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Saturday 31 December 2016

Version 4.18

Map: http://www.epicwar.com/maps/267487/

Game:

 - Fixed some Gold Mine issue.
 - Fixed gold income issue during revival.

Version 4.17

Hiveworkshop: Map Profile

Game: 

 - Troopers' size increased.
 - Melee troops' attack range increased to 1 metre.
 - Outer Towers' size increased slightly.
 - Outer Towers' missile speed increased slightly.
 - Towers' armor increased. 
 - Barrack/Crypt, armor increased.
 - Ziggurat/Farm, armor increased.
 - Bandit spawn stack maximum reduced to 5.
 - Fixed a mysterious issue with Gold Mine.


Items:

 - Basic Tomes and Tome of Experience, start stock delay at 5 minutes instead.
 - Tome of Power start stock delay increased. 
 - Tomes now have slighly slower stock rate.
 - Staff of Teleportation recharge time increased to 45 seconds.

Friday 30 December 2016

Version 4.16

Map: http://www.hiveworkshop.com/threads/defense-of-base-v-4-15.272424/

Game:

 - Melee troops' attack dice reduced by 8. (4 average damage)
 - Melee troops' attack range adjusted. 
 - Melee troops' collision size increased.
 - Ranged troops' attack dice reduced by 6. (3 average damage)
 - Troops' health bar adjusted slightly.
 - Castle/Black Citadel repair per second increased to 10.
 - Castle/Black Citadel armor increased to 10.
 - Castle/Black Citadel armor upgrade per level increased to 2.
 - Mana regeneration per Intelligence reduced to 0.02 from 0.03.


Item:

 - Reaper Mask mana regeneration increased to 125%.


Hero:

 - Adjusted some melee Heroes' attack range.
 [Crusader]
 - Redemption cast range increased to 450 cm.

Tuesday 27 December 2016

Version 4.15

Hiveworkshop: Map Profile

Game:
  
 - Castle/Black Citadel health doubled.
 - Structure's resistance to magic damage increased from 45% to 55%.

Hero:

 [Huntress]
 - Leap will now force Huntress to move infront afterwards.
 [Spell Mage]
 - Frost Bolt recharge time increased to 7 seconds.

Thursday 22 December 2016

Version 4.14

Hiveworkshop: Map Profile


Game:

 - Ziggurat/Farm no longer grant armor bonus.

Version 4.13

Hiveworkshop: Map Profile

Game:

 - Team starting gold increased to 5000.
 - Random Hero bonus gold increased to 500-505.
 - Minor fix to disabled gold during Revival.
 - Bounty for Troops each increased by 10.
 - Bandit and Brigand bounty increased by 5. 
 - Bounty for Towers doubled.
 - Base magic attack range reduced to 9 metres.
 - Glory/Exalt Aura bonus move speed increased to 25%. 
 - Glory/Exalt Aura range reduced to 12 metres.
   (Lesser Aura remain unchanged)
 - Melee Troopers gain 25 move speed.
 - Melee Troopers attack range increased to 45.
 - Ranged Troopers attack range increased to 500/525 (Human/Undead).
 - River slow no longer slow attack speed.
 - Final Weapon Shop and Final Attribute Shop swapped location.
 - Starting Items starting stock delay reduced to 5 seconds.

Hero:
  
  [Tauren]
  - Taurus mana cost increased to 10/11/12/13/14/15.
  - Starting Intelligence reduced to 3.
  - Starting Agility increased by 7.
  [Shaman]
  - Intelligence per level reduced to 1.50.
  - Agility per level increased to 2.50.

Thursday 15 December 2016

Version 4.12

Hiveworkshop: Map


Game:
 
 - Gold income increased to 2.
 - Experience income increased to 2.
 - Each Trooper death now grant 1 experience globally.
 - Gold mine tick per second improved to 2.
 - Fountains no longer show as shops in the mini-map.

Version 4.11

Hiveworkshop: Map



Game:

 - Towers' missile speed increased.

Hero:

 [Demon Hunter]
  - Base armor increased by 1.
 [Blade Master] 
  - Base armor increased to 1.

Item:

 [Claw of the Light]
  - Updated description to show that Charge is not stackable.
 - Fixed some description issues with Flags.
 - Teleportation are not used on wards.

Wednesday 14 December 2016

Version 4.10

Hiveworkshop: Map


Game:
 
 - Fixed an issue with measurement of Power.
 - Fixed an issue with Hero selection.

Hero:
 
  [Mountain Giant]
  - Fixed Taunt dealing double the damage.

Tuesday 13 December 2016

Version 4.09

Hiveworkshop: Map


Game:
 - Return channel time reduced to 5 seconds.
 - Return graphical effect adjusted.

Hero:

 [Paladin]
  - Holy Bolt mana cost changed to 75 at all Levels.
  - Resurrection mana cost increased to 125/130/135/140/145/150.
 [Arch Mage] 
  - Crushing Wave mana cost increased by 10.
  - Blizzard damage increased by 50.
 [Mountain King]
  - Avatar duration increased to 20 seconds.
 [Blood Mage]
  - Cast time improved.
 [Blade Master] 
  - Mirror Image mana cost reduced to 25/35/45/55/65/75.
 [Shadow Hunter]
  - Rock Pitch mana cost reduced by 15.
  - Hex mana cost reduced to 25/30/35/40/45/50.
 [Tauren Chieftain]
  - Shockwave mana cost increased to 75.
  - Shockwave area reduced to 175 cm.
  - Reincarnation mana cost increased to 125/130/135/140/145/150.
 [Keeper]
  - Entangling Roots recharge time improved to 17/16/15/14/13/12 seconds.
  - Force of Nature recharge time improved to 15/14/13/12/11/10 seconds.
 [Dread Lord] 
  - Attack range increased by 9 cm.
  - Hunter Form bonus attack range changed to 25 cm.
 [Alchemist] 
  - Transmute recharge improved to 60/57/54/51/48/45 seconds.
 [Storm Elemental]
  - Attack dice damage increased.
 [Sorceress] 
  - Slow recharge time changed to 3 seconds at all Levels.
 [Gryphon Rider]
  - Static Lightning mana cost reduced by 25.
 [Huntress]
  - Attack dice damage increased.
 [Claw]
  - Rejuvenation mana cost reduced by 10.
  - Roar now grants 1/2/3/4/5/6 armor for the duration.

Monday 12 December 2016

Version 4.08

Hiveworkshop: Map


Game:

 - Fixed custom-made heals that over-heal.
 (Includes building repair, Holy Bolt, Redemption and Holy Slam)
 - Hero now starts the game with 2 charges of Scroll of Teleporation.
 - Hero death timer adjusted slightly. (Moderately faster)
 - Neutral Fountain mana regeneration rate reduced.
 - Neutral Fountain heal range reduced to 330 cm.

Item:

 - Scroll of Teleporatation now uses highest rank of Teleportation.
 - Teleportation items now uses 5 seconds channel time only.
 - Teleportation recharge time increased to 150/120/90/30 seconds.
 - Crystal reveal, recharge time lowered to 20/17/14/10 seconds.

Hero:

 [Talon]
 - Base armor increased to 2. 
 [Tauren]
 - Taurus move speed bonus changed to 15% at all Levels.
 [Spell Mage]
 - Cast time increased.
 [Keeper]
 - Entangling Roots can now be casted on yourself.

Sunday 11 December 2016

Version 4.07

Hiveworkshop: http://www.hiveworkshop.com/threads/defense-of-base-v-4-06.272424/

Game:

 - All Towers no longer have side cannon.
 - All building magic resistance reduced to 45%.
 - Side cannon from Base reduced to every 0.55 second.
 - Gold Mine magic resistance reduced to 95%.

Version 4.06

Hiveworkshop: http://www.hiveworkshop.com/threads/defense-of-base-v-4-05.272424/

Game:
 - Dark Tower/Scout Tower no longer have side cannon.

Hero:

 [Earth Elemental]
  - Earth Slam mana cost increased to 85/90/95/100/105/110.
  - Earth Slam recharge time increased to 12 seconds.
 [Storm Elemental]
  - Spark duration improved.
  - Accelerate recharge time changed to 6 seconds at all Levels.
 [Talon]
  - Faerie Fire cast range improved to 6 metres.
  - Faerie Fire mana cost reduced to 25/30/35/40/45/50.
  - Recover mana cost reduced to 25.
  - Recover duration reduced to 2 seconds. 
  - Recover heal improved to 50/75/100/125/150/175.
  - Crow Form degeneration reduced to 2/3/4/5/6/7.

Version 4.05

Hiveworkshop: http://www.hiveworkshop.com/threads/defense-of-base-v-4-04.272424/


Game:

 - Ziggurat/Farm armor increased to 9/10 respectively.
 - All Tower side cannon recharge time slightly increased.
 - Hero death no longer lose gold but still pause all gold earnings.
 - Dual Towers are now more spread.
 - Fixed some Water edges.

Item:

 - Ring of Immortal regeneration increased to 25.

Hero:

 - Fixed Earth Elemental death animation.
 [Tauren Chieftain]
 - Shockwave mana cost changed to 60/63/66/69/72/75.
 [Warden]
 - Fan of Knives mana cost reduced to 25.
 - Poison Strike mana cost changed to 77 at all levels.
 - Poison Strike slow reduced to 50%.
 [Tauren]
 - Pulverize Chance reduced to 45%.

