Paypal

Wednesday, 27 July 2016

Version 2.451

Download: http://www.epicwar.com/maps/263820/

(2.451)
 Hero:
 Paladin:
 - Fixed a bug with Divine Shield.

______________
(2.45)
 - Game now called Defenders Of Base.
 Game:
 - Observers now enjoyed zoomed out Camera every 10 seconds.
 - Added detection for Observers leaving game.
 - Troop spawn is more guadual to fix spawn delay.
 - Troop AI movement at top and bottom path now curve.
 - Adjusted troop spawn locations.
 - Added War Aura for Main Base.
 - War Aura range increased to 2500.
 - Removed War Aura from Barrack/Crypt.
 - Adjusted position of Level 1 Towers.
 - Global upgrade improved to every 30 minutes.
 - Human troops all gain 5 additional health.
 - Undead troops now gain twice as much health regeneration on Blight Ground.
 - Undead troops now do not regenerate health on normal land.
 - Added slightly more blight ground.

 Hero:
 - Fixed some tooltip with special Regeneration in Hero Selection.
 Shaman & Gladiator:
 - New visual for Rage.
 - New sound for Rage.
 Tauren Destroyer:
 - New sound for Taurus.
 Dark Ranger:
 - Dark Curse range increased to 900.
 - New sound for Dark Curse.
 Spell Breaker:
 - Spell Defense bonus damage at level 1 increased to 1%.
 Dread Lord:
 - New sound for Hunter Form.
 Storm Elemental:
 - Accelerate mana cost reduced to 5/6/7/8/9/10.
 Prime Hunter:
 - New sound for Dragon Bolt.
 Priest:
 - New special effect for Healing ability.
 Mad Crawler:
 - New sound for Desperate Hunger.
 - Added global new sound for Death Lust.
 Abomination:
 - New global sound for Hungry Feast.
 - Added global new sound for Exhume Death.
 Huntress:
 - New soft sound effect for Leap.
 Immortal:
 - New sound effect for Circulate Power.
 - New sound effect for Life Force.
 - Fixed base health regeneration.
 Royal Guardian:
 - New sound effect for Charge.
 - Increased base health regeneratin by 1.
 Earth Elemental:
 - Slightly thicker sound effect.
 Storm Elemental:
 - New launch sound effect for Shock Bolt.
 Warden:
 - New launch sound effect for Poison Strike.

No comments:

Post a Comment