer deal bleed damage to buildings.
  Huntress:
  - Elune's Shadow duration reduced to 11 seconds.
  Gryphon Rider:
  - Static Lightning's icon updated.
  Dread Lord:
  - Carrion Swarm missile speed increased.
  Arch Mage:
  - Crushing Wave missile speed increased.
  Prime Hunter:
  - Attack swing slightly improved.

Version 2.87


 Download: http://www.epicwar.com/maps/264355/

Game:
  - Fixed some gold mine special effects that was not cleared previously.
  - Fixed various bug with inability to attack air units.

 Item:
  - Diamond now called Diamond of Lightning.

 Hero:
  Gryphon Rider:
  - Fixed description for Curse of Lightning.
  Dark Ranger:
  - Dark Curse now states that it does not kill.
  Crusader:
  - Justice Hammer now states that it does not kill.
  Tauren Destroyer:
  - Taurus sound effect changed.
  - Pulverize chance reduced to 25/30/35/40/45/50%.
  - Pulverize damage increased to 50/60/70/80/90/100.
  Death Knight:
  - Death Coil cast range increased to 800.
  - Absorb Soul cast range increased to 900.
  Alchemist:
  - Acid Bomb cast range increased to 900.
  Blood Mage:
  - Inferno Flame damage changed to 255/355/455/555/655/755. (Burn damage remains the same)
  - Inferno Flame recharge time improved to 60/59/58/57/56/55 seconds.
  Keeper:
  - Force of Nature's Treant is now considered a Tree.
  Sea Witch:
  - New weapon special effect for Sea Witch.
  - Mana Shield cost increased to 50/51/52/53/54/55.

Version 2.86


Download:  http://www.epicwar.com/maps/264347/

Hero:
  Priest:
  - Fixed a bug with Divine Healing.
  - Divine Healing no longer regenerate mana.
  Tauren Chieftain:
  - Shockwave mana cost changed to 75/80/85/90/95/100.
  - Shockwave damage changed to 100/145/190/235/280/325.
  Royal Guardian:
  - New icon for Ancient Power.
  Mad Crawler:
  - Scrambler bonus move speed reduced to 13/15/17/19/21/23%.
  - Scrambler now gives 13/15/17/19/21/23% attack speed.

Version 2.85


Download:   http://www.epicwar.com/maps/264345/


Hero:
  Pit Lord:
  - Fixed description for Rain of Fire.
  - Fixed description for Howl of Terror.
  - Added special effects for Howl of Terror.
  Wild Hunter:
  - Fixed description with Blood Lust.
  Dark Ranger:
  - Dark Curse mana cost increased to 50/51/52/53/54/55.
  Tauren Chieftain:
  - Shockwave missile pseed increased.
  - War Stomp mana cost increased to 50/51/52/53/54/55.
  Fire Lord:
  - Soul Burn duration reduced to 3 seconds on all targets.
  - Soul Burn recharge time improved to 5 seconds.

Version 2.84


  Download:    http://www.epicwar.com/maps/264344/


Game:
  - Melee troopers now able to attack air units.
  - New end game message.
  - Fixed "Graphics Discharged" wordings.

 Hero:
 Paladin:
  - Fixed description for Holy Light.
  - Fixed description for Divine Shield.
  - Fixed description for Devotion Aura.
  - Hero Resurrection now called Resurrection.
  - Fixed description for Resurrection.
 Arch Mage:
  - Fixed description for Crushing Wave.
  - Fixed description for Lava Bolt.
  - Fixed description for Liquid Burn.
  - Fixed description for Blizzard.
 Blood Mage:
  - Fixed description for Flame Strike.
  - Fire Dart missile speed improved.
  - Fixed description for Fire Dart.
  - Fixed description for Inferno Flame.
 Fire Elemental:
  - Flame Attack now called Flaming Attack.
 Talon:
  - Fixed description for Arcane Barrage.
  - Fixed description for Recover.

Version 2.83




   Download:   http://www.epicwar.com/maps/264341/

Game:
 - Updated Game Details.
 - Ziggurat/Farm kills now also grants bonus armor to troops.
 - Melee troops now increase 1 more armor per upgrade.

 Hero:
  Spell Mage:
  - Field of Frost cast range increased to 900.
  Mountain Giant:
  - War Club mana cost increased to 125/130/135/140/145/150.
  Paladin:
  - Hero Resurrection mana cost increased to 125/130/135/140/145/150.
  Tauren Chieftain:
  - Reincarnation mana cost increased to 125/130/135/140/145/150.
  Immortal:
  - Life Force mana cost increased to 125/130/135/140/145/150.
  - Life Force recharge time improved to 30 seconds at all levels.
  Dark Ranger:
  - Corruption Shot stun duration increased to 1 second, 0.5 second on Hero.
  - Corruption Shot mana cost increased to 125/130/135/140/145/150.
  Pit Lord:
  - Doom cast range increased to 1000.
  - Doom mana cost increased to 125/130/135/140/145/150.
  Gryphon Rider:
  - Storm Hammer now a basic passive.
  - Storm Hammer area effect reduced to 100/125/150/175/200/225.
  - New special effect for Storm Hammer.
  - Thunder now called Thunder Bolt.
  - Thunder Bolt is now an ultimate ability.
  - Thunder Bolt has a global cast range.
  - Thunder Bolt damage doubled.
  - Thunder Bolt bonus damage versus total vitality increased to 10%.
  - Thunder Bolt recharge time increased to 60/55/50/45/40/35 seconds.
  - Thunder Bolt mana cost increased to 125/130/135/140/145/150.
  Huntress:
  - Elune's Shadow now an ultimate ability.
  - Elune's Shadow recharge time increased to 60 seconds.
  - Elune's Shadow mana cost increased to 125/130/135/140/145/150.
  - Elune's Shadow damage increased to 75/100/125/150/175/200%.
  - Elune's Shadow duration increased to 20 seconds.
  - Moon Glaive now a basic ability.
  - Moon Glaive damage loss per bounce increased to 20%.
  - Moon Glaive now behaves correctly. (Previously different values from stated)
  Talon:
  - Arcane Barrage now a basic ability.
  - Arcane Barrage area effect reduced to 450.
  - Crow Form now an ultimate ability.
  - Crow Form recharge time improved to 3 seconds.
  - Crow Form mana cost reduced to 25.
  Gladiator:
  - War Anger mana cost increased to 125/130/135/140/145/150.
  Wild Hunter:
  - Wild Form mana cost increased to 125/130/135/140/145/150.
  Fire Elemental:
  - Inferno Wave mana cost increased to 125/130/135/140/145/150.

