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Sunday, 4 December 2016

Version 3.98

HIVEWORKSHOP: http://www.hiveworkshop.com/threads/defense-of-base-v3-98.272424/

Editor: Introducing ranged Bandit called Brigand! Many balance changes to shape the game even more, 
nothing to worry.

Game:
 - Melee bandit attack swing time fixed.
 - Added ranged bandit to spawn randomly.
 - Ranged bandit have 50 lesser health.
 - Ranged bandit has only 1 armor.
 - Ranged bandit has 45 lesser move speed.
 - Ranged bandit is called Brigand.
 - All bandit bounty reduced.

Hero:
 - Fixed description issue for Attribute Bonus.
 [Arch Mage]
  - Base attack damage increased by 10.
 [Mountain King]
  - Base attack recharge improved.
  - Base attack damage reduced by 10.
  - Base armor increased by 2.
 [Blood Mage]
  - Base attack recharge slightly improved.
 [Shadow Hunter]
  - Base armor increased by 1.
 [Shaman]
  - Blood Lust mana cost reduced to 25/24/23/22/21/20.
  - Wild Form mana cost reduced to 75/80/85/90/95/100.
 [Demon Hunter]
  - Base damage reduced by 10.
 [Priestess]
  - Cast time slightly improved.
 [Archer]
  - Base attack damage reduced by 10.
 [Sea Witch]
  - Forked Lightning mana cost reduced to 75/80/85/90/95/100.
 [Pandaren Brewmaster]
  - Breath of Fire mana cost reduced to 100/97/94/91/88/85.
 [Earth Elemental]
  - Heavy Strike mana cost reduced to 50/55/60/65/70/75.
 [Beast Master]
  - Base attack damage reduced by 15.
 [Tinker]
  - Fortification mana cost reduced to 25/30/35/40/45/50.
 [Ghoul]
  - Insanity mana cost reduced to 100.
 [Storm Elemental]
  - Electric Surge mana cost reduced to 25.
  - Electric Surge health regeneration reduced to 5/7/9/11/13/15.

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