HIVEWORKSHOP: http://www.hiveworkshop.com/threads/defense-of-base-v3-98.272424/
Editor: Introducing ranged Bandit called Brigand! Many balance changes to shape the game even more,
nothing to worry.
Game:
- Melee bandit attack swing time fixed.
- Added ranged bandit to spawn randomly.
- Ranged bandit have 50 lesser health.
- Ranged bandit has only 1 armor.
- Ranged bandit has 45 lesser move speed.
- Ranged bandit is called Brigand.
- All bandit bounty reduced.
Hero:
- Fixed description issue for Attribute Bonus.
[Arch Mage]
- Base attack damage increased by 10.
[Mountain King]
- Base attack recharge improved.
- Base attack damage reduced by 10.
- Base armor increased by 2.
[Blood Mage]
- Base attack recharge slightly improved.
[Shadow Hunter]
- Base armor increased by 1.
[Shaman]
- Blood Lust mana cost reduced to 25/24/23/22/21/20.
- Wild Form mana cost reduced to 75/80/85/90/95/100.
[Demon Hunter]
- Base damage reduced by 10.
[Priestess]
- Cast time slightly improved.
[Archer]
- Base attack damage reduced by 10.
[Sea Witch]
- Forked Lightning mana cost reduced to 75/80/85/90/95/100.
[Pandaren Brewmaster]
- Breath of Fire mana cost reduced to 100/97/94/91/88/85.
[Earth Elemental]
- Heavy Strike mana cost reduced to 50/55/60/65/70/75.
[Beast Master]
- Base attack damage reduced by 15.
[Tinker]
- Fortification mana cost reduced to 25/30/35/40/45/50.
[Ghoul]
- Insanity mana cost reduced to 100.
[Storm Elemental]
- Electric Surge mana cost reduced to 25.
- Electric Surge health regeneration reduced to 5/7/9/11/13/15.
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