Sunday 14 August 2016

Vesion 2.82



Download:   http://www.epicwar.com/maps/264327/


Hero:
  Gladiator:
  - Rage mana cost increased to 50/51/52/53/54/55.
  Wild Hunter:
  - Blood Lust mana cost increased to 50/51/52/53/54/55.
  Royal Guardian:
  - Ancient Power mana cost increased to 50/51/52/53/54/55.
  - Charge mana cost increased to 50/51/52/53/54/55.
  Mad Crawler:
  - Fixed description for Scrambler.
  - Desperate Hunger mana cost changed to 50/51/52/53/54/55.
  - Insanity attack speed changed and improved to 25/50/75/100/125/150%.
  - Insanity mana cost increased to 125/130/135/140/145/150.
  Fire Elemental:
  - Fiery Speed mana cost reduced to 10/11/12/13/14/15.
  - Fiery Speed recharge time reduced to 5 seconds.
  Demon Hunter:
  - Demon Portal mana cost increased to 50/51/52/53/54/55.
  Warden:
  - Fan of Knives mana cost changed to 42/49/56/63/70/77.
  - Blink mana cost increased to 2/3/4/5/6/7.
  - Poison Strike mana cost changed to 42/49/56/63/70/77.
  Crusader:
  - Holy Shield mana cost increased to 50/51/52/53/54/55.
  Paladin:
  - Divine Shield mana cost increased to 50/51/52/53/54/55.
  Lightning Knight:
  - Lightning Vortex mana cost increased to 50/55/60/65/70/75.
  Crypt Lord:
  - Mana Drain mana cost increased to 25/30/35/40/45/50.
  - Mana Drain amount increased to 50/75/100/125/150/175.
  Priestess:
  - Sentinel mana cost increased to 25/30/35/40/45/50.
  Priest:
  - Divine Healing mana cost increased to 125/130/135/140/145/150.
  - Divine Healing now also regenerate a total of 50/60/70/80/90/100 mana.
  Sorceress:
  - Slow mana cost increased to 50/51/52/53/54/55.
  Abomination:
  - Hungry Feast mana cost increased to 125/130/135/140/145/150.

Version 2.81



Download: http://www.epicwar.com/maps/264326/



 Game:
 - Troop upgrade now only every 10 minutes.

 Hero:
  Priestess:
  - Starfall recharge time improved to 60/57/54/51/48/45 seconds.
  Blood Mage:
  - Inferno Flame cast range increased to 1000.
  Spell Mage:
  - Field of Frost cast range reduced to 750.
  Death Knight:
  - Absorb Soul cast range increased to 700.
  Blade Master:
  - Blade Storm damage area effect reduced to 225.
    : Movement slow area remain unchanged (325).
  Lich:
  - Breath of Frost Freeze area improved.
    : Used to have only two area of Freeze, now three instead.
  Crypt Lord:
  - Mana Drain mana cost reduced to 25.
  - Mana Drain amount reduced to 50/60/70/80/90/100.
  Alchemist:
  - Transmute cast range increased to 1000.
  Royal Guardian:
  - Snake Skin's passive move speed reduced to 7%.
  - Transmute graphic upon Main Base fixed.
  Crusader:
  - Holy Clap now called Holy Slam.
  - Holy Slam shortcut key changed to Y.
  - Added sound effect for Holy Slam.
  Prime Hunter:
  - Primal Wrath health regeneration and armor increased to 5/6/7/8/9/10.
  Storm Elemental:
  - Shock Bolt no longer deal initial damage.
  - Shock Bolt damage per hit is now based on 5/6/7/8/9/10% of it's Intelligence instead of flat damage.
  - Shock Bolt now starts out with 0 hit instead of 1.
    : Previously initial hit dealt the shock damage.

Saturday 13 August 2016

Version 2.80




   Link:   http://www.epicwar.com/maps/264283/

Game:
  - Fountain punish range increased to 1200.
  - Spawn increase now apply every 30 minutes.
  - Spawn increase no longer show how much they spawn.
  - Barrack/Crypt kills now also increase attack speed of troops.

 Hero:
  Demon Hunter:
  - Added Return ability in Demon Form.
  - Demon Form duration fixed.
  - Demon Form now called Metamorphosis.
  Spell Breaker:
  - Feedback damage increased to double of mana burnt.
  - Magic Defense damage bonus increased to 1/6/11/16/21/26%.
  Priestess:
  - Sentinel recharge time increased to 5 seconds.
  - Sentinel's Sight Blast damage increased to 50/60/70/80/90/100.
  - Sentinel mana cost reduced 25.
  Abomination:
  - Disease Cloud area effect reduced to 300.
  - Disease Cloud duration increased to 50/60/70/80/90/100 seconds.
  Sorceress:
  - Magic Smoke duration now works properly.

Friday 12 August 2016

Version 2.79




   Link:   http://www.epicwar.com/maps/264275/


 Game:
  - Updated Game Details.
 Hero:
 Tauren Chieftain:
  - Shockwave mana cost increased to 50/60/70/80/90/100.
  - Shockwave damage increased to 75/125/175/225/275/325.
 Earth Elemental:
  - Boulder Blow mana cost increased to 25/30/35/40/45/50.
  - Boulder Blow damage increased to 75/125/175/225/275/325.
 Gryphon Rider:
  - Curse of Lightning mana cost increased to 100/105/110/115/120/125.
  - Curse of Lightning disable spells duration reduced to 0.5/0.6/0.7/0.8/0.9/1 second.
  - Curse of Lightning damage increased to 100/145/190/235/280/325.
 Spell Breaker:
  - Curse of Breaker disable attack duration reduced to 0.25/0.3/0.35/0.4/0.45/0.5.
  - Curse of Breaker damage increased to 75/120/165/210/255/300.
  Sorceress:
  - Magic Smoke no longer disable attack.
  - Magic Smoke mana cost increased to 100/105/110/115/120/125.
  - Magic Smoke duration increased to 5 seconds.
  - Magic Smoke movement slow increased to 25%.
  - Magic Smoke damage per second increased to 75/100/125/150/175/200.
  Sea Witch:
  - Forked Lightning damage increased to 125/170/215/260/305/350.
  Death Knight:
  - Adjusted Attributes.
  Keeper:
  - Entangling Roots mana cost increased to 100/105/110/115/120/125.
  - Entangling Roots duration increased to 1/2/3/4/5/6 seconds.
  - Entangling Roots damage per second increased to 1/25/50/75/100/125.
  Priestess:
  - Sentinel mana cost increased to 25/30/35/40/45/50.
  - Sentinel recharge time improved to 5/4.5/4/3.5/3/2.5 seconds.
  Demon Hunter:
  - Demon Form recharge time increased to 66 seconds.
  - Demon Form bonus damage reduced to 11/22/33/44/55/66.
  - Demon Form area splash damage reduced to 25%.
  - Demon Form duration increased to 60 seconds.
  Arch Mage:
  - Crushing Wave damage increased to 125/170/215/260/305/350.
  Crypt Lord:
  - Impale damage increased to 75/115/150/200/255/315.
  Alchemist:
  - Acid Bomb mana cost increased to 50/55/60/65/70/75.
  - Acid Bomb damage increased to 75/100/125/150/175/200.
  - Chemical Rage mana cost increased to 50/55/60/65/70/75.
  - Chemical Rage health regeneration increased to 5/9/13/17/21/25.
  - Healing Spray mana cost increased to 50/55/60/65/70/75.
  Priest:
  - Healing heal increased to 100/140/180/220/260/300.
  Fire Lord:
  - Soul Burn mana cost increased to 100/105/110/115/120/125.
  - Soul Burn damage per second increased to 35/55/75/95/115/135.
  Pit Lord:
  - Rain of Fire mana cost increased to 100/105/110/115/120/125.
  - Rain of Fire initial damage increased to 100/110/120/130/140/150.
  - Howl of Terror mana cost increased to 50/55/60/65/70/75.
  - Howl of Terror damage reduction reduced to 25/30/35/40/45/50%.
  - Howl of Terror damage increased to 75/115/155/195/235/275.