Saturday 10 December 2016

Version 4.04

Hiveworkshop: http://www.hiveworkshop.com/threads/defense-of-base-v-4-04.272424/



Game:
 - River slow reduced to 10%.

Hero:

 [Priestess]
 - Fixed Searing Arrows icon for auto-cast.
 [Crypt Lord]
 - Mana Drain amount reduced to 50/70/90/110/130/150.
 - Mana Drain recharge time increased to 7 seconds.
 [Acolyte]
 - Base damage reduced by 6.
 - Attack range increased to 50 cm.
 - Move speed increased to 325.
 [Dark Ranger]
 - Dark Curse recharge changed to 7 seconds at all Levels.
 [Pit Lord]
 - Call of Fire area reduced to 200 cm.
 [Pandaren Brewmaster]
 - Breath of Fire mana cost reduced to 85.
 [Arch Mage]
 - Base Attack recharge time improved slightly.
 [Blood Mage]
 - Attack missile speed improved slightly.

Version 4.03

Hiveworkshop: http://www.hiveworkshop.com/threads/defense-of-base-v-4-02.272424/

Game:

 - Melee troops' armor reduced by 1.
 - Melee troops' health increased by 50.
 - Melee troops' health bar size increased.
 (These changes are done to improve last hit)

Hero:

 [Blade Master]
 - Fixed a description issue with Wind Walk when learning.
 - Mirror Image recharge time changed to 11 seconds for all Levels.
 - Mirror Image damage taken reduced to 200/195/190/185/180/175%.
 [Far Seer]
 - Lightning Rod bonus move speed reduced to 10/13/16/19/22/25%.
 [Tauren Chieftain]
 - War Stomp mana cost reduced to 25/30/35/40/45/50.
 - Reincarnation delay reduced to 5 seconds.
 - Strength growth reduced to 3.5.
 - Intelligence growth increased by 0.5.
 - Shockwave damage increased by 25, per Level damage reduced to 40.
 [Beast Master] 
 - Primal Wrath mana cost increased to 125/130/135/140/145/150
 [Demon Hunter]
 - Mana Burn mana cost reduced to 50/55/60/65/70/75.
 [Storm Elemental]
 - Electric Surge recharge increased to 7 seconds.
 [Fire Elemental]
 - Blazing Fire recharge increased to 7 seconds.
 [Spell Breaker] 
 - Curse of Breaker recharge increased to 9 seconds.
 [Gryphon Rider]
 - Curse of Lightning recharge increased to 6 seconds
 [Paladin] 
 - Base attack rate slightly improved.
 [Crusader] 
 - Base attack rate slightly improved.

Version 4.02

Hiveworkshop.com: http://www.hiveworkshop.com/threads/defense-of-base-v-4-01.272424/

Game:

 - Multi-board now more wide.

Friday 9 December 2016

Version 4.01

Hero:
 - Some Hero size adjustment. (Changes previously are unaffected)
 [Crypt Lord]
 - Fixed an issue with Impale vs Archer in flying mode.
 - Fixed icon for Spiked Carapace.
 - Impale recharge time increased to 7 seconds.
 [Death Knight]
 - Death Coil duration reduced to 4 seconds.
 - Absorb Soul cast range reduced to 7 metres.
 [Keeper] 
 - Entangling Roots range reduced to 7 metres.
 - Force of Nature range reduced to 7 metres.
 [Infernal]
 - Inferno now deals bonus damage equal to Mega Punch's bonus(Automatic).

Visit Hiveworkshop.com to download this map.

Version 4.00

Game:

 - Zombie health reduced to 15.
 - Gold bonus from Troop death added to Score.
 - Human Base now uses Castle.
 - Scroll of Teleporation now given properly.
 - Wisp/Shade's position adjusted.
 - Spirits' place has thicker borders.
 - Return ability mana cost reduced to 25.
 - Reduced missile speed of Level 1 Towers.
 - Gold Mine armor reduced to 777.

Item:
 - Price of Staff of Teleportation reduced to 250 gold.
 - Price of Crystal Ball reduced to 250 gold.
 - Price of Flag of Ward reduced to 250 gold.

Hero:

 [Gryphon Rider]
 - Curse of Lightning mana cost reduced to 75/80/85/90/95/100.

Visit Hiveworkshop.com to find the map.

Thursday 8 December 2016

Version 3.99

Game:
 - All enemy players now gain 1 gold for each trooper death.
 - (This description is added at Game Details[F9])
 - Hero now starts game with Scroll of Teleportation. 
 - (This item can't be sold)
 - Shift positions of Set Shop outside of Base.
 - River slow reduced to 20%. (Added to Game Details)

Item:
 [Claw of the Light]
 - Update description to state that it don't stack with Berserk.
 [Scroll of Strength]
 - New icon used for Scroll of Strength, old icon used for Scroll of Teleportation.
 [Teleportation]
 - All teleportation can now target air ally.

Hero:
 [Captain]
 - Fixed a description issue with Shield Bolt.
 - All weapon in Set Tomb are now considered for Sword Bolt.
 - (However, only one weapon is chosen by rank)
 [Huntress]
 - Remove invulnerable from Leap.
 - Elune's Shadow mana cost reduced to 100/90/80/70/60/50.
 - Elune's Shadow recharge time reduced to 60/55/50/45/40/35 seconds.
 [Blade Master]
 - Wind Walk recharge time increased to 12/11/10/9/8/7 seconds.
 [Royal Guardian]
 - Base Strength increased by 5.
 - Base Agility reduced by 5.


Visit Hiveworkshop.com to find the map.

Sunday 4 December 2016

Version 3.98

HIVEWORKSHOP: http://www.hiveworkshop.com/threads/defense-of-base-v3-98.272424/

Editor: Introducing ranged Bandit called Brigand! Many balance changes to shape the game even more, 
nothing to worry.

Game:
 - Melee bandit attack swing time fixed.
 - Added ranged bandit to spawn randomly.
 - Ranged bandit have 50 lesser health.
 - Ranged bandit has only 1 armor.
 - Ranged bandit has 45 lesser move speed.
 - Ranged bandit is called Brigand.
 - All bandit bounty reduced.

Hero:
 - Fixed description issue for Attribute Bonus.
 [Arch Mage]
  - Base attack damage increased by 10.
 [Mountain King]
  - Base attack recharge improved.
  - Base attack damage reduced by 10.
  - Base armor increased by 2.
 [Blood Mage]
  - Base attack recharge slightly improved.
 [Shadow Hunter]
  - Base armor increased by 1.
 [Shaman]
  - Blood Lust mana cost reduced to 25/24/23/22/21/20.
  - Wild Form mana cost reduced to 75/80/85/90/95/100.
 [Demon Hunter]
  - Base damage reduced by 10.
 [Priestess]
  - Cast time slightly improved.
 [Archer]
  - Base attack damage reduced by 10.
 [Sea Witch]
  - Forked Lightning mana cost reduced to 75/80/85/90/95/100.
 [Pandaren Brewmaster]
  - Breath of Fire mana cost reduced to 100/97/94/91/88/85.
 [Earth Elemental]
  - Heavy Strike mana cost reduced to 50/55/60/65/70/75.
 [Beast Master]
  - Base attack damage reduced by 15.
 [Tinker]
  - Fortification mana cost reduced to 25/30/35/40/45/50.
 [Ghoul]
  - Insanity mana cost reduced to 100.
 [Storm Elemental]
  - Electric Surge mana cost reduced to 25.
  - Electric Surge health regeneration reduced to 5/7/9/11/13/15.

Version 3.97

HIVEWORKSHOP:  http://www.hiveworkshop.com/threads/defense-of-base-v3-96.272424/


Editor: More fine tuning, let me know what I can add!

Hero:
 - Some minor adjustments.
 [Gryphon Rider]
  - Base attack damage increased by 10.
 [Priest]
  - Now uses default Sorceress missile. (":P")
 [Sorceress]
  - Now uses default Priest missile. ("<3")
 [Warden]
  - Blink mana cost increased to 20/17/14/11/9/7.
 [Demon Hunter]
  - Demon Portal range increased to 1000 + 25 cm per level.
  - Demon Portal mana cost reduced to 25/24/23/22/21/20.
 [Far Seer]
  - Hero size increased slightly.
 [Shadow Hunter]
  - Hero size increased slightly.
 [Infernal]
  - Will no longer attack or move during Sky Fall. (Issue)
 [Dread Lord]
  - Hunter Form move speed reduced to 50/60/70/80/90/100.
 [Acolyte]
  - Base move speed increased by 5.
 [Pandaren Brewmaster]
  - Starting Intelligence reduced by 5.
  - Starting Strength increased by 5.
  - Base armor increased to 3.
 [Fire Lord]
  - Hero size slightly increased. 
 [Pit Lord]
  - Hero size slightly increased.
  - Doom can no longer be cast on yourself. (Well, Shit)
 [Alchemist]
  - Hero size slightly increased.
  - Chemical Rage Hero size increased slightly each Level.
  - Transmute can no longer be cast on yourself.
  - Transmute now has an added sound effect upon arrival.
 [Sea Witch]
  - Hero size slightly increased.

Saturday 3 December 2016

Version 3.96

Hiveworkshop.com: Map Profile


Editor:
 - I figured to round things up with this version, sorry about the terrain "XD".

