Defense of Base is a Warcraft III: The Frozen Throne custom map. A battle between Alliance and Scourge, you fight along with a Hero in the arena to defend your base.
Tuesday, 21 June 2016
Version 2.00
Download: http://www.hiveworkshop.com/threads/defense-of-base-v2-00.272424/
Game:
- Fixed major gold mine exp bug.
- New loading screen and custom map preview icon.
- Preloading now 5 seconds from 0.5 second.
- Vision now granted to shops outside fountain's range.
Hero:
Death Knight
- Fixed some tooltip.
- Blight Aura hp regen improved to 0.75/1.5/2.25/3/3.75/4.5.
Storm Elemental
- Accelerate Power now called Accelerate.
- Accelerate mana cost lowered to 50/51/52/53/54/55.
- Accelerate move speed bonus changed to 25/40/55/70/85/100.
- Accelerate no longer gives permanent damage.
- Adjusted special effects for Shock Bolt.
Warden
- Fixed hotkey and tooltip with Blink.
Captain
- Fixed buff icon for Rally Arms.
- Rally Arms mana cost reduced to 100/90/80/70/60/50.
Sea Witch
- Fixed a bug with Mana Shield with 99% damage taken now 90%.
Demon Hunter
- Mana Bolt rename Mana Burn.
- Mana Burn mana cost increased to 25/30/35/40/45/50.
Dread Lord
- Fixed some tooltip.
Immortal
- Circulate Power mana cost incrased to 50/51/52/53/54/55.
Sage Knight
- Renamed Lightning Knight.
Keeper
- Base move speed increased to 330.
Priestess
- Stafall channel time increased to 10 seconds from 5 seconds.
Crypt Lord
- Base armor increased to 5.
Pit Lord
- Base armor increased to 3.
Spell Breaker
- Base armor increased to 5.
Immortal
- Base attack reload improved.
Lich
- Base attack relaod improved.
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