Version 2.78




   Link:   http://www.epicwar.com/maps/264266/


Game:
  - Removed Hero Kill Streaks. (Memory requirements lowered)
  - Adjusted some props.
  - Gold Mine no longer blocks 111 damage.
  - Gold Mine armor increased to 1,111.
  - Bandit Lord bounty increased to 1000-1100.
  - Increased preloading to 5 seconds.
 Hero:
  Crypt Lord:
  - Impale area effect reduced to 225 distance.
  Alchemist:
  - Healing Spray channel time required reduced to 0.5 second.
  Warden:
  - Attack swing time improved.
  - New weapon special effect.
  Huntress:
  - Attack range and bounce range increased to 550.
  Keeper:
  - Treant's size adjusted.
  - Treant's final level health reduced to 1350.
  Blood Mage:
  - Attack swing improved.
  Crusader:
  - New icon for Redemption.
  Storm Elemental:
  - Accelerate mana cost reduced to 5/6/7/8/9/10.
  Spell Mage:
  - Frost Bolt cast range reduced to 625.
  - Fire Ball cast range reduced to 600.
  Shaman:
  - Now called Wild Hunter.
  - Wolf Aura improved to 11/13/15/17/19/21%.
  - Hunter Bonus now called Brute.
  Tauren Chieftain:
  - Shockwave area effect increased to 175.

Version 2.77




   Link:   http://www.epicwar.com/maps/264260/

Game:
  - Some Trees being adjusted.
  - Maximum movement speed tracking now works properly.
  - Added a secondary gold share for players that had exited the game.
  - Made Hero Revive more smooth.
  - Base Hero experience reward for each kill increased when killing a Hero.

 Item:
  - Orb of Frost duration reduced to 1 second and 0.5 second on Hero.
 Hero:
  - Melee Heroes now able to attack air units.
  Talon:
  - Faerie Fire now has a proper description.
  Gryphon Rider:
  - Now targetted as air. (Will not be affected by River's water aura)
  Storm Elemental:
  - Accelerate mana cost reduced to 10/13/16/19/22/25.
  Mountain Giant:
  - Taunt armor bonus increased to 50.
  Fire Lord:
  - Volcanic Fire no longer auto target neutrals.
  Tauren Destroyer:
  - Taurus mana cost reduced to 10/13/16/19/22/25.
  Crypt Lord:
  - Spiked Carapace return damage reduced to 10/13/16/19/22/25%.
  - Spiked Carapace armor reduced to 3/4/5/6/7/10.
  Storm Elemental:
  - Spark slow changed to 25/35/45/55/65/75%.
  Blade Master:
  - Mirror Image duration reduced to 10/12/14/16/18/20 seconds.
  - Mirror Image mana cost increased to 25/40/55/70/85/100.
  - Mirror Image damage increased to 25/40/55/70/85/100%.
  Mountain King:
  - Storm Bolt cast range reduced to 350.
  Crusader:
  - Redemption mana cost increased to 50/55/60/65/70/75.
  - Redemption injury damage increased to 10/12/14/16/18/20%.

Version 2.67




   Download:   http://www.epicwar.com/maps/264252/


 Hero:
  Abomination:
  - Fixed a bug with Bleed Strike.
  Prime Hunter:
  - Dragon Bolt has a new icon.
  - Twin Fury has a new icon.
  Gryphon Rider:
  - Storm Hammer area effect reduced to 150/175/200/225/250/275.
  - Storm Hammer damage loss next target increased to 11%.
  - Cast time improved, cast animation changed.
  Arch Mage:
  - Blizzard damage increased by 20.
  Spell Mage:
  - Field of Frost damage changed to 300/355/410/465/520/575.
  Alchemist:
  - Chemical Rage health regeneration increased to 5.
  Crypt Lord:
  - Mana Drain no longer able to target allies.
  Storm Elemental:
  - Accelerate mana cost reduced to 25.
  Earth Elemental:
  - Cast time increased.
  - Heavy Strike and Boulder Blow cast range reduced to 125.
  - Earthquake damage per second reduced to 10/13/16/19/22/25.
  - Earthquake recharge time increased to 60/59/58/57/56/55 seconds.
  Sea Witch:
  - Tornado Aura slow changed to 5/9/13/17/21/25%.  

Thursday 11 August 2016

Version 2.75




   Link:   http://www.epicwar.com/maps/264229/

  Hero:

  Priestess:
  - Starfall damage reduced to 25/35/45/55/65/75 damage per star.
  - Starfall area effect increased to 2500.
 

Version 2.74




   Link:   http://www.epicwar.com/maps/264220/

   Game:
   - Fixed a damage block bug with Gold Mine.

   Item:
   - Shield of Courage, health bonus increased to 500, health regeneration increased to 5.
   - Shield of Block, damage block increased to 55.
   - Shield of Block, description updated.
 
   Hero:
   Fire Elemental:
   - Health regeneration bonus in the day reduced to 5.

   Mountain King:
   - Avatar duration reduced to 10/11/12/13/14/15 seconds.

   Captain:
   - Shield Bolt damage increased by 15.

   Spell Mage:
   - Brilliance Aura range increased to 900 distance.
 
   Shaman:
   - Rage now called Blood Lust.
   - Blood Lust gives Shaman 25/30/35/40/45/50 Agility for 5 seconds.
   - Blood Lust mana cost reduced to 50.
   - Wild Form duration reduced to 10 seconds.
   - Wild Form damage increased to 25/30/35/40/45/50%.

   Royal Guardian:
   - Ancient Power mana cost reduced to 25.
   - Ancient Power damage reduced to 10/18/26/34/42/50%.
 
   Immortal:
   - Circulate Power mana cost changed to 50/60/70/80/90/100.
   - Circulate Power health regeneration increased to 10/18/26/34/42/50.

   Mad Crawler:
   - Desperate Hunger mana cost reduced to 50.

   Gladiator:
   - Rage mana cost reduced to 50.

   Pit Lord:
   - Rain of Fire range reduced to 900.

   Spell Breaker:
   - Arcane Reversal mana cost reduced to 50.

   Dark Ranger:
   - Dark Curse mana cost reduced to 25.
   - Corruption Shot mana cost reduced to 100.
 
   Lich:
   - Frost Attack Intelligence bonus increased to 3/5/7/9/11/13.

   Keeper:
   - Entangling Roots mana cost reduced to 50.
   - Entangling Roots damage reduced to 1 per second.

   Priestess:
   - Sentinel recharge time increased to 5 seconds.
   - Sentinel's Sight Blast damage increased to 50.
   - Sentinel's Sight Blast recharge time reduced to 5 seconds.

   Warden:
   - Attack swing time improved slightly to 0.7 second.

   Mountain Giant:
   - Taunt duration reduced to 1/1.2/1.4/1.6/1.8/2 seconds.
   - War Club mana cost reduced to 100.
   - Resistant Skin armor increased to 5/7.5/10/12.5/15/17.5.
   - Hardened Skin damage block increased to 10/20/30/40/50/60.
 