Game:
 - Return ability, graphical effects reset.
 - Enhanced graphical effects when Main Base is destroyed. (End Game)

Item:
 - Axe now increases damage of Twin Fury by 17 instead of 10. (Up to 2x)

Terrain:
 - Remove some trees at fountain area.

Item:
 - Fixed a minor issue with Shield's description.

Hero:
 - Attribute Bonus now extends to Level 9.
 - Last level of Attribute Bonus now give 20 points.
 [Lich]
  - Hero size slightly increased.
  - Final level of Frost Attack Intelligence increased to 15.
  - Breath of Frost mana cost changed to 100/110/120/130/140/150.
 [Acolyte]
  - Circulate Power mana cost reduced to 50/55/60/65/70/75.
  - Life Force mana cost reduced to 100/110/120/130/140/150.
 [Death Knight]
  - Fixed an issue with Absorb Soul when ally is the target.
  - Fixed an issue to check for Hero target for Absorb Soul.
  - Obliterate mana cost increased to 50/60/70/80/90/100.
  - Obliterate damage increased to 110/175/240/305/370/435.
  - Death Coil damage per second reduced to 55/70/85/100/115/130.
  - Death Coil slow reduced to 25%.
  - Death Coil mana cost increased to 75/85/95/105/115/125.
  - Death Coil duration now last 5 seconds on Hero.
 [Ghoul]
  - Desperate Hunger mana cost reduced to 25.
  - Bandit Lord is now considered for Death Lust.
 [Abomination]
  - Bleed Strike description improved to show proper damage.
  - Bleed Strike damage based on Strength increased to 1.1x.
  - Bleed Strike mana cost redudced to 50/45/40/35/30/25.
  - Disease Cloud damage per second increased to 10/13/16/19/22/25.
  - Base Agility reduced to 3.
  - Base Intelligence increased by 6.
  - Agility growth reduced by 0.5.
  - Strength growth increased by 0.5.
  - Fixed some issue with life-steal for Hungry Feast with Bleed Strike.
  - Fixed some issue when bonus damage from Hook don't damage building.
  - Bandit Lord is now considered for Exhume Death.
 [Mountain Giant]
  - Taunt damage now spread over the duration. (Annoy)
 [Keeper]
  - Entangling Roots mana cost increased to 50/60/70/80/90/100.
 [Warden]
  - Fan of Knives mana cost reduced to 42/49/56/63/70/77.
  - Fan of Knives recharge time improved to 6/5/4/3/2/1 second(s).
 [Archer]
  - Fixed Arrow Shower graphical effect.
  - Focus mana cost reduced to 6/5/4/3/2/1.
  - Bow Rush mana cost reduced to 6/5/4/3/2/1.
 [Demon Hunter]
  - Metamorphosis mana cost reduced to 100/95/90/85/80/75.
 [Pit Lord]
  - Improved graphical effects for Call of Fire. (From level 1 to 4)
  - Howl of Terror now lasts 5 seconds for both Hero and non-Hero.
  - Cleaving Attack area effect increased by 50 cm.
 [Alchemist]
  - Healing Spray mana cost reduced to 10/13/16/19/22/25.
 [Dark Ranger]
  - Dark Curse mana cost reduced to 25.
  - Dark Curse will now apply bonus impact damage from Dark Power. (Dark Curse does not kill)
  - Corruption Shot will now apply bonus damage from Dark Power.
  - Corruption Shot will now apply bonus damage from Black Arrows.
 [Beast Master]
  - Dragon Bolt mana cost reduced to 75/80/85/90/95/100.
  - Added graphical effects for Twin Fury.
  - Attack swing time improved slightly.
 [Fire Lord]
  - Soul Burn mana cost reduced to 75/80/85/90/95/100.
 [Sea Witch]
  - Fixed a hot-key issue with Cold Arrows. (D -> R, Mana Shield uses D)
  - Tornado Aura slow changed to 2/3/4/6/8/10%.
  - Tornado Aura enemy area effect increased to 11 metres.
 [Royal Guardian]
  - Charge mana cost reduced to 25.
 [Blood Mage]
  - Fixed graphical spheres not refreshing properly.
 [Crusader]
  - Holy Shield mana cost reduced to 15/17/19/21/25.
  - Redemption mana cost reduced to 15/17/19/21/25.
  - Basic attack damage dice increased by 7.
  - Justice Hammer now called Justice.
  - Crusader's Hero icon reset.
 [Paladin]
  - Basic attack damage dice increased by 3.
  - Holy Light now called Holy Bolt.
 [Spell Breaker]
  - Attack range reduced to 330 cm.
  - Base damage reduced to 30-33.
  - Base armor reduced to 3.
  - Feedback burn reduced to 10/14/18/22/26/33 mana.
  - Magic Defense bonus damage reduced to 3/9/15/21/27/33%.
  - Magic Defense move speed slow reduced to 33%.
  - Arcane Reversal exchange value reduced to 33%.
  - Arcane Reversal mana cost reduced to 25/22/19/16/13/10.
  [Mountain King]
  - Strength growth reduced to 2.25.
  - Agility growth reduced to 2.25.
  - Avatar bonus armor increased to 15/22/29/36/43/50.
  - Bash bonus damage reduced to 25/35/45/55/65/75.
  [Sorceress]
  - Slow mana cost reduced to 25.
  - Healing Wave mana cost reduced to 75/80/85/90/95/100.
  [Priest]
  - Hero size slightly increased.
  - Inner Fire mana cost reduced to 10/13/16/19/22/25.
  [Tauren Chieftain]
  - Hero size slightly increased.
  - Shockwave area effect increased to 200 cm.
  [Blade Master]
  - Blade Storm damage area effect increased to 255 cm.
  - Blade Storm description improved to show slow area effect.

Thursday 24 November 2016

Version 3.95

Terrain:
 - Changed tile-set to Ice-crown Glacier. (Ready for X'mas)

Editor:
 - There will not be any big changes coming this year, have a nice day ahead!

Sunday 20 November 2016

Version 3.94

Download: http://www.epicwar.com/maps/266518/


Hero:
 [Paladin]
  - Holy Light mana cost reduced to 75/70/65/60/55/50.
  - Resurretion mana cost reduced to 100/90/80/70/60/50.
 [Blood Mage]
  - Hero size slightly increased.
  - Fire Dart expands instantly.
  - Fire Dart mana cost reduced to 100.
  - Inferno Flames area increased to 425 cm.
  - Burning Attack damage per second increased to 5/11/17/23/29/35.
 [Arch Mage]
  - Liquid Burn damage per second increased to 10/15/20/25/30/35.
  - Liquid Burn attack slow changed to 10/13/16/19/22/25%.
  - Blizzard slow now has a shower delay. (+0.33 second)
 [Mountain King]
  - Avatar bonus spell damage and bonus attack damage increased to 25/35/45/55/65/75.
 [Far Seer]
  - Chain Lightning mana cost reduced to 75/80/85/90/95/100.
 [Tauren Chieftain]
  - Move speed increased by 25.
 [Shaman]
  - Move speed increased to 325.
 [Tauren]
  - Taurus mana cost reduced to 5/6/7/8/9/10.
 [Dread Lord]
  - Hunter now named Prowler.
 [Keeper]
  - Attack missile reset.
 [Beast Master] 
  - Twin Fury damage increased to 200/225/250/275/300/325.
 [Pandaren Brewmaster]
  - Hero size slightly increased.
 [Earth Elemental] 
  - Added graphical effect for Heavy Strike.

Saturday 29 October 2016

Version 3.93 [Polish]

Download: http://www.epicwar.com/maps/266058/

Hero:
 - Life steal graphic added to Abomination, Dread Lord and Ghoul.
 Abomination:
 - Disease Cloud duration reduced to 10/20/30/40/50/60 seconds.
 - Name now called Membo.
 Huntress:
 - Leap will now pause correctly during movement.
 - Leap travel speed now boosted by 10% of movement speed.

Version 3.92 [Bugs]

Download: http://www.epicwar.com/maps/266042/

 Item:
  - Death and Decay description changed to only destroy trees.

 Hero:
  Blade Master:
  - Mirror Image recharge time improved to 12/11/10/9/8/7 seconds.
  Tauren:
  - Taurus mana cost changed to 15/17/19/21/23/25.
  - Pulverize Chance increased to 55%.
  Spell Breaker:
  - Base armor reduced to 4.
  Warden:
  - Fan of Knives mana cost increased to 77.
  - Fan of Knives recharge time increased to 7/6/5/4/3/1 second(s).
  - Blink range increased to 777 cm.
  - Blink delay increased to 0.33 second.

Version 3.91 [Polish]

Download: http://www.epicwar.com/maps/266038/

Item:
  - Potions can now be stacked without slot.
  - Tomes now start stocking after 10 minutes.

 Hero:
  - Return effect now flying instead of ground.
  Beast Master:
  - Attack swing slightly improved.
  - Cast time increased.
  - Twin Fury mana cost reduced to 75/80/85/90/95/100.
  Warden:
  - Fixed a description issue with Poison Strike.
  Archer: 
  - Focus mana cost reduced to 10/9/8/7/6/5.
  - Bow Rush mana cost reduced to 10/9/8/7/6/5.
  Blood Mage:
  - Base armor increased to 3.

