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Friday, 2 September 2016

Major Issue (V3.23)

Download: http://www.epicwar.com/maps/264814/


 Game:
 - Fixed an issue with bounty turned off for Alliance and Scourge.

Smoke Smoke Weed (V3.22)

Download:  http://www.epicwar.com/maps/264813/


Game:
 - Fixed bandits attacking Scout Tower/Dark Tower at certain locations.
 - Tower kills team gold no longer applies to non-existing players. (Desync)
 - Made bounty for bandit ore random. (Level 1)
 - Tower side-cannon now does damage every second.
 - Staff of Teleporation can now be used on Wards. (LOL)

 Hero:
 Pandaren Brawler:
 - Breath of Fire damage reduced by 25. (Nerf)
 - Master Brawler damage changed to 15/30/45/60/75/90/125. (Too strong early)

Challenge Accepted (V3.21)

Download: http://www.epicwar.com/maps/264810/

Game:
 - Fixed a message issue. (Space bar detected)
 - Shared gold will only activate through Tower kills. (Lag)
 - Gold no longer given to non-existing players. (Leavers and empty slots)
 - Starting gold lowered to 3300 per team. (Challenge accepted)
 - Swap location for Custom Blacksmith/Custom Tomb with Set Blacksmith/Set Tomb. (One big, One small)
 - Gold Mine armor type changed to Heavy. (Bring Gold Mine back)
 - Experience gained per second increased to 3. (Why not make it same as gold income?)

Professional (V3.20)

Download: http://www.epicwar.com/maps/264809/

Game:
 - Bandit Lord Critical Strike will now never miss. (50%, LMAO)
 - Shift outer Tower slightly. (Ready...)
 - Added one more Scout Tower/Dark Tower. (Forth Wall)
 - Destroying Scout Tower/Dark Tower correctly display upgrades. (No more damage bonus for Tower)
 - Wild Fountain now called Fountain of Regeneration. (Regeneration)
 - River no longer slow attack speed. (Balance)

 Hero:
 Immortal:
 - Fixed an animation issue with Circulate Power on death. (What the H***)
 Infernal:
 - Inferno range reduced to 5000 distance. (What the F***)
 Priestess:
 - Starfall range reduced to 5000 distance. (Someone cried)
 Archer:
 - Ride Hippogryph bonus range increased by 50. (Too weak)
 - Base range reduced by 50. (Why even fly?)
 Paladin:
 - Holy Light range reduced to 600. (HAHAHAHA)
 - Holy Light mana cost reduced to 100/101/102/103/104/105. (By the Holy Light!)
 Mountain King:
 - Storm Bolt missile speed reduced to 600. (Still too fast)
 Lightning Knight:
 - Lightning Attack, slow duration reduced to 2 seconds. (Too strong)
 Priest:
 - Divine Healing, 10 seconds to reach maximum healing. (He's already dead)
 Sorceress:
 - Magic Smoke slow increased to 15/18/21/24/27/30%. (Let the shows begin)
 - Slow now reduce 50% movement speed and 25% attack speed instead. (Swap)
 Mad Crawler:
 - Insanity also increased movement by 1%. (HAHAHAHA)
 Claw:
 - Movement speed increased by 5. (He is not cool enough)
 Huntress:
 - Attack missile speed reduced to 600. (Dodge re-bounce now)
 Talon:
 - Attack range reduced to 300. (AHAHAHAHA)

Balance (V3.19)

Download: http://www.epicwar.com/maps/264799/

Game:
 - Shift position of Tower slightly.
 - Shift position of Barrack/Crypt slightly.
 - Gold Mine now starts with full health.
 - Fixed an issue with Gold Mine.
 - Bandit health increased by 20.
 - Increased magic resistance for spawn to 10%.
 - Wild Fountain now heal both health and mana.
 - Magic resistance for Gold Mine reduced to 98%.

 Item:
 - Tome of Power stock delay increased to 150 seconds, restock time increased to 150 seconds.
 - Tomes now restock faster.

 Hero:
 - All melee Hero gain +1 health regeneration.
 Storm Elemental:
 - Fixed an issue with acquire enemy range.
 Warden:
 - Now has correct starting health as melee.
 Gryphon Rider:
 - Fixed an issue with acquire enemy range.

Thursday, 1 September 2016

Massive Lag (V3.18)

Download: http://www.epicwar.com/maps/264791/

Game:
 - Spawn upgrade now every 10 minutes.
 - Spawn interval increased to 30 seconds.

The Game (V3.17)

Download: http://www.epicwar.com/maps/264785/

 Game:
 - Melee Spawn increased to 5.
 - Melee Spawn damage increased by 2.
 - EXP for melee spawn reduced.
 - Main Base armor reduced to 5, armor per upgrade reduced to 1.
 - Bandit move speed and damage increased.
 - Gold Kill bonus will now apply to Scourge and Alliance. (Hero lose gold on death)
 - Spawns now every 20 seconds.
 - Kill bounty for spawns now more random.
 - Tower magic damage interval increased to 1.5 second.
 - Tower attack rate lowered.
 - Moved Custom Blacksmith and Custom Tomb outside.
 - River slow reduced to 10%.

 Item:
 Feign Of Fury:
 - Magic damage increased to 50.
 Feign Of the Broken:
 - Armor pierce increased to 7.


 Hero:
 Spell Mage:
 - Updated special effect.
 Blood Mage:
 - Flame Strike duration now 5 seconds instead of 6 seconds.
 Mad Crawler:
 - Base armor increased to 1.
 - Base move speed increased to 330.