   Royal Guardian:
   - Charge mana cost reduced to 25.

   Tauren Destroyer:
   - Taurus mana cost reduced to 25.

Version 2.73




   Link:   http://www.epicwar.com/maps/264212/

     Game:
   - Fixed major bug with Gold Mines.
   - Removed special effects from mining Gold Mine.

   Item:
   - Fixed a tooltip with Vampiric Potion.
 
   Hero:
   - Removed special effects from War Club.
 

Wednesday 10 August 2016

Version 2.72




   Download:   http://www.epicwar.com/maps/264193/


 Editor: The game should now be more fair and less drop in display frames per second.

 Game:
  - Removed two Bandit Lords.
  - Adjusted a Bandit Lord's position.
  - Tomes restock slightly faster.
  - Gold Mine health increased to 1,111.
  - Gold Mine armor increased to 111.
  - Gold Mine level increased to 11.
  - Gold Mine gold regeneration increased to 1.11.
  - Gold Mine damage block increased to 111.
  - Gold Mine magic damage taken increased to 11%.
  - Fountains at rivers no longer degenerate very quickly but slowly.
  - Optimized some game periodic.
  - Global Upgrade and spawn increase are now seperate.
  - Spawn increase will only occur every 20 minutes.

 Hero:
 Abomination:
  - Bleed Strike duration reduced to 10 seconds.
  - Bleed Strike damage per second increased to 25/30/35/40/45/50.
  - Bleed Strike mana cost increased to 75/80/85/90/95/100.
 Crypt Lord:
  - Locust Swarm damage reduced.
  - Locust Swarm recharge time improved slightly to 60/59/58/57/56/55 seconds.
 Death Knight:
  - Cast time increased.
 Warden:
  - Fixed noise and added new special effect on weapon.
 Keeper:
  - Attack cool time improved to 1.55 second.
 Tauren Chieftain:
  - Cast time slightly improved.
 Dread Lord:
  - Size increased.
 Immortal:
  - Size reduced.
 Gryphon Rider:
  - Size reduced slightly.
 Dread Lord:
  - Hunter Form duration reduced to 10 seconds.
 Claw:
  - Fixed a damage problem with Bear Form.
  - Bear Form bonus damage reduced to 25.
 Storm Elemental:
  - Accelerate move speed bonus increased to 50/65/80/95/110/125.
  - Accelerate mana cost increased to 25/30/35/40/45/50.
 Fire Elemental:
  - Fiery Speed recharge time increased to 10/9/8/7/6/5 seconds.
 Blade Master:
  - Blade Storm duration reduced to 7 seconds.
  - Blade Storm damage increased to 125/225/325/425/525/625.

Version 2.71




   Download:   http://www.epicwar.com/maps/264187/


 Hero:
  - Fixed an animation bug with Return ability.

  Spell Mage:
  - Frost Bolt damage reduced to 75/130/185/240/295/350.

  Fire Lord:
  - Agility growth increased to 4.
  - Intelligence growth reduced to 0.5.
  - Soul Burn cast range increased to 700.

  Gryphon Rider:
  - Static Lightning slow duration reduced to 2.5 seconds immobilize and 5 seconds movement slow.
  - Curse of Lightning area effect increased to 300.

  Blade Master:
  - Animation time increased to 0.1 second.
 
  Tinker:
  - Attack range reduced to 100.

  Spell Mage:
  - Fire Ball range increased to 675.
  - Frost Bolt range increased to 700.
  - Field of Frost freeze effect starts earlier.

  Lightning Knight:
  - Lightning Vortex damage per second increased to 25/35/45/55/65/75.
  - Lightning Vortex mana cost increased to 25/30/35/40/45/50.

  Sorceress:
  - Slow cast range reduced to 900.
  - Magic Smoke range reduced to 900.
  - Healing Wave range reduced to 900.

  Earth Elemental:
  - Earthquake slow reduced to 25/30/35/40/45/50%.

  Prime Hunter:
  - Strength growth reduced to 2.5.
  - Agility growth increased to 2.
  - Cast time slightly improved.

  Gladiator and Shaman:
  - Size increased.

  Claw:
  - Cast time improved.

  Storm Elemental:
  - Cast time increased to 0.3 second.

  Spell Breaker:
  - Feedback reduced to 10/13/16/19/22/25.
  - Starting Intelligence increased to 7.
  - Starting Agility reduced to 18.
  - Strength growth reduced to 2.5.
  - Intelligence growth increased to 1.

  Tauren Destroyer:
  - Taurus mana cost increased to 25/30/35/40/45/50.
  - Bonus Strength from Might reduced to 20/31/42/53/64/75.

  Tauren Chieftain:
  - War Stomp mana cost increased to 25/30/35/40/45/50.
  - War Stomp stun duration increased to 2/2.2/2.4/2.6/2.8/3 seconds. (Half on Heroes)

  Demon Hunter:
  - Demon Portal mana cost changed to 50/45/40/35/30/25.

  Huntress:
  - Leap mana cost reduced to 25/22/19/16/13/10.
 
  Talon:
  - Cast time improved.

  Lich:
  - Frost Nova cast range increased to 700.
  - Breath of Frost distance increased to 700.
  - Breath of Frost cast range increased to 800.

  Dread Lord:
  - Carrion Swarm mana cost increased to 75.
  - Fixed a bug with Wind Walk's mana cost.

Version 2.70


   Download:   http://www.epicwar.com/maps/264186/

 Game:

  - Optimized loading time.
  - Small bandits enters game more randomly.
  - Shift one Bandit Lord's location to even the game for each team.
  - Disabled auto attack on Gold Mine.
  - Some minor description changes.

 Hero:

  - Return ability now channels for 10 seconds.
  - Return ability mana cost increased to 10.
  - Return ability recharge time increased to 10 seconds.

  Paladin:
  - Fixed special effect for Holy Light and Divine Shield.
  Crusader:
  - Fixed special effect for Holy Shield.
  - Redemption target special effect now over target's head.

  Dark Ranger:
  - Dark Curse final level recharge time improved to 5 seconds.
  - Corruption Shot recharge time improved to 60/54/48/42/36/30 seconds.

  Talon:
  - Recover area effect increased to 125.
  - Faerie Fire duration reduced to 5/6/7/8/9/10 seconds (half on Hero)
  - Faerie Fire recharge time increased to 5 seconds.
  - Faerie Fire mana cost increased to 75/80/85/90/95/100.
  - Faerie Fire damage increased to 100/150/200/250/300/350.
  - Crow Form mana cost increased to 50/55/60/65/70/75.
  - Crow Form recharge time increased to 5 seconds.
  - Recover mana cost increased to 50/55/60/65/70/75.

  Crypt Lord:
  - Mana Drain steal amount increasde to 50/70/90/110/130/150.
  - Mana Drain mana cost increased to 25/30/35/40/45/50.

  Arch Mage:
  - New special effect for Freeze.
 
  Spell Mage:
  - New special effect for Freeze.
  - Final level Fire Ball damage increased to 400.
 
  Lich:
  - New special effect for Freeze.