Wednesday 26 October 2016

Version 3.90 [Player]


Download: http://www.epicwar.com/maps/265972/

Game:
 - Fixed some minimap icon issues.

Hero:
  Crusader:
  - Redemption recharge time changed to 7/6/5/4/3/2 seconds.
  - Redemption mana cost reduced to 25.
  Mountain King:
  - Stats adjusted.
  Gryphon Rider:
  - Main Attribute changed to Intelligence.
  - Stats adjusted.
  - Attack range increased to 525.
  Tauren:
  - Base armor reduced to 2.
  Arch Mage:
  - Crushing Wave mana cost reduced by 10.
  - Lava Bolt mana cost reduced by 10.
  Warden:
  - Fan of Knives recharge time changed to 1 second at all levels.
  - Fan of Knives area effect changed to 427/497/567/637/707/777 cm.
  Pandaren Brewmaster:
  - Attack swing slightly improved.
  - Cast time improved.
  Grunt:
  - Chop damage increased by 10.

Version 3.89 [Balance]


Download: http://www.epicwar.com/maps/265963/



Game:
  - Gold Mine area has been spread.


 Hero:

  Far Seer:
  - Fixed an issue with damage bonus of Lightning Attack.
  Keeper:
  - Force of Nature is no longer global casting.
  - Entangling Roots cast range reduced to 800 cm.
  - Tranquility duration decreased to 10 seconds.
  Demon Hunter:
  - The last level for Demon Portal reduces 2 seconds recharge time.
  - Demon Portal range reduced to 700 + 50 per level.
  Priestess:
  - Starfall duration reduced to 10 seconds.
  - Starfall full area reduced to 10 metres.
  - Starfall casting range reduced to 20 metres.
  - Final level of Sentinel reduced to 3 seconds recharge time.
  Shadow Hunter:
  - Rock Pitch missile speed increased by 2 times.
  Death Knight: 
  - Obliterate mana cost reduced to 50/55/60/65/70/75.
  Priest: 
  - Area healing mana cost reduced to 25/30/35/40/45/50.
  - Inner Fire armor bonus reduced to 1/2/3/4/5/6.
  Lich:
  - Frost Armor recharge time reduced to 1 second.
  - Final level of Frost Armor, bonus armor is not 20.
  Crusader:
  - Justice Hammer damage per second reduced to 10/15/20/25/30/35.
  Talon: 
  - Cast time improved.
  Archer:
  - Cast time improved while in Ride Hippogryph.
  Tauren Chieftain:
  - Base Strength increased by 7.
  - Base Agility decrease by 7.
  Pandaren Brewmaster:
  - Breath of Fire damage increased by 30. (Burn damage too)
  Pit Lord: 
  - Call of Fire mana cost reduced to 75/80/85/90/95/100.
  Gryphon Rider:
  - Base Strength increased by 3.
  - Base Intelligence reduced by 3.
  Grunt and Shaman:
  - Ultimates no longer have cast time.
  Immortal: 
  - Hero size increased.
  Keeper: 
  - Base damage increased by 2.

Saturday 22 October 2016

Version 3.88 [Player]

 Download: http://www.epicwar.com/maps/265891/



Game:
 - Bandit damage increased by 12.
 - Bandit Lord health regeneration increased to 10.
 - Bandit Lord level increased to 25.
 - Gold bounty lowered for army.
 - Damage dice of troop further increased.
 - Attack rate of troop reduced slightly.
 - Fixed some troop pathing.
 - Chance to miss on lower ground reduced to 10% from 25%.
 - All melee Heroes gain +2 health regeneration.


 Hero:
 Royal Guardian:
 - Base health regeneration increased by 1. (Total of 3 in this patch)
 Infernal:
 - Fixed Hero selection effect for Infernal not landing correctly.
 - Fixed a sight issue with Inferno when cast in Fog.

 Item:
  - Reaper Mask mana regeneration reduced to 110%.
  - Ring of Immortal regeneration reduced to 20.
  - Keg of Ale no longer grant bonus health and bonus mana.

Friday 21 October 2016

Version 3.87 [Tweak]


Download: http://www.epicwar.com/maps/265860/


Game:
  - Glory and Exalt Aura bonus move speed reduced to 22%.
  - Buildings can now be interacted by Players. (Nearby Hero) 
  - Ziggurat now has proper spell damage resistance.

 Hero:
  Crusader:
  - Redemption mana cost increased to 50 at all levels.
  - Fixed a description issue with Holy Slam.
  - Added special effects of Holy Slam.

Version 3.86 [Player]


Download: http://www.epicwar.com/maps/265859/


Game:

 - Lesser Glory and Lesser Exalt Aura reduced to 11%.


Hero:

 Spell Breaker:
 - Base damage increased to 40.
 - Curse of Breaker mana cost reduced to 50/60/70/80/90/100.
 - Curse of Breaker damage increased to 75/140/205/270/335/400.
 - Feedback mana burn increased to 10/16/22/28/34/40.
 - Magic Defense move slow when activated reduced to 40%.
 - Magic Defense damage bonus when activated increased to 5/12/19/26/33/40%.
 - Arcane Reversal value change now 40% at all levels.
 - Arcane Reversal recharge time reduced to 60/50/40/30/20/10 seconds.
 - Arcane Reversal mana cost reduced to 50/45/40/35/30/25.
 - Arcane Reversal now has a 1 second delay before effect sit in.
 Crusader:
 - Added special effect for Redemption.
 Priest:
 - Attack damage reduced by 10.
 Blood Mage:
 - Missile speed adjusted.
 Blade Master:
 - Wind Walk move speed bonus increased to 10/12/14/16/18/20%. 
 - Wind Walk recharge time increased to 12/10/8/6/4/2 seconds. 
 Shadow Hunter:
 - Attack swing time slightly improved.
 Far Seer:
 - Attack swing time improved very slightly.
 Tauren:
 - Attack swing improved very slightly.
 - Attack dice damage increased.
 Tauren Chieftain:
 - Attack dice damage increased too. (He has the lumber)
 Shaman:
 - Attack dice lowered.
 - Attack damage increased by 7.
 Grunt:
 - Attack damage reduced by 11.
 Pit Lord:
 - Base armor reduced by 1.
 - Base mana increased by 25.
 Storm Elemental: 
 - Gain 3 bonus health regeneration at night.

Version 3.85 [Balance]

Download: http://www.epicwar.com/maps/265849/



Game:

  - Hero experience range increased to 1500.
  - Hero Random now gives only 100 - 110 gold.


Hero:

 Mountain King:
  - Base damage reduced by 25.
 Arch Mage:
  - Base damage reduced by 10.
 Archer: 
  - Fixed description for Relieve Hippogryph.
  - Ride Hippogryph bonus range reduced to 400/450/500/550/600/650.
  - Arrow Shower range reduced to 10/10.5/11/11.5/12/12.5 metres.
 Captain:
  - Sword Bolt damage reduced to 100/150/200/250/300/350.
  - Shield Bolt will also consider base Armor as bonus damage.
 Dread Lord:
  - Attack range increased to 66.
 Huntress:
  - Fixed animation issue with Leap.
  - Cast time improved.
  - Base attack rate very slightly slower.
 Talon:
  - Base attack rate very slightly slower.
  - Fixed Faerie Fire not working as intended.
  - Crow Form now loses 25 attack damage.
 Storm Elemental:
  - Base attack rate very slightly slower.
 Priest:
  - Healing now called Area Healing, mana cost reduced to 50.
  - Attack missile speed reduced.
 Warden:
  - Base attack rate slightly improved.
 Claw:
  - Attack range increased to 70.
 Earth Elemental:
  - Attack range increased to 110.
 Infernal:
  - Attack range reduced to 125. 
  - Cast time slightly improved.
 Royal Guardian:
  - Base armor increased by 2.
  - Snake Skin regeneration reduced to 12/25/38/51/64/77.
 Keeper:
  - Attack range increased to 630.
 Sorceress:
  - Attack range increased to 600.
  - Move speed increased by 1.

Thursday 20 October 2016

Version 3.84 Polish

Download:  http://www.epicwar.com/maps/265826/


Hero:

  Blade Master:
  - Blade Storm now damage air units.
  Alchemist:
  - Chemical Rage mana cost reduced to 25/30/35/40/45/50.
  - Healing Spray mana cost reduced to 25.
  - Fixed some interraction problem with Transmute and Power(Score).
  Paladin:
  - Holy Light cast range reduced to 225 cm.
  Crusader:
  - Redemption cast range reduced to 175 cm.
  Death Knight:
  - Obliterate cast range reduced to 155 cm.
  Tauren: 
  - Taurus mana cost reduced to 25.
  Arch Mage:
  - Base health increased by 75.
  Blood Mage:
  - Base attack rate improved very slightly.
  Gryphon Rider:
  - Base attack rate improved very slightly.
  Priest:
  - Base attack rate improved very slightly.
  Grunt:
  - Base attack rate improved very slightly.
  - Rage mana cost reduced to 25/30/35/40/45/50.
  Shaman:
  - Base attack rate improved very slightly.
  - Blood Lust mana cost reduced to 25.
  Ghoul:
  - Desperate Hunger mana cost reduced to 25/30/35/40/45/50.
  Abomination:
  - Bleed Strike mana cost reduced to 50.
  - Hungry Feast mana cost reduced to 100.
  Dread Lord:
  - Carrion Swarm recharge time improved to 4 seconds.
  - Hunter Form mana cost reduced to 125/120/115/110/105/100.
  Talon:
  - Faerie Fire mana cost reduced to 50.
  - Faerie Fire damage reduced to 50/75/100/125/150/175.
  Claw:
  - Roar mana cost reduced to 25/30/35/40/45/50.
  Mountain Giant:
  - Taunt recharge time increased to 8 seconds.
  Royal Guardian:
  - Dragon Power cast time improved.
  Storm Elemental:
  - Electric Surge mana cost reduced to 25/30/35/40/45/50.
  Pit Lord:
  - Rain of Fire now called Call of Fire.

