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Thursday, 21 July 2016

Version 2.37 (Final Series)

Download: http://www.epicwar.com/maps/263676/

Editor's Note: After many times of struggle and practices to improve my design mechanics, I come to a conclusion that I will flow on the river of main stream to go find myself better candies. If there are still some small issues to the game that needs tweaking, I will do it but this is the final series and I hope you guys had a blast with me on the journey!

 Game:
 - Troop spawn time reduced to every minute.
 - Melee troop spawn increased to 7.
 - Farm/Ziggurat reward reduced, health reduced.
 - Base regeneration increased to 5.

 Hero:
 Spell Breaker:
 - Curse of Breaker duration changed.
 Fire Lord:
 - Incinerate damage increased to 1/2/3/4/5/6 per stack.
 Paladin:
 - Holy Light damage increased to 150/175/200/225/250/275.
 - Holy Light mana cost increased to 75.
 Arch Mage:
 - Crushing Wave damage increased to 120/160/200/240/280/320.
 - Crushing Wave mana cost increased to 100/105/110/115/120/125.


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