  Warden:
  - Blink mana cost increased to 12/11/10/9/8/7.
  - Assassination critical hit damage at final level increased to 7.77x normal damage.

  Sorceress:
  - New special effects for Slow.
  - Slow now deals 75/100/125/150/175/200 damage.
  - Slow mana cost increased to 50.

  Priestess:
  - Sentinel hotkey changed to L.
  - Ranger Aura now called Trueshot Aura.
  - Trueshot Aura distance increased to 900.

  Mountain King:
  - Fixed special effect with Thunder Clap.

  Dread Lord:
  - Carrion Swarm mana cost reduced to 50.
  - Wind Walk mana cost increased to 25.

  Keeper:
  - Force of Nature recharge time increased to 5 seconds.

Tuesday 9 August 2016

Version 2.69


  Download: http://www.epicwar.com/maps/264180/

  Game:
 - Optimized some lag with late game spawns.
 - Attack speed scaling per upgrade for troopers increased to 4%.

 Item:
 - Diamond now has same target checks as normal Magic Abilities.

 Hero:
  Keeper:
  - Force of Nature duration reduced to 25/40/55/70/85/100 seconds.

  Captain:
  - Shield Bolt will also now apply bonus from final Shields.
  - The Cull now gives special damage bonus to Sword Bolt equal to 25% of total Strength.
 
  Warden:
  - Attack swing time also increased to 0.77 second to match damage.

  Mountain Giant:
  - War Club number of strikes reduced to 10/13/16/19/22/25.
  - War Club recharge time improved to 60/57/54/51/48/45 seconds.

  Gryphon Rider:
  - Storm Hammer area effect increased to 300.
  - Storm Hammer distance travelled increased to 250/400/550/700/850/1000.

Version 2.68


Download: http://www.epicwar.com/maps/264173/

 Game:
  - Troopers now have slower attack cool time.

 Item:
  - Added four final upgrades for attack speed gloves.
  : Claw of Fury, increases attack speed.
  : Claw of the Light, increases attack speed and has Lightning Rage.
  : Claw of the Prowl, increases attack speed and move speed.
  : Claw of the Wild, increases attack speed and Agility.
  - Added four final upgrades for shield.
  : Arcanite Shield, increases armor.
  : Shield of Block, increases armor and block damage from attacks.
  : Shield of Counter, increases armor and counter melee attacks.
  : Shield of Courage, increases armor, health and health regeneration.
  - Fixed some minor item shop lag.
  - Lesser Clarity Potion gold cost increased to 25.
  - Healing Salve gold cost reduced to 25.

Monday 8 August 2016

Version 2.67


Download: http://www.epicwar.com/maps/264165/


Game:

  - Starting gold per team reduced to 2500.
  - Scout Towers and Dark Towers now have mana.

 Item:
  - Item Move Speed reduced to 30/35/40/55(+5%) move speed.
  - Item Evasion reduced to 30/35/40/55% chance to dodge attacks.
  - Item Magic Damage Reduction rediced to30/35/40/55% protection.

 Hero:
 
  - Random Hero now gives random gold from 0 to 1000.
  Demon Hunter:
  - Fixed attack cool time for Demon Form.

  Royal Guardian:
  - Snake Skin health regeneration improved to 15/30/45/60/75/90.

Version 2.66


 Download: http://www.epicwar.com/maps/264163/


 Game:
  - Gold rewards for Crypt/Barrack reduced.
  - Fixed a bug with civil war being enabled.


 Item:
  - Added Dust of Appearance to Fountain, able to reveal invisible units nearby.
 
  - Added Death and Decay to Fountain, able to destroy trees at a target area.
 

 Hero:

  Fire Elemental:
  - Inferno Wave mana cost increased to 100.

  Huntress:
  - Elune's Shadow recharge time increased to 15 seconds.

  Royal Guardian:
  - Charge mana cost increased to 25/30/35/40/45/50.

  Gladiator:
  - Chop chance to fail increased to 10%.

  Gryphon Rider:
  - Static Lightning damage improved to 110/165/220/275/330/385.
 
  Captain:
  - Shield Bolt mana cost reduced to 75/80/85/90/95/100.

  Crusader:
  - Redemption mana cost reduced to 50.

  Alchemist:
  - Transmute gold stolen reduced to 125/200/275/350/425/500.
  - Acid Bomb pure damage reduced to 50/70/90/110/130/150.
  - Chemical Rage recharge time increased to 15 seconds.

  Dread Lord:
  - Hunter Form bonus accelerated attack speed to 55% and move speed bonus reduced to 55.

  Priestess:
  - Starfall damage per star drop reduced to 75/100/125/150/175/200.
  - Sentinel duration changed to 25/40/55/70/85/100 seconds.
  - Sentinel's Sight Blast damage reduced to 25.
 
  Paladin:
  - Holy Light, pure damage reduced by 25, heal remains unchanged.

  Death Knight:
  - Absorb Soul life absorb reduced to 20/21/22/23/24/25%.
  - Absorb Soul duration increased to 20/24/28/32/36/40 seconds.
  - Fixed a bug with Absorb Soul.

  Lich:
  - Breath of Frost bite damage increased to 11/21/31/41/51/61.

  Crypt Lord:
  - Impale mana cost increased to 75/80/85/90/95/100.

  Demon Hunter:
  - Attribute growth adjusted.

Version 2.65


Download: http://www.epicwar.com/maps/264159/

Game:
  - Added 4 more Gold Mines.
  - Optimized some events. (Good for those fps increase)
  - Fixed a bug where Random Hero will give fixed sets of Heroes.
  - First upgrade will now start slightly later.
  - Improved text for shared gold from players that had exited the game.
  - Water slow reduced to 11%.

 Item:
  - Remove special effects for Feign of Fury.

 Hero:
 
  - Adjusted many important attack cool time balance.

  Spell Mage:
  - New attack missile.

  Blood Mage:
  - Fire Bolt now called Fire Dart.
  - Fire Dart missile speed increased.
  - New icon for Fire Dart.
  - New missile special for Fire Dart.

  Mountain King:
  - Fixed a bug with Bash damage.

Version 2.64


Download: http://www.epicwar.com/maps/264155/


 Game:
  - Disallowed troopers to attack gold mine.


 Item:
 - Gem of Life, Gem of Vitality, Pendant of Fortitute and Pendant of Vigor now gives bonus health regeneration.
 - Dagger of Attack now called Knife of Attack.

 Hero:
  - Fixed dissipation bug with Storm, Earth and Fire Elementals.

  Priestess:
  - Sentinels' mana regeneration increased to 2.5 seconds.
 
  Mountain King:
  - Avatar armor bonus reduced to 12.5/15/17.5/20/22.5/25.
  - Storm Bolt damage changed to 100/155/210/265/320/375.

  Fire Elemental:
  - Fixed description for Fiery Speed.
  - Fiery Speed mana cost increased to 15/17/19/21/23/25.
  - Blazing Fire mana cost increased to 15/17/19/21/23/25.
 
  Dark Ranger:
  - New attack missile.

   Sorceress:
  - Fixed a bug with Magic Smoke.
  - Healing Wave final level heal reduced to 275.