Sunday 16 October 2016

Version 3.83 Fix Update

Download: http://www.epicwar.com/maps/265751/


Hero:
  - Fixed a bug when Gryphon Rider is lifted by Impale.

  Archer:
   - Focus mana cost reduced to 10.
   - Bow Rush mana cost reduced to 10.

  Dark Ranger:
   - Black Arrows mana cost reduced to 3.

  Priestess:
   - Searing Arrows mana cost reduced to 2.

  Infernal:
   - Mega Punch mana cost reduced to 5.

Friday 14 October 2016

Version 3.82 Player Update

Download: http://www.epicwar.com/maps/265695/



Game:
  - Improves handle for some lag issues at the start of game.


Item:
  - Crystal reveal flare graphical effect now stays for a longer time.
  - Flute of Accuracy now also grants 20% to do a nudge that will never miss.

Hero:

  Infernal:
  - Inferno stun damage and strength damage are no longer seperate.
  - Inferno Meteor graphical size increased.

  Keeper:
  - Entangling Roots mana cost reduced to 50/55/60/65/70/75.
  - Tranquility mana cost reduced to 100.

  Arch Mage:
  - Cast time increased.

  Captain:
  - Sword Bolt now considers a few new swords. (Sharp Blade, Curve Blade, Enchanted Whip and Moon Lance)

Thursday 13 October 2016

Version 3.81 Balance Update


Download: http://www.epicwar.com/maps/265680/



Game:
 - Gold Mine no longer selects when out of range.
 - Collision size of army reduced.

Hero:

 Keeper:
  - Recharge time of Force of Nature increased to 20/18/16/14/12/10 seconds.
  - Force of Nature armor increased to 2/3/4/5/6/7.
  - Recharge time of Entangling Roots increased to 22/20/18/16/14/12 seconds.
  - Cast time increased.
  - Attack swing time improved very slightly.
  - Base Intelligence and Intelligence growth increased slightly.
  - Base Strength and Strength growth reduced slightly.

 Acolyte:
  - Base Strength decreased.
  - Base Agility increased.
  - Base Intelligence decreased.
  - Strength growth reduced.
  - Agility growth increased.
  - Intelligence growth reduced.

 Paladin:
  - Strength growth increased.
  - Agility growth increased.
  - Intelligence growth reduced.

 Priest:
  - Attack swing time improved slightly.
  - Base Strength reduced.
  - Base Agility increased.

Saturday 8 October 2016

Version 3.80 Player Update


Download: http://www.epicwar.com/maps/265588/


Hero:


 Shaman:
  - Wild Form mana cost reduced to 50/60/70/80/90/100.

 Paladin:
  - Divine Shield no longer regeneration health.
  - Holy Light mana cost reduced to 75/80/85/90/95/100.
  - Resurrection mana cost reduced to 100.

 Tauren Chieftain:
  - Reincarnation mana cost reduced to 100.
  
 Tauren:
  - Pulverize chance increased to 50%.
  - Pulverize damage increased to 50/65/80/95/110/125.

 Shadow Hunter:
  - Berserk mana cost reduced to 100.

 Far Seer:
  - Lightning Vortex mana cost reduced to 25/30/35/40/45/50.
  - Lightning Attack bonus damage increased to 10/15/20/25/30/35.

 Blade Master:
  - Blade Storm mana cost reduced to 100.

 Blood Mage:
  - Cast time increased.
  - Flame Strike cast range increased to 10 metres.
  - Inferno Flames cast range increased to 11 metres.

 Mountain King:
  - Storm Bolt cast range increased to 600.
  - Storm Bolt missile speed increased to 1000.
  - Storm Bolt stun duration reduced to 3 seconds, 1.5 second on Hero.
  - Storm Bolt damage increased to 125/180/235/290/345/400.
  - Avatar now extends stun duration of Storm Bolt to 4 seconds.
  - Avatar now extends slow duration of Thunder Clap to 5 seconds.

 Arch Mage:
  - Lava Bolt damage increased to 125/180/235/290/345/400.
  - Blizzard mana cost reduced to 100.
  - Crushing Wave mana cost reduced to 75/80/85/90/95/100.

 Spell Mage:
  - Field of Frost mana cost reduced to 100.
  - Fire Ball mana cost reduced to 75/80/85/90/95/100.
  - Frost Bolt mana cost reduced to 75/80/85/90/95/100.
  - Frost Bolt damage reduced to 5/55/105/155/205/255.

Version 3.79 Balance


  Download: http://www.epicwar.com/maps/265573/


Game:


 - Standard game camera is now slighlty further. (This will not bug out if you scroll in)
 - Power bars has a new graphic representation.
 - Hero spawn area increased in size. (sometimes Hero get stucked)



 Hero:


 Spell Mage:
 - Attack range reduced to 525.

 Infernal:
 - Inferno range reduced to 25/30/35/40/45/50 metres.

 Warden:
 - Blink range reduced to 477/527/577/627/677/777.

 Royal Guardian:
 - Cast time slightly improved.

  Mountain Giant:
 - War Club mana cost reduced to 25.
 - War Club number of hits increased to 15/17/19/21/23/25.
 - War Club recharge time improved to 60/55/50/45/40/35 seconds.

  Archer:
 - Ride Hippogryph, attack rate deccelerate reduced. 
 - New off icon for Hippogryph.
 - Focus mana cost reduced to 25/23/21/19/17/15.
 - Bow Rush mana cost reduced to 25/23/21/19/17/15.

  Earth Elemental:
 - Base attack damage reduced by 20.
 - Base mana increased by 75.
 - Base mana regeneration increased by 0.1.
 - Base attack rate now slower.

  Fire Elemental:
 - Base armor reduced by 1.
 - Attack range increased by 30.

  Dread Lord:
 - Hunter Form attack acceleration improved to 66%. 

  Abomination:
 - Cast time improved very slightly.

  Paladin:
 - Cast time increased.

  Crusader:
 - Cast time increased.

Tuesday 4 October 2016

Version 3.78 Balance Update


Download: http://www.epicwar.com/maps/265475/

 Game: 
 - Fixed pure damage vs Gold Mine previously not strictly implemented.

 Hero:

 Archer: 
 - Arrow Shower no longer require a channel time.
 - Arrow Shower now takes 0.5 second to deal full damage.

 Dark Ranger:
 - Attack range increased to 625.

 Mountain King:
 - Storm Bolt stun duration reduced to 4.5 seconds, 2.25 seconds on Hero.

 - Avatar Storm Bolt stun duration remains unchanged.
  
 Tauren Chieftain:
 - War Stomp stun duration reduced by 0.5 second.

Version 3.77 Balance Update

Download: http://www.epicwar.com/maps/265473/

Game:
 - Lesser Glory Aura and Lesser Exalt Aura improved to 33%.

 Hero:
  Alchemist:
 - Transmute will now properly show gold values transfered. 
 - Transmute gold and damage reduced to 75/125/175/225/275/325.
 - Fixed pure damage of Acid Bomb vs Gold Mine.

 Crusader:
 - Fixed pure damage of Shield Bolt vs Gold Mine.

Version 3.76 Balance Update

Download: http://www.epicwar.com/maps/265469/

Game:
 - Scourge Fountain area now has more walkable path.
 - Fixed limited pathing.
 - Fixed an issue with gold mine selection.
 - Gold Mine no longer passively lost 1 gold when a player stands near it.
 - Fixed some slight lag issues with Gold Mine.

 Hero:

 Infernal:
 - Heat Crush now damage buildings.
 - Permanent Immolation now damage air and buildings.

 Mountain King:
 - Storm Bolt damage reduced by 50.

 Spell Mage:
 - Frost Bolt damage reduced by 45.

Monday 3 October 2016

Version 3.75 Item Update

Download: http://www.epicwar.com/maps/265467/

Item:

 - Crystal reveal now has player color.
 - New special effect for Crystal reveal.

Version 3.74 Balance Update


Download: http://www.epicwar.com/maps/265459/

 Item:
 - Ultimate Shield armor reduced to 20.

 Hero:
  Dread Lord:
 - Fixed icons for Hunter passive.

Version 3.73 Player Update

Download: http://www.epicwar.com/maps/265457/

 Game:
 - Main Town health reduced.
 - Building health bar size increased.
 - Bandit damage increased by 10. (Applies to Bandit Lord)
 - Army spawn increases by 1 after 45 minutes once only.

Version 3.72 Terrain Update

Download: http://www.epicwar.com/maps/265453/

 Terrain:
 - Hey guys, Felwood is the best terrain.