   Spell Breaker:
  - Curse of Breaker damage increased to 75/105/135/165/195/225.
  - Curse of Breaker duration reduced to 1/1.1/1.2/1.3/1.4/1.5 seconds.
  - Magic Defense movement slow penalty increased to 50%.
  - Agility growth increased to 2.5.
  - Intelligence growth decreased to 0.5.

   Captain:
  - Shield Bolt armor to damage reduced to double.

Version 2.63


Download; http://www.epicwar.com/maps/264148/

Game:
  - Fixed a bug with Time: minutes during trading.
  - War Aura now also increases attack speed by 25%.
  - Gold rewards for Farms/Ziggurats, Towers and Crypts/Barracks are lowered.
  - Dark Ziggurat now called Dark Tower.
  - All buildings have a lower magic damage reduction (55%)
  - Scout Towers now also give gold rewards. (Lower than main towers)
  - All Towers now have a side cannon attack that does magic damage.

 Hero:
  - New visual special effects on Female Heroes.
  :Sorceress
  :Spell Mage
  :Priestess
  :Warden (Slight swing effect)
  :Huntress
  :Sea Witch
  :Dark Ranger
  - Added death dissipate animation to Storm, Earth and Fire Elementals.
  Storm Elemental:
  - Missile speed improved.
  - Accelerate mana cost reduced to 25.
  - Accelerate recharge time increased to 10/9/8/7/6/5 seconds.
  - Electric Surge health regeneration increased to 5/8/11/14/17/20.
  Priest:
  - Missile speed improved.
  Earth Elemental:
  - Base Strength increased by 2.
  - Base Intelligence reduced by 2.
  Keeper:
  - Force of Nature, Treant's armor improves each upgrade.
  - Force of Nature, Treant's move speed improved to 475 at final level.
  Demon Hunter:
  - Mana Burn mana cost increased to 75/80/85/90/95/100.
  - Mana Burn now burns 75/100/125/150/175/200 mana.
  - New special effect for Demon Portal.
  Claw:
  - Rejuvenation, health regeneration increased to 20/24/28/32/36/40.
  - Rejuvenation, fixed some regeneration bug that heals slightly more.
  Huntress:
  - Updated tooltip for Leap.
  - Leap recharge time increased to 13/11/9/7/5/3 seconds.
  Dread Lord:
  - Wind Walk, fixed a bug with backstab damage happening.
  Pandaren Brawler:
  - Drunken Haze cast range reduced 555.
  Crusader:
  - Holy Shield changed to 15/19/23/27/31/35 health regeneration and 10/13/16/19/22/25 armor.
  - Justice Hammer, damage reduced to 25/35/45/55/65/75.
  Paladin:
  - Holy Light cast range reduced to 550.
  Blade Master:
  - Blade Storm damage per second increased to 100/155/210/265/320/375.
  - Blade Storm recharge time improved slightly to 60/59/58/57/56/55 seconds.
  - Blade Storm area effect increased to 325.

Saturday 6 August 2016

Version 2.62


 Download: http://www.epicwar.com/maps/264120/

Hero:
  Storm Elemental:
  - Fixed a tooltip with Spark.
  Talon:
  - Fixed a bug with Crow Form not treated as air unit.
  - Fixed tooltip with Faerie Fire.
  Spell Breaker:
  - Magic Defense move speed penalty increased to 33%.
  - Curse of Breaker area effect reduced to 325.
  Gladiator:
  - Attack Cool time increased to 1.3 second.
  Gladiator & Shaman:
  - Rage mana cost increased to 75/80/85/90/95/100.
  Mountain Giant:
  - War Club number of strikes changed to 10/18/26/34/42/50.
  - War Club mana cost increased to 125/130/135/140/145/150.
  - Taunt recharge time improved to 5 seconds.
  - Taunt duration reduced to 1.4/1.6/1.8/2/2.2/2.4 seconds.
  Dread Lord:
  - Wind Walk no longer does back stab damage.
  - Wind Walk recharge time reduced to 1 second.
  - Wind Walk move speed bonus reduced to 5/6/7/8/9/10%.
  - Wind Walk mana cost reduced to 10/11/12/13/14/15.
  - Wind Walk Fade Time increased to 1/0.9/0.8/0.7/0.6/0.5 second.
  Abomination:
  - Bleed Strike mana cost increased to 50/51/52/53/54/55.
  - Bleed Strike recharge time increased to 3 seconds.
  - Attack range reduced by 25.
  Paladin:
  - Holy Light pure damage reduced to 275 at final level.
  Crusader:
  - Redemption mana cost incresaed to 50/51/52/53/55.
  - Redemption recharge time reduced to 3 seconds.
  Taurun Destroyer:
  - Pulverize Chance changed to 50/55/60/65/70/75%.
  Priestess:
  - Cast time slightly improved.
  - Added special effects to Starfall target.
  Prime Hunter:
  - Dragon Bolt damage increased by 25.
  Earth Elemental:
  - Fixed Heavy Strike tooltip regards to damage.
  - Heavy Strike stun duration reduced to 1.5 second, 0.75 second on Hero.
  Priest:
  - Healing recharge time improved to 3 seconds.
  Keeper:
  - Force of Nature health per level increased to 150.
  - Entangling Roots range reduced to 900.

Version 2.61


Download:  http://www.epicwar.com/maps/264107/

Game:
  - Attribute per Strength now gives 25 health.
  - Attribute per Intelligence now gives 15 mana.
  - Crypt/Barrack health slightly increased.
  - Crypt/Barrack shifted slightly to defensive location.
  - Global upgrade improved to every 15 minutes.
  - Improved damage of Base and Fountain.
  - Gold Mine will now always block 100 damage instead of only 90% of the time.

 Item:
  - Charms are renamed.
  - Three Charms now has 3 health regeneration.
  - Fixed a bug with Three Charms refunding too much gold when pawned.
  - Tornado's Gust move speed bonus reduced to 20%.

 Hero:
  Troll Hunter:
  - Base damage reduced by 6.
  Pandaren Brawler:
  - Drunken Haze can now be thrown on buildings.
  Abomination:
  - Hungry Feast damage increased to 100/200/300/400/500/600.
  - Hungry Feast duration reduced to 10 seconds.
  - Fixed a mana cost bug with Hungry Feast.
  Mountain King:
  - Force Bash now called Bash.
  - Bash chance changed to 50/55/60/65/70/75%.
  Mountain Giant:
  - Intelligence and Agility growth reduced by 0.5.
  - Strength growth increased by 1.
  - War Club tree grab delay increased by 0.2 second.
  - Hardened Skin damage block increased to 10/13/16/19/22/25.
  Gladiator:
  - Force Chop now called Chop.
  - Chop now has 5% Chance to fail.
  - Attack recharge time increased to 1.25 second.
  Spell Mage:
  - Fixed a tooltip for Field of Frost.
  - Tweaked Fire Ball cast range slightly.
  Arch Mage:
  - Fixed a tooltip with Blizzard.
  Claw:
  - Wild Bash now called Slash.
  Warden:
  - Blink recharge time increased to 12/11/10/9/8/7 seconds.
  Demon Hunter:
  - Demon Portal recharge time increased to 15/14/13/12/11/10 seconds.
  Keeper:
  - Force of Nature recharge time improved to 1 second.
  - Treant's total health improved.
  - Tranquility recharge time improved to 60/54/48/42/36/30 seconds.
  - Entangling Roots cast range increased to 1000.
  Immortal:
  - Circulate Power health regeneration increased to 10/14/18/22/26/33.
  - Regenerate health regeneration increased to 5/8/11/14/17/25.
  Crusader:
  - Redemption mana cost increased to 25.
  - Holy Shield mana cost increased to 25.
  - Holy Shield healing and armor increased to 15/17/19/21/23/25.
  - Holy Clap damage/heal reduced to 125/200/275/350/425/500.
  Fire Elemental:
  - Fiery Speed mana cost increased to 10/11/12/13/14/15.
  - Base damage reduced by 10.
  - Inferno Wave can no longer be casted prematurely.
  - Agility growth reduced by 0.5.
  - Strength growth increased by 0.5.
  Priestess:
  - Searing Arrow damage increased to 18/30/42/54/66/78.
  Sorceress:
  - Healing Wave area effect increased to 1200.
  Spell Breaker:
  - Feedback mana burn per attack changed to 10/18/26/34/42/50.
  - Spell Defense now called Magic Defense.
  Priest:
  - Healing amount increased to 100/130/160/190/220/250.
  Alchemist:
  - Healing Spray improved to 150/200/250/300/350/400.
  Pit Lord:
  - Cleave Attack now called Cleaving Attack.
  Claw:
  - Attack range reduced to 50.

Thursday 4 August 2016

Version 2.60

Download: http://www.epicwar.com/maps/264076/

Item:
 - Price of Healing Salve reduced to 30.
 - Price of Lesser Clarity Potion reduced to 20.
 - Price of Vampiric Potion reduced to 25.

 Game:
 - Gold mine no longer give gold to whole team.
 - Fixed announcement for Random Hero.

 Hero:
  - Return mana cost reduced to 1.
  Crypt Lord:
  - Impale damage increased to 75/105/140/180/225/275.
  Arch Mage:
  - Crushing Wave damage increased by 5.
  - Lava Bolt damage increased by 10.
  Blood Mage:
  - Fire Bolt damage increased by 5.
  Shaman:
  - Wild Form recharge time reduced to 60/53/46/39/32/25 seconds.
  - Wild Form health regeneration and armor reduced to 15/17/19/21/23/25.
  - Wild Form now gives 15/17/19/21/23/25% attack damage.
  - Wild Form mana cost reduced to 125/115/10w5/95/85/75.
  Huntress:
  - Elune's Shadow mana cost changed to 25/35/45/55/65/75.
  - Fixed a bug with Elune's Shadow now giving correct bonuses.
  Pandaren Brawler:
  - Breath of Fire damage increased to 150/170/190/210/230/250.
  Mad Crawler:
  - Desperate Hunger damage to heal changed to 10/12/14/16/18/20%.
  - Desperate Hunter damage increased to 25/45/65/85/105/125.
  - Desperate Hunget mana cost increased to 50/55/60/65/70/75.
  - Scrambler move speed bonus increased to 15/18/21/24/27/30%.
  - Starting Intelligence increased by 1, Starting Agility reduced by 1.
  Prime Hunter:
  - Berserker attack speed bonus increased to 15/18/21/24/27/30%.
  Lightning Knight:
  - Lightning Vortex cast range increased to 700.
  - Chain Lightning bounce range incresaed to 700.
  - Lightning Power cast range increased to 1000.
  Pit Lord:
  - Rain of Fire cast range increased to 1000.
  - Fixed a bug with Doom's second damage not dealing correct damage.
  - Doom will now always deal second damage.
  Dark Ranger:
  - Dark Curse damage per second increased to 25/35/45/55/65/75.
  - Dark Curse mana cost changed to 25/30/35/40/45/50.
  Gryphon Rider:
  - Thunder damage changed to 100/155/210/265/320/375.
  - Thunder stun duration changed to 1 second, 0.5 second on Hero.
  - Thunder recharge time increased to 12/11/10/9/8/7 seconds.
  - Static Lightning recharge time increased to 12/11/10/9/8/7 seconds.
  Priest:
  - Holy Aura final level healing per second increased to 15.
  Paladin:
  - Holy Light heals for 75 more health than damage.
  Abomination:
  - Bleed Strike mana cost increased to 50.
  - Bleed Strike duration reduced to 20 seconds.
  - Bleed Strike damage per second incresed to 15/19/23/27/31/35.
  Priestess:
  - Starfall area effect reduced to 2250.
  Mountain Giant:
  - Taunt damage increased to 25/35/45/55/65/75.
  Dread Lord:
  - Fixed a bug with Hunter Form.
  - Increased starting Strength by 1, decreased starting Agility by 1.
  - Increased Strength growth by 0.25, decreased Strength growth by 0.25.

Screen Shots!







Version 2.59

Download: http://www.epicwar.com/maps/264061/

Hero:
 Gryphon Rider:
 - Fixed hotkey for Storm Hammer.
 - Curse of Lightning damage increased by 25.
 Sea Witch:
 - Mana Shield improved to 1.25/1.5/1.75/2/2.25/2.5.
 - Forked Lightning damage improved to 125/160/195/230/265/300.
 - Forked Lightning targets increased to 3/4/5/6/7/9 targets.
 - Forked Lightning mana cost increased to 75/80/85/90/95/100.
 - New icon for Tornado Aura.
 - Tornado Aura's slow improved to 10/13/16/19/22/25%.
 Lightning Knight:
 - Chain Lightning targets improved to 3/4/5/6/7/9 targets.
 Sorceress:
 - Fixed a bug with Healing Wave final level healing.
 - Slow damage increased to 50/75/100/125/150/175.
 - Magic Smoke now slows enemy units' move speed by 20%.
 - Magic Smoke maximum channel time reduced to 3 seconds.
 - Magic Smoke damage per second increased to 25/35/45/55/65/75.
 Spell Breaker:
 - Curse of Breaker damage increased by 25.
 Mountain King:
 - Thunder Clap damage increased by 40.
 Arch Mage:
 - Burning Attack now called Liquid Burn.
 - Liquid Burn move speed slow changed to 15/17/19/21/23/25%.
 - New icon for Liquid Burn.
 Blood Mage:
 - Burning Attack attack speed slow changed to 15/17/19/21/23/25%.
 Spell Mage:
 - Ultimate now called Field of Frost.
 - Field of Frost no longer require channel.
 - New animation for Field of Frost.
 Pandaren Brawler:
 - Master Brawler's bonus damage increased to 50/65/80/95/110/125.
 Alchemist:
 - Healing Spray healing increased to 150/175/200/225/250/275.
 Priest:
 - Healing heal increased to 75/100/125/150/175/200.
 Sorceress:
 - Polymorph recharge time improved to 60/59/58/57/56/55 seconds.
 Immortal:
 - Life Force heal changed to 25/30/35/40/45/50% of total vitality.
 - Life Force mana cost reduced to 100.
 - Circulate Power damage bonus reduced to 25/30/35/40/45/50%.
 - Circulate Power health regeneration increased to 10/12/14/16/18/20.
 - Circulate Power mana cost changed to 75/80/85/90/95/100.
 Royal Guardian:
 - New description.
 - Ancient Power buff effect adjusted.
 - New Naga Blood effect.
 Storm Elemental:
 - Electric Surge, health regeneration increased to 5/7/9/11/13/15.
 - Spark duration increased to 0.5/0.55/0.6/0.65/0.7/0.75 second.