Version 3.71 Player Update

Download: http://www.epicwar.com/maps/265452/

Game:
 - Player exit will no longer be active upon victory.
  (It is weird that the gold still shares when game is over)
 - Enable wards to have flying vision.
 - Wards now able to position at 50 move speed.
 - Crystals reveal duration increased to 11/12/13/15 seconds.
 - Added another entrance to each gold mine site.
 - Reduce health regeneration rate given by wild Fountains.
  (They now regenerate mana faster than health)
 - When player attacks a gold mine when out of range, it is selected.
 - Position Alliance Set Shop slightly.
 - Magical Glow is no longer selectable.
 - Fixed some pathing limit issues.
 - Specify: Game Time at score screen.
 - Specify: Execution at score screen.
 - Specify: Generation at score screen.

 Hero:
  Pandaren Brewmaster:
 - Attack swing slightly improved.

  Mountain Giant:
 - Attack swing slightly improved.

  Tinker:
 - Normal form attack swing slightly improved.

  Royal Guardian:
 - Attack swing improved very slightly.
 - Base move speed increased by 5.

Friday 30 September 2016

Version 3.70 Fix Update

Download: http://www.epicwar.com/maps/265376/


 Game:
 - Fixed an issue when no Hero was given for Random Hero.
 - Some terrain add on to Human paths.

Thursday 29 September 2016

Version 3.69 Balance Update

Download: http://www.epicwar.com/maps/265374/


Game:
 - Some graphical editing in starting location.
 - Tome stock delay increased to 1000 seconds.

Hero:
 Fire Elemental:
 - New ability icon for Blazing Fire.
 - New ability icon for Fiery Speed. 
 - Fiery Speed recharge time increased to 9/8/7/6/5/3.5 seconds.
 - Fixed cast range with Inferno Wave.
 Blood Mage:
 - Burning Attack has a new ability icon.
 - New icon for Fire Dart.

Version 3.68 Balance Update

Download: http://www.epicwar.com/maps/265358/




 Game:
 - When Dark Tower/Scout Tower is destroyed, it now properly upgrade defense.
 - Barrack/Crypt now located closer to main Town.

 Hero:
  Pit Lord:
 - Cleaving Attack area reduced to 150/175/200/225/250/275 cm.

  Talon:
 - Attack range increased to 300 cm. 
 - Arcane Barrage area effect reduced to 325 cm.
 - Crow Form now able to attack but with 5 cm range.
 - Crow Form now degenerate 5/6/7/8/9/10 health instead.

  Blood Mage:
 - Fire Dart damage reduced by 10.

  Arch Mage:
 - Lava Bolt mana cost reduced to 75/80/85/90/95/100.

  Blade Master:
 - Mirror Image duration reduced to 7 seconds.

  Far Seer:
 - Chain Lightning damage changed to 125/180/235/290/345/400.
 - Chain Lightning damage reduction per bounce increased to 15%.
 - Lightning Attack chance changed to 5/8/11/14/17/20%.

  Grunt:
 - Attack rate improved very slightly.

  Priest:
 - Attack range reduced to 5 metres.

  Infernal:
 - Inferno base area damage increased to 100.

  Claw:
 - Bear Form attack acceleration reduced to 5/6/7/8/9/10%. 
 - Bear Form bonus attack damage increased to 25/30/35/40/45/50.
 - Bear Form bonus health regeneration increased to 5/8/11/14/17/20.
 - Bear Form bonus armor increased to 5/8/11/14/17/20.

Wednesday 28 September 2016

Version 3.67 Fix Update

Download: http://www.epicwar.com/maps/265341/

 Game:
 - Fixed some buff issues.
 - Fixed gold not sharing when player leaves.

Version 3.66 Fix Update

Download: http://www.epicwar.com/maps/265338/


Game:
 - Fixed an issue with announcement of maximum movement speed for Scourge players.

 Hero:
  Fire Elemental:
 - Attack sound made softer.
 - Inferno Wave graphic now only appears every 250 cm.
 - Inferno Wave distance reduced to 15 m + 2 m/level up.
 - Fiery Speed recharge time improved to 6/5.5/5/4.5/4/3.5 seconds.
 - Blazing Fire mana cost reduced to 15/17/19/21/23/25. 

  Infernal:
 - Inferno now deals 25 damage and stunning land units for 1 second, 0.5 second on Hero.

  Storm Elemental:
 - Shock Bolt base mana cost increased by 1.

Version 3.65 Tweak Update

Download: http://www.epicwar.com/maps/265335/


Game:
 - Fixed vision at Hero Selection.
 - Start location adjusted.
 - New icons for Scourge's Glory Aura.
 - Scourge's Glory Aura now called Exalt Aura.

 Hero:

 Demon Hunter:
 - Demon Portal icon changed.

 Sorceress:
 - Magic Smoke mana cost reduced to 75/80/85/90/95/100.

 Crusader:
 - Justice Hammer damage reduced to 10/20/30/40/50/60 per second.
 - New hero icon for Crusader.

 Archer:
 - Channel time for Arrow Shower reduced to 0.25 second.

 Alchemist:
 - Acid Bomb mana cost increased to 75/80/85/90/95/100.

 Keeper:
 - Force of Nature mana cost reduced to 50/55/60/65/70/75.

 Royal Guardian:
 - Ancient Power now called Dragon Power.
 - Dragon Power hotkey changed to R.

 Grunt:
 - New hero icon for Grunt.

 Blade Master:
 - New icon for Wind Walk.
 - Hero size slightly increased.

 Dread Lord:
 - Hunter Form bonus move speed increased to 100.
 - Hunter passive move speed reduced to 2/3/4/4/5/6/7%.

 Fire Elemental: 
 - Hero size increased.

 Earth Elemental:
 - Hero size slightly increased.

 Dread Lord:
 - Hero size slightly increased.

 Crypt Lord:
 - Mana Drain range reduced to 125.

Tuesday 27 September 2016

Version 3.64 Balance Update

Download: http://www.epicwar.com/maps/265322/

Game:
 - Fixed gold sharing not working properly when a player exit game.
 - Some terrain brushes.
 - Bandit Lord armor increased to 20.
 - Fountain items no longer have a stock recharge time.
 - Potions now have recharge time. (Prevent players from accidentally using twice)

 Hero:

 Mountain King:
 - Storm Bolt missile speed increased to 750.
 - Storm Bolt range reduced to 325.

 Fire Elemental:
 - Fiery Speed mana cost reduced to 5.
 - Fiery Speed recharge time improved to 9/8/7/6/5/4 seconds.

 Tauren Chieftain:
 - Attack base dice bonus increased.

 Demon Hunter:
 - Metamorphosis duration reduced to 20/21/22/23/24/25 seconds.
 - Metamorphosis recharge time improved to 60/58/56/54/52/50 seconds.
 (The bonus health he gains increases dramatically along with other bonus and splash damage)
 (Hence, the bonus for duration is extremely valuable, so nerf)

 Blade Master:
 - Wind Walk recharge time increased to 6/5/4/3/2/1 second(s).

 Shaman:
 - Blood Lust mana cost reduced to 25/30/35/40/45/50.

Version 3.63 Player Update

Download: http://www.epicwar.com/maps/265320/


 Game:
 - New graphical effects at Hero Selection.
 - Starting location slightly adjusted.
 - Power bar for players now slightly longer.
 - Random Hero random roll now keeps going till 90-99 seconds.
 - Tomes now have 100 seconds stock delay.

 Power Up:
 - Tome of Experience hero experience gain increased to 150.

 Disposable:
 - Disposable items are now stacked up but you need to hold it first. 
  : These items can be found when you buy item from the Fountain.

Version 3.62 Balance Update

Download: http://www.epicwar.com/maps/265318/



Game:
 - Fixed an issue when base upgrades rapidly.
 - Level of rifleman and skeleton archer reduced to 2. (Less experience)

 Hero:
  Gryphon Rider:
 - Intelligence growth reduced by 0.5.
 - Agility growth increased by 0.5.
 - Attack damage increased by 4.

  Priest:
 - Inner Fire cast range increased to 7 metres.

  Acolyte:
 - Hero size increased very slightly.

  Keeper:
  - Hero size and selection increased.
  - Force of Nature recharge time increased to 10/9/8/7/6/5 seconds
  
  Priestess: 
  - Sentinel recharge time increased to 10/9/8/7/6/5 seconds.
  - Sentinel mana cost reduced to 25.

  Dark Ranger:
  - Dark Curse mana cost reduced to 25/30/35/40/45/50.

  Sea Witch:
  - Mana Shield cost reduced to 25.
  - Mana Shield recharge time improved to 6/5/4/3/2/1 second(s).

  Archer:
  - Arrow Shower cast range changed to 10/11/12/13/14/15 metres.

  Infernal:
  - Mega Punch damage reduced by 20.
  - Mega Punch no longer has a recharge time.

  Fire Elemental:
  - Fiery Speed bonus move speed reduced to 20/21/22/23/24/25%.
  - Fiery Speed mana cost reduced to 5/6/7/8/9/10.

Monday 26 September 2016

Version 3.61 Fix Update

Download: http://www.epicwar.com/maps/265317/

Game:
 - Automatic building repair fixed, only repairs for 20% now.
 - Automatic building repair no longer affect outter towers and farms/ziggurats.
 - Fixed some detail description.

 Hero:
 Shaman:
 - Fixed description with Blood Lust.

Version 3.60 Fix

Download: http://www.epicwar.com/maps/265312/

 Hero:
  Talon:
  - Fixed a problem with flying height for Crow Form.

Version 3.59 Range Update

Download: http://www.epicwar.com/maps/265310/


Hero:

  Tauren:
  - Fixed description for Taurus.

  Crypt Lord:
  - Locust Swarm life convert from damage increased to 100%.
  - Cast time increased.
  - Mana Drain mana cost reduced to 25.

  Crusader: 
  - Redemption cast range reduced to 300.

  Paladin:
  - Holy Light cast range reduced to 325.

  Talon:
  - Crow Form recharge time changed to 6/5/4/3/2/1 second(s).
  - Faerie Fire cast range reduced to 450.
  
   Sorceress: 
  - Healing Wave cast range reduced to 600.
  - Slow cast range reduced to 600.
  
   Captain:
  - Sword Bolt cast range reduced to 450.
  - Shield Bolt cast range reduced to 450.

   Death Knight:
  - Death Coil cast range reduced to 500.

   Dread Lord:
  - Changed icon for Hunter passive.

   Demon Hunter:
  - Mana Burn cast range reduced to 450.

Version 3.58 Difficulty Update

Download: http://www.epicwar.com/maps/265304/


 Game:
 - Gold and experience per second reduced to 1.
 - Pure damage versus gold mine reduced to 22%.
 - Water now slows 25% instead of 6%.
 - Upgrade base now every 10 minutes similar to upgrade of army.
 - Repair base is also now every 10 minutes. (25% over 10 seconds)

Saturday 24 September 2016

Version 3.57 Description Update


Download: http://www.epicwar.com/maps/265267/

Game:
 - Player power bar now shorter.

 Item:
 - Fixed a description issue with Axe.

 Hero:
  Beast Master:
  - Fixed a description issue with Berserker.

Version 3.56 Fix Update

Download: http://www.epicwar.com/maps/265265/

 Game:
 - Fixed a weird power issue for low scores from leavers.
 - Leaving players now correctly activate share gold.

Version 3.55 Fix Update


Download: http://www.epicwar.com/maps/265264/

Game:
 - Fixed a problem when power scores are too low. 

Version 3.54 Fix Update

Download: http://www.epicwar.com/maps/265262/


 Game: 
 - Fixed an issue when power scores are too high.

Version 3.53 Game Update


Download: http://www.epicwar.com/maps/265260/

 Game:
 - Power comparison for team now more drastic.
 - Fixed an issue with random bonus gold with power.
 - Army damage increased.
 - Level 1, Level 2 and Level 3 Tower attack speed increased.
 - Tower Level 1 and Level 2 and Level 3 health increased.

Version 3.52 Game Update


Download: http://www.epicwar.com/maps/265256/

 Game:
  - The individual power bar will now show where you stand on your team clearer.
   (Winning player will have drastically more bars than the losing players)
  - Game now only calculate 10% of experience gained as power.
  - Random Hero description fixed.
  - Damage of Towers increased.
  - Passive gold mine bonus reduced to 1 gold and experience per second.
  - Return mana cost increased to 50.

Friday 23 September 2016

Version 3.51 Power Update


Download: http://www.epicwar.com/maps/265246/

Game:
 - The power board now give more precise details.
 - Base power now all starts off zero.
 - Fixed an issue when total power is not rendered precisely.

Version 3.50 Minor Update


Download: http://www.epicwar.com/maps/265236/


 Game:
 - Team power comparison now works properly.

Version 3.49 Major Fix


Download: http://www.epicwar.com/maps/265233/

Game:
 - Fixed a major issue with top pathing.
 - Power comparison is now team based, no longer global comparison.

Version 3.48 Player Update


Download: http://www.epicwar.com/maps/265232/

Game:
 - Added a power score board that would show which Hero is dominating.
  (Do not render empty slots)
 - Fixed a vision issue with Magical Glow.
 - Random Hero bonus gold reduced to 100-125.

Thursday 22 September 2016

Version 3.47 Player Update


Download: http://www.epicwar.com/maps/265223/

Game:
 - Random Hero is now more random than fixed.
 - Hero revival base time reduced to 25 seconds.
 - Hero revival time per level penalty reduced to 1 second per 20 levels.
 - Fixed a lag spike post 60 seconds. (It is now being place at 99 seconds mark)
 - Bandit Lord now also has 50% chance to Bash for 50 bonus damage and stun for 0.5 second, 0.25 second on Hero.
 - Hero Selection Camera now pan faster.
 - Added a special starting area for players.
 - Shift position of a Bandit Lord and some Bandit locations.

 Hero:
  Mountain King:
 - Slightly improve cast animation.
  Paladin:
 - Holy Light mana cost increased to 100/105/110/115/120/125.
  Spell Breaker:
 - Strength growth increased to 2.75.
 - Agility growth reduced to 2.25.
  Crypt Lord:
 - Mana Drain cast range reduced to 225 cm.
  Shadow Hunter:
 - Hex duration reduced to 1/1.5/2/2.5/3/3.5 seconds, 0.5/0.75/1/1.25/1.5/1.75 second on Hero.
  Pandaren Brewmaster:
 - Breath of Fire mana cost improved to 100/98/96/94/92/90.
  Priest:
 - Healing area effect reduced to 500 cm.
  Spell Mage:
 - Fire Ball speed increased.
 - Frost Bolt speed increased.
  Sorceress:
 - Polymorph duration reduced to 5/6/7/8/9/10 seconds, 2.5/3/3.5/4/4.5/5 seconds on Hero.
 - Polymorph recharge time improved to 60/54/48/42/36/30 seconds.
  Dread Lord:
 - Hunter Form attack range increased by 25 cm.
  Pandaren Brewmaster:
 - Drunken Haze mana cost increased to 25/30/35/40/45/50.
  Fire Elemental:
 - Blazing Fire mana cost increased to 25.
  Huntress:
 - Attack missile speed increased slightly.
  Gryphon Rider: 
 - Attack missile speed increased.

Version 3.46 Fix Update

Download: http://www.epicwar.com/maps/265215/



Game:
 - Glow of Power now called Magical Glow.
 - Bandit health and move speed increased to 345.
 - Courage Aura now called Glory Aura.
 - Tower side cannon damage increased to 100.
 - New missile art for side cannon to standardize.
 - All Tower base damage increased.

 Hero:
 - Shadow Hunter summon key changed to W.
 - Beast Master summon key changed to A.
 - Grunt summon key changed to U.

Version 3.45 Fix Update

Download: http://www.epicwar.com/maps/265209/

Game:
 - Fixed an issue when player starts at enemy fountain.
   (Previously optimizing for desync servers)
 - Starting team gold reduced to 2750.
 - Army bounty reduced. 

Wednesday 21 September 2016

Version 3.44 Game Update

Download: http://www.epicwar.com/maps/265202/

Game:
 - Random Hero no longer fixed.
 - Fixed a gold income issue for leavers.
 - Fixed a weird spike duration post 45 seconds.

Hero:
 - All melee Hero gain +5 damage.
 Wild Hunter:
 - Now called Shaman.
 Mad Crawler:
 - Now called Ghoul.
 Immortal:
 - Now called Acolyte.
 Abomination: 
 - Bleed Strike base damage adjusted slightly to fit melee damage.
 Prime Hunter:
 - Now called Beast Master.
 Pandaren Brawler:
 - Now called Pandaren Brewmaster, Sinjo Honeybrew.
 Gladiator:
 - Now called Grunt, fixed description for Hero Selection.
 Tauren Crusher:
 - Now called Tauren.
 Troll Hunter:
 - Now called Shadow Hunter.
 Lightning Knight:
 - Now called Far Seer.

Tuesday 20 September 2016

Version 3.43 Polish Update

Download: http://www.epicwar.com/maps/265175/


Game:
 - Added trees at the base fountain for Mountain Giant's ultimate.
 - Water aura now also slow 6% attack speed.
 - The players that had left the game would now only share gold when:
   - A building of the enemy side is destroyed, sharing gold.
   - A hero of the enemy side is killed, sharing gold.
   - A bandit lord is being killed by team, sharing gold.
   - Note that the gold and control are both shared directly when the player exit game.
   - Attribute bonus can now be upgraded every level instead of every 2 levels.
   - Added some description in details (Press F9).

 Editor's Note: The game is polished to a shiny degree that I would mostly focus on hosting at certain times only. The only problem
 is that the player base is usually at about 6000 and not all of them are playing custom games. You can also host it yourself
 by using ENT bots, you need to register an account and upload any map you want.
 Link: https://entgaming.net

Sunday 18 September 2016

Version 3.42 Balance and Fixes Update

Download: http://www.epicwar.com/maps/265130/

Game:
 - Water slow reduced to 6%.

 Hero:
  Pit Lord:
  - Fixed a description issue with Cleaving Attack.
  Abomination:
  - Fixed an issue with Disease Cloud with air units.
  Infernal:
  - Fixed a graphical issue with basic attacks.
  Royal Guardian:
  - Base damage increased by 5.
  - Move speed bonus for Snake Skin reduced to 1/2/3/4/5/6%.
  Sea Witch:
  - Base move speed increased to 350.
  - Tornado Aura slow reduced to 3/4/5/6/7/10%.
  - Armor reduced to 0. (Description issue is thus fixed)
  Pandaren Brawler:
  - Base move speed increased to 325.
  - Base armor reduced to 1.