Wednesday 3 August 2016

Version 2.58


Download: http://www.epicwar.com/maps/264042/

Hero:
 - Very slight adjustments to Return animation.
 - Very slight tweak to few Hero's attack swing.
 Paladin:
 - Fixed a buff tooltip error with Divine Shield.
 - Hero Resurrection now has 5/4.75/4.5/4.25/4/3 seconds delay.
 - Fixed a few bugs with Hero Resurrection.
 Crusader:
 - Redemption mana cost reduced to 5/6/7/8/9/10.
 - Holy Shield mana cost reduced to 5/6/7/8/9/10.
 Pit Lord:
 - Fixed Howl of Terror not working as it was stated.
 Dread Lord:
 - Vampiric reverts to Vampiric Aura, able to share to melee friends.
 - Base move speed increased by 20.
 - Attack range reduced to 25.
 Keeper:
 - Slightly tweaked stat growth.
 - Entangle reverted to be called Entangling Roots.
 Alchemist:
 - Slightly slower cast time.

Tuesday 2 August 2016

Version 2.57


Download: http://www.epicwar.com/maps/264037/

Game:
 - Small edits to map preview image.

 Hero:
 - Fixed death animation bug.
 Paladin:
 - Holy Light mana cost increased to 100/105/110/115/120/125.
 Blade Master:
 - Blade Storm damage per second increased by 20.
 - Mirror Image mana cost changed to 25/35/45/55/65/75.
 - Mirror Image damage increased to 25/35/45/55/65/75%.
 Earth Elemental:
 - Earthquake recharge time improved to 60/54/48/42/36/30 seconds.
 Storm Elemental:
 - Shock Bolt recharge time improved to 60/54/48/42/36/30 seconds.
 Huntress:
 - Fixed animation problem with leap.
 - After leap, Huntress no longer lose aggression.
 Death Knight:
 - New animation for Absorb Soul.
 - Absorb Soul range reduced to 225.
 - Obliterate range reduced to 175.
 - Cast animation now slightly longer.
 Demon Hunter:
 - New animation for Demon Portal.
 Lich:
 - Slightly improved Lich's cast time.
 Crypt Lord:
 - Slightly improved Crypt Lord's cast time.
 Fire Lord:
 - Fixed tooltip for Soul Burn.
 - Volcanic Fire area effect improved to 600/700/800/900/1000/1100
 - Soul Burn cast range increased to 600.
 Pit Lord:
 - Cleave Attack area effect reduced to 200/215/230/245/260/275.
 - Doom second cast bonus damage increased to 10/12/14/16/18/20%.
 - Fixed description on how Doom bonus work.

 Item:
 - Reaper Mask mana regeneration reduced to 125%.

Version 2.56


Download: http://www.epicwar.com/maps/264021/

Game:
 - New map preview picture.
 - Fixed Dimension Wander being vulnerable.

 Item:
 - Frost Wyrm Skull Shied description fixed.

 Hero:
 Warden:
 - Poison Strike no longer slow attack speed.
 - Updated Poison Strike's description.
 - Assassination critical damage changed to 4.5/5/5.5/6/6.5/7x.
 Gryphon Rider:
 - Thunder stun duration increased to 2 seconds, 1 second on Hero.
 - Thunder damage increased by 5.
 Paladin:
 - Devotion Aura armor bonus increased to 3/4.5/6/7.5/9/10.5.
 Huntress:
 - Black Panther slightly tweaked.
 Death Knight:
 - Death Coil damage per second increased by 5.
 - Death Coil damage increase per level reduced to 20.
 - Death Coil duration increased to 5 seconds, 2.5 seconds on Hero.
 - Blight Aura now called Unholy Aura.
 - Unholy Aura regeneration increased to 1.5/2.5/3.5/4.5/5.5/6.6.
 Priest:
 - Fixed a bug with Holy Aura not regenerating as much at final level.

Monday 1 August 2016

Version 2.55

Download: http://www.epicwar.com/maps/264003/

 Game:
 - Fixed minute tooltip.
 - Slightly reposition some Trees.

 Item:
 Diamond:
 - Damage reduction per bounce reduced to 5%.

 Hero:
 - Return teleportation duration increased to 7 seconds.
 - Return mana cost reduced to 7.
 - Return recharge time increased to 7 seconds.
 - Improved special effects of Return.
 Sea Witch:
 - Fixed a bug with mana cost of Forked Lightning.
 Death Knight:
 - Fixed Obliterate's animation.
 Gryphon Rider:
 - Spell casting time improved.
 - Curse of Lightning cast range reduced to 700.
 - Static Lightning cast range reduced to 700.
 Talon:
 - Cast time improved.
 Captain:
 - Shield Bolt damage reduced to 10/60/110/160/210/260.

Version 2.54

Download: http://www.epicwar.com/maps/263994/

Game:
 - Fixed some tooltips.
 - Added slight terrain bitmap.
 - Tweaked Return teleportation marker.

 Terrain:
 - Added some props.
 - Fenced some chickens.

 Hero:
 Claw:
 - Rejuvenation mana cost changed to 75/85/95/105/115/125.
 - Rejevenation health and mana heal total reduced to 50/60/70/80/90/100.
 Fire Lord:
 - Immolation tooltip fixed.
 - Fire Burn now called Soul Burn.
 Tauren Chieftain:
 - Shockwave recharge time increased to 5 seconds.
 - Shockwave damage increased to 75/115/155/195/235/275.
 - Shockwave mana cost increased to 50/55/60/65/70/75.
 Gryphon Rider:
 - Stats adjusted.
 - Fixed Curse of Lightning animation.
 Spell Breaker:
 - Fixed Curse of Breaker animation.
 - Fixed description for Arcane Reversal, previously too confusing.
 - Arcane Reversal recharge time improved to 60/54/84/42/36/30 seconds.
 Crypt Lord:
 - Fixed Impale animation.
 - Mana Steal now called Mana Drain.
 - Mana Drain mana cost reduced to 25.
 Dread Lord:
 - Hunter Form accelerated attack speed reduced to 66%.
 - Hunter Form move speed bonus increased to 66.
 - Hunter Form bonus health increased to 150/350/550/750/950/1150.

Version 2.53

Download: http://www.epicwar.com/maps/263986/

 Game:
 - Added an announcement for Dark Ziggurat and Scout Tower being destroyed.
 - Added slight sound effect for Hero Selection.
 - Added a region teleport mark.

 Item:
 - Fixed an important Tome-spam lag.

 Hero:
 - Added a more accurate revive system.
 Priest:
 - New special effect for Holy Aura.
 Sea Witch:
 - Fork Lightning mana cost reduced to 75.
 Lightning Knight:
 - Chain Lightning mana cost decreased to 75/80/85/90/95/100.
 Gryphon Rider:
 - Fixed buff special effect for Curse of Lightning.