Version 3.41 Adjustment Update

 Download: http://www.epicwar.com/maps/265119/

 Game:
 - Sprint Aura now called Courage Aura.
 - New icons for Courage Aura and Lesser Courage Aura.
 - Lesser Courage Aura improved to 25% move speed bonus.
 - Bandit health increased to 325.
 - Bandit bounty increased by 5.
 - Game no longer defeat or grant victory to players who left the game.

 Hero:
 Paladin & Crusader:
 - Attack swing very slightly longer.

Thursday 15 September 2016

Version 3.40 Game Update

Download: http://www.epicwar.com/maps/265063/


 Game:
  - Sprint Aura aura area increased to 20 m.
  - Lesser Sprint Aura is now changed on main Base instead.
    : Currently only Main Fountain has Sprint Aura, the other buildings use Lesser Sprint Aura.
  - Gold Mine passive mining while standing next to it increased to every 0.33 second.
  - Bandit health increased to 275.
  - Bandit's bounty increased.

 Item:
  - Teleportation now channels longer at earlier levels.

 Hero:
   Gryphon Rider:
  - Attack range reduced to 450.
  - Base damage increased by 5.
   Sorceress:
  - Slow recharge time improved to 3 seconds.
   Spell Mage: 
  - Frost Bolt damage reduced to 50/105/160/215/270/325.

Tuesday 13 September 2016

Version 3.39 Balance Update

Download: http://www.epicwar.com/maps/265034/


Game:
  Gold Mine:
  - Now also grant experience more accurately. (Player)
  - Gold Mine experience are all granted to original Hero now. (Treants, Mirror Image etc.)
  - Fixed some river path issue.

 Hero:
  - Fixed description of Attribute Bonus stating permanent bonus instead of passive bonus.
    : This is to correct description regarding permanent gains from Death Lust/Exhume Death/Evasion etc.
  Blade Master:
  - Fixed description with Mirror Image. (Player)
  Archer:
  - Focus damage reduced to 25/35/45/55/65/75.
  - Focus mana cost reduced to 25.
  - Bow Rush attack speed reduced to 25/35/45/55/65/75%.
  - Bow Rush mana cost reduced to 25.
  - Arrow Shower damage increased to 75/125/175/225/275/325
  - Arrow Shower mana cost changed to 25/30/35/40/45/50.  
  Pit Lord:
  - Cleaving Attack area effect increased to 200/225/250/275/300/325 cm.
  - Cleaving Attack damage bonus removed.
  Royal Guardian:
  - Charge move speed bonus reduced to 10/13/16/19/22/25%.
  - Snake Skin move speed bonus reduced to 2/3/4/5/6/7%.
  Crusader:
  - Redemption damage/heal reduced to 5/6/7/8/9/10% of injury taken by Crusader.
  - Redemption mana cost reduced to 25/30/35/40/45/50.
  Captain:
  - Sword Bolt mana cost reduced to 75/80/85/90/95/100.
  - Shield Bolt mana cost reduced to 25/30/35/40/45/50.

Sunday 11 September 2016

Version 3.38Item Update

Download: http://www.epicwar.com/maps/265001/


 Item:
 - Added new custom attack item type to Custom Blacksmith/Custom Tomb.
 - Added new custom attack speed item type to Custom Blacksmith/Custom Tomb.
 - Improved custom armor item type for Custom Blacksmith/Custom Tomb.

Version 3.37 Game Balance

Download: http://www.epicwar.com/maps/264983/

Game:
 - Repair every 15 minutes is now over 10 seconds, health repaired is now increased to 25%. (Game)
 - Fixed a hero select problem to spawn at wrong location if picked too early.
 - Gold Mine now grant gold more accurately. (Player)
   : Previously you do not get rewarded for 0.1 damage, since Gold Mine's armor is so high.

 Hero:
 - Attribute Bonus no longer require Level 2.
  Huntress:
 - Base Agility reduced by 2. (Balance)
 - Base Strength increased by 2. (Balance)
 - Damage lost per bounce increased to 25%. (Balance)
 - Moon Glaive now specify the damage of each bounce damage. (Player)
 - Elune's Shadow damage reduced to 75/85/95/105/115/125%. (Balance)
 - Elune's Shadow recharge time improved to 60/58/56/54/52/50 seconds. (Balance)

  Gryphon Rider:
  - Damage lost per bounce increased to 22%. (Balance)
  - Storm Hammer travel distance reduced to 250/300/350/400/450/500 cm. (Balance)

  Talon:
  - Attack range reduced to 250 cm.
  - Arcane Barrage range reduced to 350 cm.

Friday 9 September 2016

Version 3.36 Game Update

Download: http://www.epicwar.com/maps/264952/

Game:
 - Spawn health per upgrade increased to 25. (Game)
 - Hero select text stays longer. (Player)
 - War Aura now called Sprint Aura. (Player)

 Hero:
 Storm Elemental:
 - Shock Bolt damage issue has been fixed. (Problem)
 - Shock Bolt initial damage is removed. (Problem)
 Captain:
 - Cast time slightly improved. (Player)
 Paladin: 
 - Hero size increased slightly. (Graphic)
 Blood Mage:
 - Hero size increased slightly. (Graphic)

Fun (V3.35)

Download: http://www.epicwar.com/maps/264943/


Game
 - Fixed a problem where bandits can't attack air.
 - War Aura now increases 50% move speed.
 - Lesser War Aura now increases 20% move speed.
 - Fixed an issue that increase attack speed for War Aura.
 - Dead Hero no longer gain income and experience.
 - Dead Hero no longer gain benefits from team bonus gold.
 - Base revival time increased to 30 seconds.
 - Revival time display is now seemlessly rendered.
 - Spawn bonus health per upgrade increased to 20.  

 Hero:
 - Fixed a description error with Random Hero.
 - Random Hero bonus gold increased to 500-599.
 Fire Elemental:
 - Fixed an issue that a book will appear for Fiery Speed.
 Mountain Giant:
 - Fixed spelling errors with Taunt.
 Huntress:
 - Attack missile now homing.

Thursday 8 September 2016

Cleaning (V3.34)

Download: http://www.epicwar.com/maps/264918/

 Item:
 - Giant Axe now called Hatchet.

 Hero:

 Archer:
 - Fixed description issue with Ride Hippogryph.
 - Ride Hippogryph decceleration reduced to 150/140/130/120/110/100%.
 Crusader:
 - Holy Shield mana cost reduced to 25/30/35/40/45/50.
 - Fixed description for Holy Slam.
 Tinker:
 - Cluster Rockets now always fire from Tinker instead. (Able to extend beyond the maximum range XD)

Wednesday 7 September 2016

Standard (V3.33)

Download: http://www.epicwar.com/maps/264915/


 Game:
 - Distance now use cm units to reference scale.
 - Some terrain polishing.
  
 Hero:
  Tinker:
 - Cluster Rockets per rocket area reduced to 90 cm.
  Crypt Lord:
 - Locust Swarm effective range increased to 1044 cm.
 - Locust move speed increased to 522.
  Fire Lord:
 - Volcanic Fire area effect changed to 650/700/750/800/850/900 cm.
  Pit Lord:
 - Cleaving Attack area effect reduced to 200/210/220/230/240/250 cm.
  Priest:
 - Healing, area effect reduced to 650/700/750/800/850/900 cm.

Polish (V3.32)

Download: http://www.epicwar.com/maps/264905/


Hero:

 Tinker:
 - Cluster Rockets can now stack up but fires at a slightly slower rate.
 Infernal:
 - Improved special effects for Inferno.
 - Improved animation for Inferno.
 - New special effects for Heat Crush.
 - It is slightly bigger.
 Tauren Chieftain:
 - It is now bigger.
 Crypt Lord:
 - It is now slightly bigger.
 Fire Elemental:
 - It is a bit smaller.
 Mountain Giant:
 - It is now bigger.
 Tauren Crusher:
 - It is now slightly bigger.
 Claw:
 - Bear Form now increase size per level.
 Keeper:
 - Force of Nature recharge time decreased to 3 seconds
 Priestess:
 - Sentinel recharge time decrease to 3 seconds.
 Fire Lord:
 - It is now slightly bigger.
 Pit Lord:
 - It is now bigger.

Tuesday 6 September 2016

Mage o_O (V3.31)

Download: http://www.epicwar.com/maps/264897/

 Item:
 - Tome of Wizard, now gives 2 Intelligence and 2 Agility. (Mage problems)
 - Tome of Magician, now gives 2 Intelligence and 2 Strength. (Mage problems)
 - Manual of Health, gold price increased to 125. (Mage problems)
 - Tome of Experience, gold price increased to 125. (Mage problems)
 - Tome of Experience, experience earn increased to 125. (Actually it didn't give 150, it gave 100 >.<)
 - Tome of Power, gold price increased to 1250. (Mage problems)

 Huntress:
 - Attack range reduced to 225. (But how?)
 Blade Master:
 - Blade Storm slow reduced to 25%, it now slows attack speed as well. (Well he die while spinning)
 Archer:
 - Attack range increased to 600. (Weak early)
 - Ride Hippogryph bonus range reduced by 100. (Match the range)
 Storm Elemental:
 - Shock Bolt now spends 50% of remaining mana and converts it into damage per hit. (Spends more, do more and OP)